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Author Topic: Goblin Fortress: We don't like dwarves.  (Read 6274 times)

Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #45 on: February 02, 2008, 09:18:00 pm »

I decided the goblin with the most war animals got to hunt. I also noted we neglected to bring a single hunting animal. And also a bag with which to actually make our tower.

We also forgot to bring more meat. Oh well, at least we've still got a lot.

Our first order of business was to dig a channel around us, which Kira did with no difficulty. Then we dug into sandy loam, and after nosing around a bit found some basalt, which we are using to create a butcher's shop, tanning shop, and leather works.

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Fenrir

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Re: Goblin Fortress: We don't like dwarves.
« Reply #46 on: February 02, 2008, 09:18:00 pm »

Have I attacked yet?! Did I survive?!

EDIT:
Oh, lemme guess, I've got the most war animals, right?

EDIT AGAIN:
Wait, am I hunting elephants?

[ February 02, 2008: Message edited by: Fenrir ]

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Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #47 on: February 02, 2008, 09:20:00 pm »

No, yes, yes.
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Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #48 on: February 02, 2008, 09:22:00 pm »

As soon as the bridge was made, we all streamed out to get a drink. Kira, our miner and mason, took a path through the elephants.

...Surprisingly, he lived.

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Fenrir

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Re: Goblin Fortress: We don't like dwarves.
« Reply #49 on: February 02, 2008, 09:24:00 pm »

quote:
Originally posted by Squeegy:
<STRONG>No, yes, yes.</STRONG>

I asked four questions. That should be "No, yes, yes, yes". That's assuming I survived not attacking, of course.
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Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #50 on: February 02, 2008, 09:28:00 pm »

Gan finally got around to hunting.

Unarmed.

Even more surprisingly, he actually scared off all the elephants. A group of warthogs arrived to take their place.

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Fenrir

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Re: Goblin Fortress: We don't like dwarves.
« Reply #51 on: February 02, 2008, 09:29:00 pm »

Were my war trolls assigned to me? I wasn't wielding my whip because...
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Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #52 on: February 02, 2008, 09:30:00 pm »

You weren't wielding your whip because I can't assign it to you. It's adventurer-only apparently.

I assigned you to axe, but you ignored it.

Edit:

I tried to make Sandono cut some trees to make cages for our traps. He politely informed me he could not use a great axe to cut a tree and to sod off.

I asked him why not, and he told me he needed a battle axe. I doubt his sanity.

[ February 02, 2008: Message edited by: Squeegy ]

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Fenrir

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Re: Goblin Fortress: We don't like dwarves.
« Reply #53 on: February 02, 2008, 09:32:00 pm »

Oh, well. I'll just rely on the strength of my war trolls! I'll breed 'em and build an army!
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Scorpios

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Re: Goblin Fortress: We don't like dwarves.
« Reply #54 on: February 02, 2008, 09:33:00 pm »

quote:
Originally posted by Fenrir:
<STRONG>Oh, well. I'll just rely on the strength of my war trolls! I'll breed 'em and build an army!</STRONG>

Trolls don't breed.

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Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #55 on: February 02, 2008, 09:39:00 pm »

I need a decision from you guys:

1. Don't use reveal. Struggle to find those tretrahedrite and galena veins.
2. Warp back before reveal. Dig down to hidden magma vent. Use reveal.
3. To hell with it, use reveal.

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Fenrir

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Re: Goblin Fortress: We don't like dwarves.
« Reply #56 on: February 02, 2008, 09:53:00 pm »

quote:
Originally posted by Scorpios:
<STRONG>Trolls don't breed.</STRONG>

 :eek:
Why in the hell not?!

I say don't use reveal, but I don't care much either way.

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Squeegy

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Re: Goblin Fortress: We don't like dwarves.
« Reply #57 on: February 02, 2008, 09:54:00 pm »

I like 2 because it means I still get the DM, my magma furnaces/forges, and my metal.
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Kagus

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Re: Goblin Fortress: We don't like dwarves.
« Reply #58 on: February 02, 2008, 09:55:00 pm »

Well, I say go ahead and use reveal to find out where to go, but I arrived a bit late to actually be part of the fort.

Also, I would like to add that you are most likely royally screwed.  At least you've got a brook, but a few of the other things you've been describing sound like the beginnings of a rather interesting collapse.


Personally, I would have said find an evil environment (allows for nifty critters as well as sliver barbs) with a layer of obsidian.  Forest would work nicely, because you can clear-cut the area around you and have that extra element of defilement.

Torak

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Re: Goblin Fortress: We don't like dwarves.
« Reply #59 on: February 02, 2008, 09:58:00 pm »

In the goblin mod, the only axes available to goblins are too big for Size 6 creatures to use. Should've told you that.
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