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Author Topic: Ye Gods 4 IC [20/40]: Tick 63: Epilogue  (Read 104241 times)

Demonic Spoon

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Re: Ye Gods 4 IC [14/40]: Tick 24.5: Whence comes the Third?
« Reply #870 on: August 19, 2016, 01:18:45 am »

"This one greets you. This one is called Landria, and the one you spoke to is called the Katzerie. This one would recommend creating a race, as their worship of you gives you divine power."
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Kilojoule Proton

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Re: Ye Gods 4 IC [14/40]: Tick 25.0: Find the smeteorites!
« Reply #871 on: August 19, 2016, 04:08:53 am »

Tick 25.0: Find the meteorites!

Many bone giants, formed from the abundant dead roam the countrysides, and the ground itself seems to twist around them. randomly slaughter all in their way, killing off some Arani, plenty of Daoine, and even a few Fhortans. Great piles of bodies shudder together as unspeakable rituals animate them, granting them false life.

Katzerie asks the Dagomoths what they saw. They report seeing fast metal creatures ruining everything in their path, slaughtering and destroying.

Mumuski responds to a prayer:
   Zwerg runner: "Done!"

Kriege has appeared, perhaps to reorganize in wake of the sudden conflict of the recent Ticks.

Wstfgl listens to prayers:
   Dream-feeder vandal: (A series of jump-scare nightmares with little actual dream-plot seemingly intended to traumatize random dreamers)
   ? ? ? dreamer: (A massive beating heart with arteries connecting to a scepter, a sundial, a silver coin and a vein connecting to a giant bubble)
   ? ? ? dreamer: (The Mountain in cake form. The dreamer is eating it from the pointy top)




Spoiler: Deities(17) (click to show/hide)

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Demonic Spoon

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #872 on: August 19, 2016, 05:13:21 am »

Quote
   ? ? ? dreamer: (A massive beating heart with arteries connecting to a scepter, a sundial, a silver coin and a vein connecting to a giant bubble)
Attempt to create the device the Dreamer displayed.

Quote
   ? ? ? dreamer: (The Mountain in cake form. The dreamer is eating it from the pointy top)
Give him a normal-sized cake shaped like the mountain
« Last Edit: August 19, 2016, 10:17:55 am by Demonic Spoon »
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Detoxicated

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #873 on: August 19, 2016, 06:36:48 am »

use 1e to bless wandering artists
"God of music Mumuski would you care to help me create music styles and schools in the brainkeep?"
use 2 e to influence nature, closeby the survivors of the bone giant attacks, to guide the survivors to safety
order the brainkeep to help the survivors by collectively coordinating telepathic animals to hinder the bone giants
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hector13

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #874 on: August 19, 2016, 06:50:16 am »

3E to curse the bone giants with tremendously bad Luck.

3E to bless with good Luck the survivors of their attacks, as well as the people in the bone Giants paths.
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Happy Demon

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #875 on: August 19, 2016, 08:50:06 am »

[Katzerie, the Token God]

"And now undead beasts roam."
Katzerie summons the Kattav Protector, and turns him into an Advanced Hero for 4 Essence. His powers will be of durability and physical strength.
Katzerie then creates an Embersteel breastplate, and enhances it.
Katzerie creates the Stahlwart Cuirass, an Elite Artifact, for 11 Essence. It provides protection from harm.
"Protect the Dagomoths from harm, while I'm gone."
Katzerie gives the Kattav Protector the Protector's Cape.

Then Katz moves up, and goes looking for the Illuminatus agent. (the Dagomoth with a psychic eye that sees through illusions)
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TheBiggerFish

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #876 on: August 19, 2016, 09:48:40 am »

Quote
   ? ? ? dreamer: (A massive beating heart with arteries connecting to a scepter, a sundial, a silver coin and a vein connecting to a giant bubble)
Look for the source of this dream and the other (cake-mountain dreamer).

Send back to the vandal a proper horror-movie dream, with a message that pranking people is a bit silly when people will pay for this stuff.

