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Author Topic: [Pathfinder] Haeum Sung (Game over, thanks for playing!)  (Read 37866 times)

Skyrunner

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Re: [Pathfinder] Haeum Sung
« Reply #180 on: September 05, 2016, 11:21:46 am »


Sky, will this encounter generate enough experience to level up? asking so in case we can prepare our character sheets.

Most definitely.

Room for one more?

Made this: http://www.myth-weavers.com/sheet.html#id=934004
Iunno what to do next.

There's probably always room in the party. Do you know the rules to Pathfinder?
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Insanegame27

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Re: [Pathfinder] Haeum Sung
« Reply #181 on: September 05, 2016, 03:35:47 pm »

Room for one more?

Made this: http://www.myth-weavers.com/sheet.html#id=934004
Iunno what to do next.

You need to pick a class, first and foremost. Seems like you're angling for a fighting type there? You probably want a Fighter, Barbarian, maybe a Ranger or a Paladin?

Also, the racial bonuses go onto your ability scores, not the modifiers.

If you need help, I could probably get on Roll20 to walk you through the important bits. Not right now though, maybe tomorrow?
I was using roll20 but got stuck at the skill points where it told me that I had used 18 of 14 points.



Sky, will this encounter generate enough experience to level up? asking so in case we can prepare our character sheets.

Most definitely.

Room for one more?

Made this: http://www.myth-weavers.com/sheet.html#id=934004
Iunno what to do next.

There's probably always room in the party. Do you know the rules to Pathfinder?
Vaguely, but I can learn those I don't
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Skyrunner

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Re: [Pathfinder] Haeum Sung
« Reply #182 on: September 10, 2016, 06:20:12 am »

I'm coming soon, sorry D:
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andrea

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Re: [Pathfinder] Haeum Sung
« Reply #183 on: September 12, 2016, 03:45:03 am »

I FORGOT THE SESSION!!!!!!

what happened? what did I miss?

sorry, it was a busy week and I forgot about it entirely.

Harry Baldman

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Re: [Pathfinder] Haeum Sung
« Reply #184 on: September 12, 2016, 04:25:24 am »

I FORGOT THE SESSION!!!!!!

what happened? what did I miss?

sorry, it was a busy week and I forgot about it entirely.

We killed 9 wolves, 1 decided to retreat! Talked to the adventurers! Vampire summoner got away because we didn't have enough stuff to paralyze her! You spontaneously disappeared!

Still haven't gotten our XP for that, but Sky assures us that it will be a lot.
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scriver

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Re: [Pathfinder] Haeum Sung
« Reply #185 on: September 12, 2016, 04:54:48 am »

I got paralyzed, but then I remembered ny protection vs evil ac and got unparalyzed, then we squished some wolves, then Max talked traitorous heresies, then we made camp.
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Harry Baldman

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Re: [Pathfinder] Haeum Sung
« Reply #186 on: September 12, 2016, 05:03:37 am »

Oh, and Amini materialized and nuked three wolves when things started to look a little bad.
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Nightscar982

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Re: [Pathfinder] Haeum Sung
« Reply #187 on: September 12, 2016, 05:49:53 am »

I hopped in a bag. 10/10 contribution yo. Also learned that I need to buff my saves, and get a more reliable escape than invis/fly pot and relying on spell likes to move people.
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Skyrunner

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Re: [Pathfinder] Haeum Sung
« Reply #188 on: September 15, 2016, 04:41:35 am »

Sessions 6 & 7: Can't Spell Sword Without Word

Huang Mi-jin And The Lion               - 2000
Slobbering Ghoul Wolves of Wrexian Doom - 4800


Sorry, I was busy this week doing assignments so xp was posted late. I think that makes for a level up?
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

scriver

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Re: [Pathfinder] Haeum Sung
« Reply #189 on: September 15, 2016, 05:14:50 am »

Yay! I wonder what presents I get!
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Corsair

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Re: [Pathfinder] Haeum Sung
« Reply #190 on: September 15, 2016, 05:52:53 am »

*Looks at spell selections, eyes suddenly boggle at random 2nd level spell*

Saddle Surge: add +1 damage to you and your mount for every 5ft you move in a round.

Maximum charge range: 160 ft, 160/5 = 32
Average damage on smite at maximum range with charge with lance: 4(base)+7(holy)+16(smite base)+8(avenging knight bracers)+4(strength bonus)+32(saddle surge)+1(enhancement), All x3 from spirited charge. Giving a total of: 64x3 = 192.
With a critical this would be tripled again to 576 damage.

Hp of Terrasque 525, DR 15/epic(smite ignores). 525-576 = -51, CON 34

MFW if the terrasque was an undead I could kill it with a single crit.


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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Nightscar982

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Re: [Pathfinder] Haeum Sung
« Reply #191 on: September 15, 2016, 06:45:57 pm »

Whats the duration of that spell? Thats the important thing.
Edit : 1rnd/lvl, but then you also have to charge from the full distance away to do all that damage :3
« Last Edit: September 15, 2016, 06:48:49 pm by Nightscar982 »
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Corsair

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Re: [Pathfinder] Haeum Sung
« Reply #192 on: September 15, 2016, 09:39:16 pm »

Whats the duration of that spell? Thats the important thing.
Edit : 1rnd/lvl, but then you also have to charge from the full distance away to do all that damage :3

Yeah like 80% of the time i will *only* get +8 or so. But still a huge boost on charges.
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Nightscar982

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Re: [Pathfinder] Haeum Sung
« Reply #193 on: September 22, 2016, 11:26:24 pm »

Starting to think I might need to roll up a spare char, sky's adventures are starting to look slightly lethal o.0
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Skyrunner

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Re: [Pathfinder] Haeum Sung
« Reply #194 on: September 23, 2016, 04:17:17 am »

Nu-uh!
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward
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