Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Badger badger badger badger

Badger badger badger badger
- 4 (26.7%)
Badger badger badger badger
- 2 (13.3%)
Mushroom mushroom
- 9 (60%)

Total Members Voted: 15


Pages: 1 ... 11 12 [13] 14 15 ... 99

Author Topic: Ye Gods 4 IC [20/40]: Tick 63: Epilogue  (Read 104196 times)

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #180 on: July 25, 2016, 02:46:13 pm »

I produce one unit of Infantrees in odd and annoying locations.((Yep, thats the New name of my simple weapon trees.))
afterwards I form five((or two if them being sentiant matters)) units of bouncers at verying hights.
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Happy Demon

  • Bay Watcher
  • Forum Demon
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #181 on: July 25, 2016, 03:00:16 pm »

[Katzerie, the Token God]

Katz finished the Dagomoth in the bubble.
"Ah... done, now to... u-um, where should I..."
Katz looks at the upper layers of the mountain.
"Th-there... yes, there."
Katzerie starts deploying Dagomoths on the 30G layer. Concentrating on the northeast side.
"J-just, a few. I have... li-little Essence, now."
Logged
I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

DreamerGhost

  • Bay Watcher
  • Seems legitimate.
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #182 on: July 25, 2016, 03:18:04 pm »

Being able to change reality by thought is a great responsibility. To help with that, I shall establish four schools of sorcery, hopefully they shall be enough to keep magic use orderly enough to prevent too many unexpected and undeserved deaths.

Establish the four schools.
Spoiler: Four schools of magic (click to show/hide)
Logged
The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

piratejoe

  • Bay Watcher
  • Obscure References and Danmaku everywhere.
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #183 on: July 25, 2016, 03:24:22 pm »

Mumuski feeling the need to show the other races the wonders of music descends to the planet and teaches every other race (Except the unenlightened beastmen) how to make basic musical instruments and how to use them as well as teaching the Zwerg how to make lutes, after doing so she examines the dwellings and developments the Zwerg have made as well as listening to any new music made in the world.
Logged
Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #184 on: July 25, 2016, 03:28:37 pm »

Teach the dream-feeders how to craft and share dreams using their innate magic.  Assuming they haven't already figured this out, which honestly, they probably should have given that that's practically their only means of communication maybe?  If they have figured this out, then there's nothing really to do.
« Last Edit: July 25, 2016, 03:30:53 pm by TheBiggerFish »
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Kilojoule Proton

  • Bay Watcher
  • µ
    • View Profile
    • YG toolbox
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #185 on: July 25, 2016, 06:19:06 pm »

Zenrach has produced the Infantrees, weapon-producing trees in odd, annoying places. (Zenrach: -1E)

((Are Bouncers not supposed to be animals?))

Katzerie has deployed a unit of Dagomoths at 30G, mostly on the northeast side. EDIT: Action actually not resolved properly to begin with, and Katzerie would die from action

Xislo has built four schools of magic (not to be confused with the different classifications of magic by function)

Mumuski has also gone on a grand tour of the world, this one introducing music to the many mortals except for the unenlightened majority of the beastmen. The Zwerg have yet to improve much on the musical instruments, having been given improvements freely by the gods. Mumuski also makes sure to listen to the music produced by the various races.

Wstfgl has taught the dream-feeders new uses for dream-creation and dream-transfer beyond communication,
« Last Edit: July 25, 2016, 10:07:39 pm by Kilojoule Proton »
Logged

b28b 84f2 b6e5 6f86 b10b c99b 8d9a 8530 54dc 2c8c d3b2 0e8e 36d4 9949 d87e d12b

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #186 on: July 25, 2016, 06:22:53 pm »

((Are Bouncers not supposed to be animals?))
((I had included Them being Sentient in their Description, Didn't I? I'll check...))
EDIT:((Yes I did Include them being Sentient.))
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Kilojoule Proton

  • Bay Watcher
  • µ
    • View Profile
    • YG toolbox
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #187 on: July 25, 2016, 06:38:50 pm »

((The designation sentient in previous YGs applied to animals; the designation sapient to races. Time to re-price check))
Logged

b28b 84f2 b6e5 6f86 b10b c99b 8d9a 8530 54dc 2c8c d3b2 0e8e 36d4 9949 d87e d12b

Legendary Marksdorf

  • Bay Watcher
  • Praying for Nakéen to stay this time (copium)
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #188 on: July 25, 2016, 09:12:41 pm »

4E: Create another unit of Nautils in the ocean.
0E: Attribute "Musical" as the Arani's free preferred magic school.
1E: Create a city in the jungle that the Arani live in : Arboria, the Jungle's Heart.



