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Author Topic: Ye Gods 4 IC [20/40]: Tick 63: Epilogue  (Read 104063 times)

Stirk

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1155 on: October 04, 2016, 03:38:02 pm »

((There is literally a button, which you click.))

((As apposed to a figurative button? A button that is just a metaphor? A button that is secretly a political allegory?))
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Gryffon15

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1156 on: October 04, 2016, 04:21:10 pm »

I know and I see it, but I'm not exactly the most skilled at the keyboard... i'll get it at some point...hopefully soon
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TheBiggerFish

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1157 on: October 04, 2016, 04:31:14 pm »

I know and I see it, but I'm not exactly the most skilled at the keyboard... i'll get it at some point...hopefully soon
((You click it with the mouse.  That is what the mouse is for.  Clicking things.))
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Demonic Spoon

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1158 on: October 04, 2016, 04:32:08 pm »

I know and I see it, but I'm not exactly the most skilled at the keyboard... i'll get it at some point...hopefully soon
((You click it with the mouse.  That is what the mouse is for.  Clicking things.))
((Mice are evil witchcraft.))
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Happy Demon

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1159 on: October 04, 2016, 05:06:04 pm »

[Katzerie, the Token God]
Use 2E to encourage Police Forces in Cortex and Brainkeep. Use 1E to supply them with Donnerpanzers
Order the Cortexian military to step in to stop crime. Use 2E to aid their attempts, making many criminals about to face the army fall asleep.


"Greetings new God"
Katzerie hisses.
Oppose the acquiring of Donnerpanzers.
"Mine!"
Katzerie halts development of Sturmkanone, if necessary. To provide Essence to oppose with.
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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1160 on: October 05, 2016, 11:40:54 am »

Create 3E worth of Building materials, to aid the construction of military factories for the Cortexian Military
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micelus

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1161 on: October 05, 2016, 11:48:10 pm »

Sadiq pokes a poodle.
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Ardent Debater

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Re: Ye Gods 4 IC [15/40]: Tick 36.0: Press play
« Reply #1162 on: October 07, 2016, 11:23:01 am »


Captain Praven listens to prayers:
   Mongrel thoughtnaut: "Look at my landboat!"


Captain Praven's eyes widen at the landboat, and he is stricken with inspiration.

"A galleon? That sails on land!?! Wha', why, why didn' I reckon o' that! Sailin' 'n Piracy, they don't 'ave t' be on th' Ocean! How revolutionary! Ye're a genius, now get out thar 'n show th' world!"

Captain Praven spends 2 Essence to bless the Mongrel thoughnaut with Immortality, super-Mongrel Intelligence and Charisma, endless Inspiration for new landboat designs, and an ambition to spread landboats to Pirates far and wide!


Captain Praven listens to prayers:
   Pirate mystic: "We must turn our piracy to the stars!"


"Well, if that be Yer wish, I be happy t' oblige!"

Captain Praven uses 4 Essence to create an extremely powerful, (by Mortal standards) Engine-Powered Flying Pirate Battleship that has ample cargo space, a vast array of top of the line weapons, and many Enchantments to improve the Ship's overall quality. The Battleship also has agricultural hydroponics facilities to feed the crew, it has its own breathable Atmosphere that will rapidly regenerate if blown away, and it has a very powerful Teleportation Enchantment, allowing it to travel through space much quicker than a normal engine-powered flying Pirate Battleship.

Captain Praven makes a blessing that gives the Captain of the Battleship, whoever it is, as long as they're a Pirate, Immortality and supernatural Leadership abilities. It's up to the Pirate Mystic to actually name the Battleship. Most Importantly, the Battleship has an extremely well stocked and well equipped brewery, and two of the most legendary Molski brewers of all time, reincarnated and blessed with Immortality to man it.

Captain Praven keeps an eye on the Pirate Mystic to see what he does.



Captain Praven listens to prayers:
   Molski navigator: "Why do the sun and moon not fight each other like in the stories?"


"'cause as far as I know, t' stories are hogwash. I think they don't hate each other, 'n they seem t' be perfectly content t' si' up in th' clouds 'n watch thar mortal followers squabble."
« Last Edit: October 07, 2016, 11:25:14 am by Ardent Debater »
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Kilojoule Proton

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Re: Ye Gods 4 IC [15/40]: Tick 37.0: Abort, Retry, Ignore?
« Reply #1163 on: October 26, 2016, 05:06:14 am »

Tick 37.0: Abort, Retry, Ignore?

Landria investigates the eldritch contamination at the schools and finds that through Xislo's efforts, it has been safely contained and stopped spreading. It even shows signs of subsiding. There seem not to be other places on the Mountain in which Star-Moths exploded. The Star-Moths seem to like being close to the Mountain for some reason.

The Omser Mage is writing over some cheaply printed teleportation scrolls and blotting out some of the smudgy ink, writing in different text. The Star-Moth cannot quite seem to get close to the Omser Mage. Visalash has searched the Empty Library for information on the Omser Mage and finds connections to some strange group calling itself the Order of Extrusion of which the Empty Library has no other information. Prompted by Mani's interest, Visalash offers to lease access to the Empty Library to Mani at 3E, restricting access to Visalash/Landria-related information.