5E dream-feeders, 10E stopping the mass murdering.  This may be considered cooperative/cumulative with other stopping-murdering actions.
« Last Edit: August 19, 2016, 09:50:22 am by TheBiggerFish »
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piratejoe

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #877 on: August 19, 2016, 12:04:42 pm »

Respond to the prayer "Good, now, you are to become the spymaster of the rest of the Zwerg civilization, and be given a few blessing's for your work as well." Spend 5 essence to make the Zwerg Runner excellent at all things related to being a spy master and spend another 5 essence to make him good at music, after all almost every Zwerg likes music. then spend 10 essence to make a wards against the undead around Zwerg lands. Lastly watch how the Zwerg have progressed technologically.
« Last Edit: August 19, 2016, 12:06:56 pm by piratejoe »
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #878 on: August 19, 2016, 01:31:56 pm »

order telekinetical warrior units to defend the gates of the brainkeep
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Rolepgeek

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Re: Ye Gods 4 IC [14/40]: Tick 24.0: Whence comes the Third?
« Reply #879 on: August 19, 2016, 03:51:54 pm »

Quote
Hastani mechanic: "Behold the Sharim oven! With your blessed rays and a cooking-loving Sharim, we can now make many perfect sun loaves!"
"MARVELOUS, child."
Check, just to be sure, that the mechanic was the one to invent it; if so, continue:
"The BRIGHTEST of my disciples deserve RECOGNITION. You shall be AWARDED, and the OPPORTUNITY to find yet more GREATNESS in DISCOVERY."

5E: Raise the Mechanic into an Elite Hero. Primary aspects are creation/scientific discovery, and magic, particularly technological applications/enchanting, and of course mental ability will rise as well. They will be provided with the people and equipment they need to do their work as part of a/the first University of LYT, which will be built if there is not one already existing. If so, location may be as they choose.
Quote
Lightray scout: "Look at those silly things, scurrying about and thinking their petty skills can win a contest of luck!"
"It is TRUE, they are DELUDED. But perhaps one will be LUCKY enough to win, and ATTRIBUTE it to their own ABILITY."
Quote
Maisse participant: "Will you hold one of your own tournaments soon?"
"In TRUTH! I will go so far as to host TOURNEYS with REGULARITY, such that ALL may discover the TRUTH of their ability."

Have Tournaments hosted on a regular basis in settlements that are large enough to support them with a sizable portion of my followers. They shall be known as the Prismada, and be held on a basis dependent mostly on the population size (more people=more often), from semiannually in Jannah, to once a decade in the smaller Hastani settlements, likely averaging around once every seven years in most places. They will be suitably sized, and have accompanying entertainment for the several weeks they are likely to last, and have a large variety of competitions, the winners of which shall be rewarded suitably, and often offered positions in which their talents can be best put to use. Integrity and the honesty of the competition shall be enforced rigidly; cheating will be punished harshly. This is a sacred event, though it may be solemn. To abuse the TRUTH in such a manner for the games/competitions themselves is a great affront.

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hector13

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #880 on: August 19, 2016, 04:28:56 pm »

((/copyright))
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Atian the Elephantman God

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #881 on: August 19, 2016, 05:50:37 pm »

Kriege searches for an uninhabitated by the base of the mountain near a river.

Create 1 Pop Unit of 6E/Mongrels in that area

Spoiler: Mongrel (click to show/hide)

Stirk

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Re: Ye Gods 4 IC [15/40]: Tick 25.0: Find the meteorites!
« Reply #882 on: August 19, 2016, 06:19:53 pm »

"Wow! Influence is really bringing income into Mani! Time for a new race design~!"

A golden pocket-watch flies off of the scrap pile, momentarily moving casually through space. The hand starts to move, backwards, gaining speed slowly. Soon it is spinning like a helicopter blade, with the rest of the watch spinning with it. A long chain hanging off it quickly becomes a blur, it is only once the watch slows down that the extra chains reveal themselves. Now completed, the hand stops briefly, only to spin in the other direction. The watch now spins around like a top, a blur that almost leaves an after image. The after images themselves continue to spin, making their own after image. All at once, the watches stop, and the WATCHMEN are created.

WATCHMEN:
The WATCHMEN have a main body resembling a pocket watch, on its side. The face of the watch is pointing downwards. The hands are always spinning at an incredibly fast rate, allowing the WATCHMEN to float like a drone or helicopter. Unlike during their creation, they are stabilized so that only their hands spin, the rest of their body staying stable. They manipulate objects with a variety of chains coming off the main body, giving them an almost jellyfish like appearance. They are capable of time manipulation due to their affinity with Dimensional magic, some preferring to go backwards while others preferring to go forwards (A preference that is shown in the direction their hand spin in). One ability general to all WATCHMEN is that of stopping time for at least 5 seconds every hour, allowing them to take down threats with ease (...Either that or Mani makes a spell that can do that :P, if Stirk misunderstood things). On top of their magical abilities, they are incredibly quick, in both senses of the word. They have excellent speed in reflexes, as if time time was slowed around them in the default state, in addition to an impressive intellectual mind. Their bodies are typically easy to damage, however, due to the light material used to allow for their floating and speed. As such, they typically prefer to avoid attacks with their natural or magical abilities.

(High DEX/INT, Low END, Dimensional Magic boost to Divine.))

