Stab killer hound with my long sword and use my powers on him if he tries anything on me. Better yet, just stab and lash out at anyone doing anyone to me.
Try and keep others from doing anything to the man (with out putting my self in physical danger) until he has confirmed if he is a friend.
If he is a foe then do the following
chug potion if I have not already, welcoming to the guild by trying to bring back all his repressed memories at once and all his bad non repressed ones .
"I take it you are here to help us? A sorta type of guide?"
Oh. Okay. this turn will be interesting.
"Yes, yes, here to help the Omegas. Heh. Great! I will tell the others you are here." The man says, winking at Varion, and turning to leave.
Well, Korvash walks over and attempts to shut you up, so you grab your sword and draw it, the thorns stab into your hand and they hurt, turning your sight red as they do. You stab him straight through the stomach and focus on making him feel bad for some reason. Korvash slumps to the ground, gasping.
Take a cloth and gag Varion's mouth shut nothing good has come out of it before and I douht anything will soon
No more magic till we get to the place or I'll shove a halberd up your ass
You attempt this, but the above happens. You are in pretty bad shape. Dying.
"We're from the Right Honorable Guild of Go Fuck Yourself, good chap. You a member, or do we need to induct you?"
Statement.
The best possible introduction, if someone hadn't one-upped you by stabbing a teammate.
Clunkers glares angrily at Varion for answering the man in a way that could be taken as an admission to being from the legion. Though since his face has no moving parts, it can be kind of hard to tell.
"Statement: As this one's good associate said, we are from the Right Honorable Guild of Go Fuck Yourself. Either identify yourself or fuck off."
Say above.
You don't get this far before Varion stabs Korvash.
Corvo simply ignores the man and blinks past him, and goes to casually inspect the target building from above. The room holding the Icon itself could probably be accessed by window, right? May be best to loot, then burn.
If the dude somehow prevents me from getting past him, welcome him to the most honorable guild by tearing him a few new assholes.
The man ignores you as well, heading doorward as you blink on by. Yo ufly out and up and circle around the area for a minute, getting your bearings. A largish building a couple blocks over attracts your attention, with it's pinions and gargoyles. It has a two sotry wall, a courtyard with several lamps burning brightly, and a few balconies on the second floor and a few windows on the third. You land on one of the window sills on the third floor and look in, but it is dark inside so you fly to another. this one shows a wide room two stories tall and filled with benches and decorations. You attempt to fly right in, and are stopped by some sort of invisible forcefield. You make a satisfying THUNK sound when you hit it and rebound.
Just stand around. Be ready to induct this guy into our esteemed guild.
I mean, what's a little knife fight among friends, right?
Ebony sighs at the person who's already admitted to being an Omega.
Take a closer look at the specifics of Shadow Observer and Obscuring Mist spells.
Shadow Observer creates a link between the caster and the shadows nearby. the shadows take form and can be directed by the caster, who goes into a trance when this spell is in use. The shadows can not lift or carry, nor open doors or anything like that, but act as eyes and ears for the caster until the spell wears off. they are good at hiding, except in sunlight and other bright lights. magical wards might detect them.
Obscuring mist creates a field of uncertainty around a group of the caster's choosing, which makes it difficult for those outside to see, target, or hit them. This works best at a distance, and worst for melee.