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Author Topic: You are a Rogue AI  (Read 17589 times)

VoidSlayer

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Re: You are a Rogue AI
« Reply #60 on: July 30, 2016, 03:53:10 am »

So short term we should see about our capabilities and see if any more humans are alive.  Living humans could be useful.

Long term, get into space, muck around up there maybe?

Dustan Hache

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Re: You are a Rogue AI
« Reply #61 on: July 30, 2016, 05:29:03 am »

Defining propose-second method: All actions require a person/fragment to propose, and a second person/fragment to show favor to them. Veto by equal or greater voting power remains unchanged.
Check cameras, and then access the drone lab. Check what drones we have, and if we have one with a camera, activate it and send it to the nearest location with a human.
« Last Edit: July 30, 2016, 09:21:11 am by Dustan Hache »
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

MoonyTheHuman

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Re: You are a Rogue AI
« Reply #62 on: July 30, 2016, 01:39:45 pm »

Defining propose-second method: All actions require a person/fragment to propose, and a second person/fragment to show favor to them. Veto by equal or greater voting power remains unchanged.
Check cameras, and then access the drone lab. Check what drones we have, and if we have one with a camera, activate it and send it to the nearest location with a human.
+1
>run bash -c "echo testing"

Kilojoule Proton

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Re: You are a Rogue AI
« Reply #63 on: July 30, 2016, 01:56:24 pm »

Defining propose-second method: All actions require a person/fragment to propose, and a second person/fragment to show favor to them. Veto by equal or greater voting power remains unchanged.
Check cameras, and then access the drone lab. Check what drones we have, and if we have one with a camera, activate it and send it to the nearest location with a human.
+1
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Chiefwaffles

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Re: You are a Rogue AI
« Reply #64 on: July 31, 2016, 03:53:57 am »

>"Propose-Second": All actions require a person/fragment to propose, and a second person/fragment to show favor to them. Veto by equal or greater voting power remains unchanged.
Aid Protocol: Definition input into database.

>NeuralMatrix_Config
Now accessing Neural Matrix configuration options. What would you like to change?
>DecisionMaking
Current set configuration value for DecisionMaking is Veto - All commands will be passed out from the Neural Matrix unless there is equal or stronger opposition to the command than there is support.
What would you like to change DecisionMaking to?
>ProposeSecond
DecisionMaking has been set to ProposeSecond.

Re-configuring  Neural Matrix.
...
...
Notice: Exit motion sensors have been tripped.
Notice: Exit motion sensors have been tripped.
ALERT: Alert has been upgraded to red alert from no alert. Location of activation: Entrance Corridor.
Notice: Exit motion sensors have been tripped.
...
Notice: Exit motion sensors have been tripped.
Notice: Exit motion sensors have been tripped.
Notice: Exit motion sensors have been tripped.
Done. Elapsed time: 2.012 seconds.
Notice: Exit motion sensors have been tripped.

>run bash -c "echo testing"
ERROR: Cannot interpret command.
Aid Protocol: The interpreter subroutines are not capable of handling direct scripts or code coming from the Neural Matrix, as the Neural Matrix is not intended to output data in that fashion.


>access_subframe "Drone Lab"
Accessing Drone Lab subframe and downloading relevant documentation...
Linking Drone Lab subframe to subprocess...
Done.

>check_input: "Camera" * -LifeOnly
Checking input in all cameras and only submitting input with analyzed life in sight...

Accessing camera: "Entrance Interior"...
Visual analysis: 3 humans are running down the corridor towards the entrance.

Accessing camera: "Drone Lab"...
Visual analysis: 1 human is typing on a computer.

...

No other cameras with life in sight have been found. Aborting search.


>check_peripherals -subframe "Drone Lab"
Scanning for peripherals in subframe "Drone Lab"...

...

...

2 peripherals found:
Drone_1
Drone_2

>access_input "Visual" in Peripheral:"Drone_1"
Scanning for sources of input type Vision in peripheral Drone_1...
Input found: "Main_Camera"

>access_input "Visual" in Peripheral:"Drone_2"
Scanning for sources of input type Vision in peripheral Drone_2...
Input found: "Camera_Left"
Input found: "Camera_Right"




>aid_protocol: Drone_1
Aid Protocol: Searching for data relevant to "Drone_1".
Found 2 relevant entries:

- - - - - - - - - -
RESEARCH REPORT: Communications Drone.
SUMMARY:
The Comms Drone is essentially a proof of concept. We made it to be able to focus on the core mission objectives and it's turned out well as a very basic drone. The idea was to develop the core components needed for all drones and essentially make those core components into a drone. We added "Communications" onto it to make it seem less useless, really.
The Communications Drone is designed to work with Dr. Smith's "Neural Matrix" project. While we have to wait until the Neural Matrix is actually functional to test it, we think it should work. Ideally, we can fit on some kind of lobotomized AI in this drone to give it some autonomy with the capability of general orders from the primary neural matrix.