Katzerie has begun work on an impressive machine gun after consultation on the difficulties of making usable power armor. (Katzerie: -10E)

Xislo has introduced knowledge ghosts, slightly restless spirits bearing the knowledge of the Xislonian dead, always seeking to spread their knowledge.

Kadden has arisen! Kadden has introduced himself to the gods and wandered among the mortals, performing miracles in exchange for collectibles.

Kriege has created another unit of Sassaderns. (Kriege: -20E) Kriege has also blessed the greatest magician in Atria with immortality and knowledge of all magic. This has the unfortunate side-effect of driving said magician completely insane, and the magician seems to have taken to gathering a cultish following in praise of vague embodiments of ideas.

Kadden has created divinely warded magic wagons for the Wickermen along with the Wickermen, mischievous wooden humanoids with insatiable wanderlust. They have yet to encounter the Turristians. (Kadden: -5E)

Gandtrael has spoken a beautifully awe-inspiring speech to the police forces of Cortex and Brainkeep, and the cities shut down as police forces and citizens weep continuously yet joyfully for three entire days from sheer awe at the speech. (Gandtrael: -2E) Fortunately, the criminals seem to have taken a brief holiday during this time, all the while complaining about onions. Gandtrael has supplied the police forces with Donnerpanzers, much to Katzerie's chagrin. (Gandtrael: -1E) The Donnerpanzers mysteriously and chaotically explode with substantial casualties despite not actually containing explosives. (Katzerie: -2E)  The Cortexian military steps in to stop crime, seizing all items containing spacianite and suppressing anti-physics protests. (Gandtrael: -2E) This is followed by some weeping of the not-joyful kind.

Kadden asks a random Cortexian soldier about what they want in exchange for an extra uniform. The Cortexian soldier thinks for a while and says godhood will do, nothing too fancy.

Gandtrael has invested in the Cortexian military, emphasizing military factories. (Gandtrael: -3E)

Sadiq pokes a poodle. You monster!

Captain Praven has blessed a thoughtnaut with the three is of immortality, intelligence, and inspiration. The thoughtnaut has begun traveling the world selling landboats, giving massive discounts to pirates in exchange for piratey adventure tours of the surrounding countryside doubling as thoughtsailing instruction.

Captain Praven has created a flying self-contained pirate battleship-fortress and blessed whoever captains the battleship with immortality and supernatural leadership. Additionally, the battleship doubles as a brewery and contains the two best Molski brewers yet. The Pirate Mystic names the ship the CP Violation.

Captain Praven responds to prayers:
   Molski navigator: <Yarr! Can't you make them fight anyway?>

Spoiler: Deities(19) (click to show/hide)

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TheBiggerFish

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Re: Ye Gods 4 IC [15/40]: Tick 37.0: Abort, Retry, Ignore?
« Reply #1164 on: October 26, 2016, 10:05:49 am »

8E dream-feeders.
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Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Kilojoule Proton

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Re: Ye Gods 4 IC [15/40]: Tick 37.5: Abort, Retry, Ignore?
« Reply #1165 on: October 26, 2016, 02:18:32 pm »

Tick 37.5

Wstfgl has made two more units of dream-feeders. (Wstfgl: -8E)
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Stirk

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Re: Ye Gods 4 IC [15/40]: Tick 37.5: Abort, Retry, Ignore?
« Reply #1166 on: October 26, 2016, 04:54:57 pm »

Mani creates a long rod with a single six-sided device that rolls to randomly generate number at one end. He then magnetizes it, possibly magically, handing it to a random Watchman warrior.
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Re: Ye Gods 4 IC [15/40]: Tick 37.5: Abort, Retry, Ignore?
« Reply #1167 on: October 26, 2016, 06:24:05 pm »

Use 10 E to support the cortex military with supplies and give them the Plans for Spacianite Sphere-Psytans, Four chained heavy tanks that have a spaciante motor kept in motion by thought squads. It is filled with heavy and light spacianite spheres, ready to unload bullets onto the enemies.
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ShadowDragon

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Re: Ye Gods 4 IC [15/40]: Tick 37.5: Abort, Retry, Ignore?
« Reply #1168 on: October 26, 2016, 07:30:57 pm »

Execute the Omser mage for presumed crimes against existence.
Also collect their recent writings, corpse, and soul.
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Kilojoule Proton

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Re: Ye Gods 4 IC [15/40]: Tick 38.0: Spire of Slippage
« Reply #1169 on: October 27, 2016, 03:03:18 am »

Tick 38.0: Spire of Slippage

Mani has created a mysterious magnetic rod of death.

Gandtrael has further invested in the Cortexian military, giving them heavy tanks to deal with the enemies. There is a sharp decrease in protesting activity on Cortexian and Brainkeepian streets. (Gandtrael: -10E)

Visalash has executed the Omser mage for crimes against reality, collecting the writings, corpse, and soul.

A mist of thorny roses smelling of gold has mysteriously erupted around anti-physicists, removing most of them.


Spoiler: Deities(19) (click to show/hide)

« Last Edit: October 27, 2016, 03:15:55 am by Kilojoule Proton »
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