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Author Topic: Mind Reading Mafia Game Over, No One Won.  (Read 95897 times)

BlackHeartKabal

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Re: Mind Reading Mafia (11/11) Day 2 well here's your info
« Reply #135 on: August 29, 2016, 05:07:01 pm »

Heh. Multi-cop setup, at least two with the same cop power name and flavour.  Excellent.
And you think that it'd be easy that we caught scum red handed just like that? If there are multiple cops, there's a gimmick, I assure you.
Still, let's deal with Tiruin out of safety and then see if we can figure out more about it.
Also, good luck with the thesis.
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Jack A T

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Re: Mind Reading Mafia (11/11) Day 2 well here's your info
« Reply #136 on: August 29, 2016, 05:35:14 pm »

And you think that it'd be easy that we caught scum red handed just like that? If there are multiple cops, there's a gimmick, I assure you.
Two cops (what I'm guessing we have) is not outright abnormal, but a good setup would almost certainly include a scum counter.  I'm guessing a Godfather or major third party equivalent, as well as something preventing Follow-the-Cop (blocking, unstoppable kill, no docs, whatever): of the major counter-cop things, Godfather substantially limits the power of coppery (important with two cops), but leaves them useful.  Miller is really pro-cop, framer is rarely used because it's quite rarely effective at all, and sanity is a very rare and extreme mechanic here.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

FallacyofUrist

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #137 on: August 29, 2016, 05:36:28 pm »

You have got to be kidding me.

I'm a cop too. I inspected Jack and got mafia result.

At this point, with this many cop claims and Griffinpup's flip, I'm fairly certain that there are some sanity options.

Now to go over Jack's recent posts...
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

BlackHeartKabal

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #138 on: August 29, 2016, 05:42:04 pm »

I'm also a cop, got town on OSG.
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Jack A T

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #139 on: August 29, 2016, 05:42:55 pm »

And unvote.

Four different cop claims, three incompatible, with a dead cop too.  We've got sanity problems.

Which means we need to coordinate investigations tonight to sort this out.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Jack A T

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #140 on: August 29, 2016, 05:46:00 pm »

Wait a second. 

As we are able to read a dead person's mind
fillipk: Can the Read Mind power, as seen in griffinpup's flip, be used on the dead?
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Jack A T

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #141 on: August 29, 2016, 05:54:33 pm »

Also, Everyone: Are you a cop?  If so, who did you investigate (if anyone) last night, why, and what was your result?
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

fillipk

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #142 on: August 29, 2016, 06:02:13 pm »

Wait a second. 

As we are able to read a dead person's mind
fillipk: Can the Read Mind power, as seen in griffinpup's flip, be used on the dead?
yes but there really is no point as the role flips are 100% accurate.
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

FallacyofUrist

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #143 on: August 29, 2016, 06:03:17 pm »

Part of me is thinking OSG's the headmaster or something.
~~~
Even when an OSG lynch supporter came along, you sat back and let the group-set deadline fly by. 
How bout some context on that.

Was really just lazily done snark.
I'm gambling on the possibility that we have a vigilante who is competent enough to realize that his claim is nothing sort of insane. Besides that, if seven powers wasn't enough of a reason to have the town put him up, I have little faith in my vote resulting in anything.
This.
~~~
Green point two: Argument based on... tone. Uh huh.
I'm not sure what this corresponds to in your markings, but you act as if tone is irrelevant.  Please explain.  (Please clarify in general, honestly.)
Jack A T: Please construct an argument from my perspective on why you and TDS are the scum team.
Jack A T, TheDarkStar: If you have not given out the number of your powers, please do so.
TheDarkStar: Do you think that from my perspective, it might be a bit suspicious that you and Jack have echoed each other's votes?
In order:
*Why should I?
*Done that now.
*What is the purpose of this question?
I note with amusement that TDS was active without answering the two questions to him here, and that you proceeded to interact with him without trying to get him to respond.  Please tell me why you cared so little about those two questions?
I act as though tone is irrelevant because it isn't really what I like to focus on. Fallacy of Urist. Hence: logic.

*Why should you? Well... because I asked, relatively nicely? And because it might help me to work on my own argument against you. Or if you're looking for some benefit it has for you, you can construct a counterargument for each point you put up...
*Done that now, you say. Thanks, mate.
*What is the purpose of that question? I dunno. Doesn't make as much sense as the other questions/requests. Maybe I should start keeping notes on the mafia games I play.

Finally: I didn't notice him not answering the questions. But yes, I would be quite happy if he answered those two questions.
~~~
Also, Everyone: Are you a cop?  If so, who did you investigate (if anyone) last night, why, and what was your result?
Okay then.

I am a cop. A generic teacher. I investigated you last night, because you are an experienced player and I wanted to know if you were misguided town or plotting scum against me, my result was you being mafia.
~~~
Oh really. I think there is a point: we can use dead players to test our sanities.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Jack A T

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #144 on: August 29, 2016, 06:06:50 pm »

Oh really. I think there is a point: we can use dead players to test our sanities.
Quick post: exactly this.  Allows us to sort ourselves into sane/naive and insane/paranoid piles, making it a lot easier to make sense of our inspects.

fillipk: If cop sanity were a mechanic in this game, would you apply it to inspections of the dead?
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

origamiscienceguy

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #145 on: August 29, 2016, 06:26:14 pm »

One of my roles is a cop. And I used it last night, I probed GayArchea's mind and discovered that he has the power to revive once, purely out of hate.

No word on if he's scum or town though.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

fillipk

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #146 on: August 29, 2016, 06:27:13 pm »


fillipk: If cop sanity were a mechanic in this game, would you apply it to inspections of the dead?
No.
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Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

FallacyofUrist

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #147 on: August 29, 2016, 08:09:45 pm »

Well that's a pity.
The sanity not applying to the dead, I mean.

Might still be worth trying though, because bastardy.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

GayArchaea

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Re: Mind Reading Mafia (11/11) Day 2 well here's your info
« Reply #148 on: August 29, 2016, 09:22:36 pm »

Stegosauruses Do Not Graph Well.


Anyways, I can confirm that I am not a cop.

To be honest, I was kinda suspecting Jack A T, but It might have just been me forgetting that he even linked a screenshot. But, I think that such a soft claim is, well how is anybody supposed to figure that one out. Well, maybe It'll work in a future game.
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origamiscienceguy

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Re: Mind Reading Mafia (10/11) Day 2 well here's your info
« Reply #149 on: August 29, 2016, 09:37:35 pm »

GreyArchaea, can you confirm what I learned about you last night?
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)
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