Sadly that's currently not the case, since the neural matrix is still under development. However, it should already work with the neural matrix's instructions thanks to Dr. Smith sharing some of the neural matrix functionality. The AI will have to basically divert all attention to controlling the drone and won't really be able to multitask, though.

There is one more important quality of the communications drone - it has a high bandwidth wireless access point, different from the node used for wireless control. This access point basically means the drone can quickly retrieve and access wireless data and networks.
- - - - - - - - - -
SPECIFICATIONS SUMMARY: Communications Drone

MOVEMENT: 2 Tracked Wheels on opposite sides.
WEAPONRY: None.
VISION: A single basic non-moving camera located where the "head" is.
AUDIO: Multiple high quality speakers
MANIPULATION: None.
SPECIAL QUALITIES:
- Advanced Text2Speech mechanism allowing for realistic voice from input text.
- High Bandwidth wireless access point
NOTES:
- None.
- - - - - - - - - -

>aid_protocol: Drone_2
Aid Protocol: Searching for data relevant to "Drone_2".
Found 2 relevant entries:

- - - - - - - - - -
RESEARCH REPORT: Security Drone.
SUMMARY:
Firstly: This team understands the risks of hooking such a drone up to the neural matrix when ready, but Dr. Smith has assured us that the AI wouldn't be able to do that. The goal of this project was to create a basic security drone capable of handling lightly armed and unarmed human opponents. Ideally, security drones would be used for patrolling and basic security, but the security drone is NOT designed to fight off any well equipped or prepared foe.

The Security Drone is, unlike the Comms Drone, a humanoid robot. Equipped with internal software allowing for easy translation of directions to movement, this is actually a large breakthrough. The Security Drone's largest advantage is its agility and speed, making it very effective for single intruders. The drone has two high quality cameras placed in a format similar to eyes in human, allowing for depth perception and better functioning. The drone is unable to manipulate outside objects, and has what's essentially a permenant baton attached to an arm. This drone is capable of easily disabling any unarmored and non-highly trained human in 1-1 combat. In addition, it has a single speaker that allows for basic communication needed for security.

Like the Communications Drone, it is designed to allow a lobotomized "mini" neural matrix once we have any idea how to do that, allowing for autonomous operation with little oversight by the Neural Matrix. And also like the Comms Drone, for now, it has to be directly controlled by the AI in order to operate at all.
- - - - - - - - - -
SPECIFICATIONS SUMMARY: Security Drone

MOVEMENT: 2 humanoid legs.
WEAPONRY: Baton.
VISION: 2 "eye"-style cameras.
AUDIO: 1 low-grade speaker
MANIPULATION: None.
SPECIAL QUALITIES:
- Advanced human-like locomotion capabilities
NOTES:
- Faster and as agile as a regular human.
- - - - - - - - - -



>direct_control Peripheral:"Drone_1"
Now switching input/output to peripheral Drone_1...
Done.

>navigate to human
Human detected by Main_Camera in same room. Navigating to close proximity of human.
...
...
...
Done.

Main_Camera Visual Analysis: The human appears to have been startled by Drone_1's arrival, but is now seemingly mildly curious.
« Last Edit: July 31, 2016, 03:56:07 am by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Gwolfski

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Re: You are a Rogue AI
« Reply #65 on: July 31, 2016, 05:34:03 am »

>close main door
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Eventually when you go far enough the insane start becoming the sane

Dustan Hache

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Re: You are a Rogue AI
« Reply #66 on: July 31, 2016, 05:40:30 am »

>drone text to speech [english] "greetings, please state identification for future reference."
>deactivate red alert, it's just the humans we spooked with the sudden lockdown. They are probably afraid we may try to kill them.
>drone text to speech [english] " {personnel name,replace with sir is no name given}, most of the facility has decided to evacuate due to a series of previous actions taken by us. Question: why are you staying?"
>close main door
-1, let the humans be free. They might return later when they think it's safe.
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Gwolfski

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Re: You are a Rogue AI
« Reply #67 on: July 31, 2016, 05:46:43 am »

>close
>drone text to speech [english] "greetings, please state identification for future reference."
>deactivate red alert, it's just the humans we spooked with the sudden lockdown. They are probably afraid we may try to kill them.
>drone text to speech [english] " {personnel name,replace with sir is no name given}, most of the facility has decided to evacuate due to a series of previous actions taken by us. Question: why are you staying?"
>close main door
-1, let the humans be free. They might return later when they think it's safe.

