We have a quite limited set of scenarios we could be dealing with. I strongly believe that Tiruin is town. I strongly doubt we have a non-sanity systemic problem, no matter how desperate we are to find one: fillipk's quite prepared for sanity and utterly unprepared for everything else we come up with.
I even more strongly doubt that we have a framer in addition to the systemic problem: with everything we know about the setup, this would be a ludicrously unbalanced game with that (and, for that matter, pretty bastardy for a non-bastard). This game was vetted by Mephansteras. We're not dealing with a game with a town that pretty much is limited to masses of inspects, powers none of us want to use, and possibly whatever OSG has, with the inspects also being systemically inaccurate and the systemic inaccuracy being compounded by an additional trace-ruining source of inaccuracy. There is a limit to how anti-town we can reasonably assume this game to be, and systemic+framer (plus a vote-stealing LYLO-breaking survivor) goes well beyond that.
So, that leaves Sane Tiruin and Insane Tiruin.
If Tiruin is sane, we are left with a situation where scum GA fakeclaimed lyncher after the "scilians" flop and TDS is a townie. If Tiruin is insane, GA's theoretical objective (seemingly not one he cared for), lynching survivor Deus Asmoth, led to him coming up as mafia when inspected, while TDS is a mafioso.
So, what do we have?
GayArchaea basically contributed nothing (aside from a bit of befuddlement over my steganography) until, when power flavour was demanded, he
scilianed. This is close to as bad as a fakeclaim can get: a major supporting detail, the flavour identity of the Mafia, was drawn not from flavour, but from my earlier comparison of Tiruin to Vizzini: Vizzini was Sicilian, the Mafia (real life) is Sicilian...but there is less than no reason to believe that the Mafia in this game is Sicilian (it doesn't even remotely fit the light, nationless flavour). My guess is that GA put in what he remembered someone calling the Mafia to back up a fakeclaim, something I am quite doubtful the Mafia would do (for one, they would know the in-game Mafia's flavour). Cue lyncher claim.
Beyond that...well, I think I've got a good idea of why he did what he did after that, including the oddly anti-factional-interest behaviour regarding lynching his target. To say anything would taint his answers to several standing questions, so I will wait for him to give his answers.
As for
TheDarkStar...
TDS is tough to read at the best of times. He's one of our more laconic players, and tends to leave a thin record. That being said, he leaves a record.
I can't say I agree with GA's points against TDS: aside from the D2 no lynch vote, the material given was pretty normal behaviour in this game. The D2 no lynch vote is strange: two opportunities for scum to choose who dies? However, even that was unfortunately within the set of normal town responses to the general hammer/cop mess.
What I can say, though, is that TDS's approach to getting his suspects lynched is odd. To put it simply, he doesn't have one.
Midway through Day 1, TDS voted for Fallacy based on Fallacy's OSG semi-attacks. TDS's only further post D1?
How to avoid an endless D1 through timed no-lynching. No pursuit, and no effort to get people voting for Fallacy. Just, well, that. Day 2,
TDS claimed town on Fallacy and immediately
called for no lynch. The inspect result at least gives some cause for the time it took for him to
return to voting Fallacy. There was
one post of continued pursuit, and then the vote just...sat. He did tell OSG that
people suspected Fallacy, which I guess is close to actually pushing a lynch, and he did add
people not voting Fallacy as a reason to vote Fallacy, but he hardly tried to pursue or lynch his target. He is also one of the people who did not appear to respond to
my call for case argument and comparison near the end of D2.
Currently,
he's voting OSG for...some reason. He has
FoSed OSG before, for OSG's GA vote D2.
To be fair to TDS,
he has been busy. Still, this record is not one that indicates much effort to get suspects lynched. Lot of sliding through days. Troubling.
I'd like to see a bit more information from both TDS and GA before voting.
TheDarkStar: Why do you currently suspect OSG?
kanoguti: Bay 12 tends towards rather high-powered games, but varies widely. This seems to be a gimmick setup first and foremost, with an initially weak but potentially strong town held back by a puzzle.
Normal scumteam size here for a game about this size: 2-3, depending on the number of and power of third parties. 7-2-2 would make sense, as would 8-2-1. 7-3-1 is not out of the question, but I'm with Tiruin on that.
TDS is not new.
fillipk: Please prod TDS and GA.