PTW
I'm seeing three priorities at the moment, listed in priority as food, defense, and trade.
Food: We've used up our year of food so we're going to have to keep pursuing food each year with several actions until we have a stable incoming supply of it as well as a solid stockpile. We've made solid progress clearing the fields so we'll be able to use this turn to push forward farming, but we'll need to do a fair amount of hunting until the farms are set up such that they can provide enough to last through lean times. We'll probably want to scout out that old village and see if there are any resources that we can scavenge from it.
Defense: Speaking of, while the village is a nice temptation, we'll probably want to settle into this coastal area so that we can better secure our ships. Once things are further up and running we could secure the village and see about expanding from there. The fences are a nice start, but with all these trees we should be able to set up some solid walls once our logging industry gets set up. I'd like to improve our military but we're going to need mire funds before we get into that.
Trade: For trading with Iceland, lumber is going to be our primary export, probably followed by honey/mead. We have 210 Hacksilver, plus whatever we get from tax income, which will hopefully be enough to get Logging started up if our other priorities don't require an amount of funds to ensure our survival. While we're setting that up, we can also do some research on bees. Once we have some solid income incoming, we'll be able to get some miners over here and begin our way into iron.
Marriage: So while we may pursue someone, it will probably take some time for any courtship to be successful, especially considering our crap diplomacy. For Odd, we have about two things in common, that being Learning and Stewardship. It might take some time to woo her is all I'm saying.