0E: Frami appears to the Enlightened Beastmen and tells them to come live in Arboria, where they will live a happy life (as to not disturb whatever purpose Ovorr might have for Non-Enlightened Beastmen). He also invites the Arani, whichever Nautils would accept to live outside of water and any other intelligent race to come live in Arboria, with two very simple rules : No violence, no technology.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #189 on: July 25, 2016, 09:24:34 pm »

I create 1.5 units of Bouncers, in the Sky about half way up the mountain, Give or take a Bit.
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #190 on: July 25, 2016, 10:15:26 pm »

0E: Landria encourages his three races to develop more technology on their own
0E: Landria tries to closely examine the Eldritch magic of the few existing Dagomoths to determine how it works and what it does
0E: Landria tries to determine if creatures called Omnibrains exist, and if so, what they are.
Logged

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #191 on: July 25, 2016, 10:26:37 pm »

0E: I Create Animals Called Omnibrains, they Resemble Turtles that grow brain based Shells with udders attached to their Rear ends. their Shell Brains can be Safely Sheared off, and are Somewhat Delicious. they produce Milk.
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #192 on: July 25, 2016, 10:29:18 pm »

Fortuna

Apply "Antimagic" as the Fhortan's free magic school, explaining to them how it works, encouraging the setting up of a school.

Invite magic-users from across the land to appear at the school to test the students.
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #193 on: July 26, 2016, 12:07:17 am »

0 Essence: Teach the Maisse and Ishim how to store paper effectively, how to bind books, and of how to copy information effectively and efficiently. Sadiq can help them figure out printing presses at a later time.
0 Essence: Teach the Maisse of crop rotation and using floodwaters, if they do not already possess this knowledge. Make it very clear why using saltwater for irrigation is a terrible idea. Just in case.
0 Essence: Teach the Maisse and Sharim of glassblowing/glassworking, and of timekeeping (and as the source of light for the world, I should know quite well how their calendars should be made...).
0 Essence: Teach the Sharim about divine magic, and how to use their innate powers to better navigate and thrive in the world. Teach them also about the complexities of light, and how it may be redirected and focused by polished metal and glass, not just their own bodies, though rarely to the same standards as they might be able to.
0 Essence: Teach the Sharim how to use their light to etch knowledge and history into crystal and glass, and of how to make these in such a fashion that any Sharim who has learned to read them might be familiar with the construction of each.
(reading them uses a particular fashion of lasing lightly into them to receive the flashes back from that particular part of the crystal/glass)

0 Essence: Create Starflowers. Though there be no stars in the sky, the ground where these grow can create a field of brilliant glowing blossoms, as their petals glow in the dark, and glow brighter the greater the darkness that surrounds them. This property lasts long after they are picked and persists into dye, as well.
0 Essence: Create Puckerroot. When prepared properly, no one who ingests this herb may tell a lie. Other means of preparation also cure drymouth and serve as a decent antibiotic. Can also be used just for flavor.
0? Essence (Sphere discount?): Create Luminium(sometimes pronounced Luminum), a metal that continuously glows with the heat of it's forging. Well, it can glow in many different ways, and it doesn't necessarily need forging, but different methods of forging nonetheless give different results. Disperse the ore, Luminite, through the world, but largely around the desert of the Maisse, somewhat near Jannah, and around the lands of the Sharim.
« Last Edit: July 26, 2016, 12:59:36 am by Rolepgeek »
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: YagG 4 IC [16/40]: Tick 1.5: First Blood?
« Reply #194 on: July 26, 2016, 12:17:31 am »


Bring Starflowers and Puckerroots to the Gandtraelites
Create the 1E Worth of Gasplanters near the Gandtraelites and spread Teleweed all over the mountain

Spoiler (click to show/hide)

« Last Edit: July 26, 2016, 12:25:51 am by Detoxicated »
Logged
Pages: 1 ... 11 12 [13] 14 15 ... 99