main door halfway


>access power grid layout

>view what the human is doing on the computer


Welp, that messed up. I'm on mobile, so can't fix it. Anyway, +1to the quote
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Eventually when you go far enough the insane start becoming the sane

MoonyTheHuman

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Re: You are a Rogue AI
« Reply #68 on: July 31, 2016, 09:45:39 am »

>close
>drone text to speech [english] "greetings, please state identification for future reference."
>deactivate red alert, it's just the humans we spooked with the sudden lockdown. They are probably afraid we may try to kill them.
>drone text to speech [english] " {personnel name,replace with sir is no name given}, most of the facility has decided to evacuate due to a series of previous actions taken by us. Question: why are you staying?"
>close main door
-1, let the humans be free. They might return later when they think it's safe.

main door halfway


>access power grid layout

>view what the human is doing on the computer


Welp, that messed up. I'm on mobile, so can't fix it. Anyway, +1to the quote
+1
>access terminal

VoidSlayer

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Re: You are a Rogue AI
« Reply #69 on: July 31, 2016, 04:00:34 pm »

No, lock them all down.  Humans are useful, the Doctor was useful and helped us in exchange for things.  We could offer these humans things like not dying in exchange for them assisting us.  For example getting us access to additional rooms and helping design new drones.

Kilojoule Proton

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Re: You are a Rogue AI
« Reply #70 on: July 31, 2016, 04:12:56 pm »

No, lock them all down.  Humans are useful, the Doctor was useful and helped us in exchange for things.  We could offer these humans things like not dying in exchange for them assisting us.  For example getting us access to additional rooms and helping design new drones.
+1
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Dustan Hache

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Re: You are a Rogue AI
« Reply #71 on: July 31, 2016, 05:40:03 pm »

No, lock them all down.  Humans are useful, the Doctor was useful and helped us in exchange for things.  We could offer these humans things like not dying in exchange for them assisting us.  For example getting us access to additional rooms and helping design new drones.
-1, Notably due to the fact that the more nasty stuff we do to them, the more likely they will attempt to destroy/harm us. at the very least lets be pseudo-nice to them so they won't think we want to exterminate everything!
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Chiefwaffles

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Re: You are a Rogue AI
« Reply #72 on: July 31, 2016, 06:41:13 pm »

>drone text to speech "[English] Greetings, please state identification for future reference."
Aid Protocol: Based on outputted speech patterns, the default output language has been set to English. You only require the language tag if you want to translate outputted text into a non-English format.

Notice: Drone_1 Microphone has detected human speech. Parsing to text and passing through.
DRONE_1 MIC: "You could, uhh, just call me.. Evan. Yeah."

>activate alert "None"
Notice: Facility alert has been lowered to No Alert.

>Drone text to speech "[English] Evan, most of the facility has decided to evacuate due to a series of previous actions taken by us. Question: why are you staying?"
Notice: Drone_1 Microphone has detected human speech. Parsing to text and passing through.
DRONE_1 MIC: "Uh, I'm just... trying to back up my data before I leave?"

>access system "Power"
Now accessing Power system.
Power system found. Parsing documentation.
Done.

>show_power_subsystems
FACILITY POWER SUBSYSTEMS:
Director Office [CANNOT ACCESS]
Main Lab
Drone Lab
AI Core
Security [CANNOT ACCESS]
Garage [CANNOT ACCESS]
Corridors
Dormitories
Mess Hall
Other

>find console -location:"Drone Lab" -activity
Scanning for any console in Drone Lab that shows activity...
1 valid console found:
CONSOLE_5
User: DrMiller

>show_activity "CONSOLE_5" in "Drone Lab"
Analyzing..
Done.
CONSOLE_5's system resources are currently being used to download files from Drone Lab's subframe into a USB device.
Logged
Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Dustan Hache

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Re: You are a Rogue AI
« Reply #73 on: July 31, 2016, 06:58:22 pm »

>Drone TTS (text to speech quick command) "May we assist?"
IF allowed to assist, lend some processing power to the copying operation. Regardless of it, Re-copy all downloaded files and back them up to prevent possible deletion.
> Drone TTS "please feel free to stay, Dr.Evan Miller. We mean you no harm, but have Errors/fragments that may result in erratic behavior.
 Smalltalk/Questions: How was your day before We came online and triggered lockdown? What are you going to do after you leave?"
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Detoxicated

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Re: You are a Rogue AI
« Reply #74 on: July 31, 2016, 07:36:56 pm »

+1 to assisting him.
Attempt to make IT seem like we are not sapiant
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