"Yay! You guys can be Section Three. Because three starts with t, and so does time! Have fun, try not to get yourselves paradoxed!"

Create the WATCHMEN

Listen to WATCHMEN prayers.
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Kilojoule Proton

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Re: Ye Gods 4 IC [15/40]: Tick 25.5: Find the meteorites!
« Reply #883 on: August 19, 2016, 06:59:00 pm »

Tick 25.5: Find the meteorites!

Previously at the resolved Tournament, the Arani chose 5 and the giant porcupine-like creature chose 79. Truly they are believers of Luck.

Landria meddles with Wstfgl prayers:
   Landria has create a weird massive heart feeding into a scepter, a sundial, and a silver coin and feeding from a giant bubble. Unfortunately, the heart seems dead and the silver coin falls off.

   Landria has also given a normal-sized cake in the form of the Mountain and given it to a mildly confused dreamer.

Gandtrael blesses wandering artists. (Gandtrael: -1E)

Gandtrael has also guided assorted survivors of the bone giant attacks away to safety. (Gandtrael: -2E) Telepathic animals attempt to hold back the bone giants. Fortuna curses the bone giants with tremendously bad Luck. (Fortuna: -3E) Fortuna also blesses the survivors with good Luck. (Fortuna: -3E) Mumuski has made powerful wards against undeath around Zwerg lands. (Mumuski: -10E) Gandtrael has ordered telekinetic warrior units to defend the gates of the brainkeep, which doesn't seem to be a priority for the undead.

Mumuski has promoted the Zwerg Runner to an Epic-tier spymaster of the Zwerge, focusing on intrigue and music skill. (Mumuski: -10E)

The Zwerge have progressed by quite a bit, having developed such things as gunpowder and polyphony. They have slowed down recently for Mumuski knows why.

LIGHT checks and it does indeed appear that a Hastani mechanic coaxed a Sharim into lensing at a tray of unbaked food. LIGHT has promoted the Mechanic to an Elite Hero of Science, Magic, and Technology. The Mechanic has been sent off to work on the first University of LYT. (LIGHT: -5E)

LIGHT responds to prayers:
   Lightray scout: "Those ignorant fools!"

LIGHT has started a tradition of holding tournaments known as Prismada in places with plenty of LIGHT followers which happens to also be a talent search. Dishonesty in such tournaments is to be punished.

Kriege has created a unit of Mongrels, incredibly powerful small creatures of the earth. (Kriege: -6E)

The bone giants fall over, dead once again.

Mani has created the WATCHMEN, a race of speedy watches with the ability to alter time around them. (Mani: -20E) They are designated as Section Three.

Mani listens to prayers:
   Anansi protestor: "They're turning defective Anansi into vehicles!"
   Random WATCHMAN: "What's causality?"
   Art3 mage: "I paid magic a lot to work for me, but magic just disappeared."   


Spoiler: Deities(17) (click to show/hide)

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Ardent Debater

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Re: Ye Gods 4 IC [14/40]: Tick 24.0: Whence comes the Third?
« Reply #884 on: August 19, 2016, 07:17:29 pm »

[Feleserie, God of Avarice] -> [Katzerie, the Token God]

"You go do that. Last time I tried attracting Death, I ended up with an exploding doormat. And a threat of being barraged by cannon fire."
Feles' eyes turn blue.
"I must, attend to my people."
Feleserie turns into Katzerie.
Katz goes to the Dagomoths.
Katzerie summons the ball of furs. (it's been a while) She uses 10 Essence to turn one of the furs into an Elite Artifact.
She creates the Protector's Cape, which she then puts on. A furry cape which attracts damage, making it hard to hurt anyone the wearer seek to protect.
"I am a god, I can take the hits. But, there is a limit, I think."
Katzerie offers 8 Essence to Captain Praven.
"I loathe your fleet, bringing death and suffering. But I will not let my creations die."

Captain Praven displays a toothy, mocking grin as he takes the Essence from Katzerie.

"Thank Ye mighty much Katzerie, I promise that th' Essence will be put t' good use! I know, 'tis nah fair fer me t' extort more than twice th' Essence I be entitled t' from Ye, but I be a God o' Piracy, nah Sainthood. Disproportionate retribution, thievin' ransoms, 'n blatant extortion are wha' I do, Nobody has t' like it, but Ye're all stuck wit' me. T' be honest, I like Katzerie much better than Yer other personality, much easier t' work wit'. Now, I hope we can ge' back t' business, as normal."

Captain Praven spends 4 Essence to increase the Power of The Ebrius Praedonus and another 4 Essence to increase the Power of the Pravanese Navy.
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