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Badger badger badger badger

Badger badger badger badger
- 4 (26.7%)
Badger badger badger badger
- 2 (13.3%)
Mushroom mushroom
- 9 (60%)

Total Members Voted: 15


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Author Topic: Ye Gods 4 IC [20/40]: Tick 63: Epilogue  (Read 104000 times)

Stirk

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1095 on: September 05, 2016, 02:16:02 pm »

((You don't have enough u's in your armour, you burburiun!))

((Crazy foreign people and their misspelling of English words...))

((This is kinda pointless if nobody has invented HEAT shells yet, and you have an extra u in armoring :0.))
((Landria cares not how pointless the technology, as long as it technology.  ;) ))

((There are plenty of forms of armor that you could choose from. You chose one that is specifically designed to block a type of weapon that *probably* doesn't exist among any of the races that they would be fighting.))
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TheBiggerFish

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1096 on: September 05, 2016, 02:30:29 pm »

Wstfgl spends 20E on reinforcing the Bubble, 10E on repairing the collateral damage from Praven and Four's fight, and 22E on making more dream-feeders.
« Last Edit: September 06, 2016, 09:08:08 am by TheBiggerFish »
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It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Atian the Elephantman God

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1097 on: September 05, 2016, 03:43:05 pm »

(2E?)Kriege creates large cannons into the walls of Atria.
These cannons fire hot invisible beams of "light" that cannot be deflected and completely erases/eradicates anything it touches
Centralize all the Mongrel Populations into the city of Atria and spread Mongrel Culture/Influence throughout the city.
Find the 3 greatest Mongrels alive.
Create 2 Pop Unit of Mongrels
« Last Edit: September 05, 2016, 04:45:06 pm by Atian the Elephantman God »
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Detoxicated

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1098 on: September 05, 2016, 04:04:15 pm »

encourage trade between Cortex and atria 2e
encourage the monastaries to spread out to all corners of the Mountain 2e
« Last Edit: September 06, 2016, 04:40:08 am by Detoxicated »
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DreamerGhost

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1099 on: September 05, 2016, 04:51:15 pm »

Create the Gray Order. Improve their success rates via butterfly effect, 5E

Spoiler: Gray Order (click to show/hide)
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Legendary Marksdorf

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1100 on: September 05, 2016, 05:49:10 pm »

Nautil commander: "But there are too many of them! And they're menacing!"
"Ah... This is quite unfortunate. Worry not, I will protect you !" Teleport the menacing pirates away from Typhonum, high up on the mountain."

Evaluate the damage done by Praven's raid. Send help to all who need it, including other races.


Detoxicated

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1101 on: September 06, 2016, 04:44:32 am »

listen to prayers
create auf golden mist of great beauty.  People may see this complex, rosy smelling mist at night if it
flies by your area 5e call it the mist of awe
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Happy Demon

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1102 on: September 06, 2016, 09:59:12 am »

[Katzerie, the Token God]

"You speak in riddles too. I hoped that eye would leave your mind clear."
Katzerie ponders.
"Skull cog. That seems like death, the struggle to survive, even from a young... age."
Katzerie moves to the Dagomoth lands. She observes.
Katzerie also creates some plants in nearby lands.
Pearlblossom: Swampy flowers, their petals a pearly white, it's leaves are good for soothing the throat, making breathing easier, and lessens coughing.
Deathfern: A swamp fern, it's black and has an aura of death. It has barbs, with a toxin that paralyzes it's victim. The toxin never kills, keeping the victim barely alive, but it's next to impossible to tell if they're dead or not. The effect lasts several hours. Parasites leave the body, assuming the person is dead.
Looking grass: Plain plant, it's like grass, but blue and slightly transparent. It soothes the mind, it also grants resistance to illusions and mind effects.
Bloodcap: Forest mushroom, a crimson redcap, ingesting it will clear the blood, but will also lessen the immune system, and make the body not heal wounds.
Doomthorn: Thorny bush, it has an unsettling aura, it contains a very powerful venom, which kills cells. But it's so fast, it can't spread very far. It's useful for getting rid of unwanted growths, or amputating infected flesh.
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micelus

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1103 on: September 07, 2016, 06:40:07 am »

Sadiq personally goes around town serving morning tea to the denizens of Jannah. Extremely cheerful citizens will be gifted a free micro landdolphin while extremely dour citizens will be given a very friendly microcheetah.
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Do you hear that, Endra? NONE CAN STAND AGAINST THE POWER OF THE DENTAL, AHAHAHAHA!!!
You win Nakeen
Marduk is my waifu
Inanna is my husbando

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1104 on: September 07, 2016, 03:12:09 pm »

encourage the traditional arts of the brainfaith all over the Mountain 5e
Encourage art trade between cortex and the rest of the World
« Last Edit: September 08, 2016, 02:11:42 am by Detoxicated »
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Demonic Spoon

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1105 on: September 07, 2016, 03:13:33 pm »

encourage the traditional brainfait the rest of the Worldh Arts all over the Mountain 5e
Encourage art trade between cortex and

Landria notes the increasing incoherence of Gandtrael on a chart tracking his progress into meaningless gibbering.
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Detoxicated

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1106 on: September 08, 2016, 03:39:16 am »

introduce the katzerie plants to the brainkeep and cortex
Order the construction of a tunnelroad to atrias gates, help the construction with 5e
Encourage spacianite train construction to ease transportation. The spacianite trains are moving due to a team of telekinetic aces on each train. 3e
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Ardent Debater

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1107 on: September 08, 2016, 10:48:29 pm »


Mani has created the Mark4, a firepower-boosting artifact, and given it to Four.

The Ebrius Praedonus withdraws and starts shaking uncontrollably! Four continues grappling the Ebrius Praedonus, and after a distracting miss, it manages to connect with Four, vaporizing it! The Ebrius Praedonus slams down into the earth, disappearing. It must have become a pancake in Four's final attack. The Pravanese Navy returns to its place beyond the material realm.


"YAAARGH! YE BLIGHTED WEED! YE'RE ALL COWARDLY LANDLUBBERS, TH' LOT 'O YE! I'M OUTTA HERE!"

Captain Praven spends 5 Essence to repair the Ebrius Praedonus, spends another 5 Essence to create a misty fog concealing all within it to surround the Ebrius Praedonus.

He then takes the shattered remains of the Ebrius Praedonus and flees to rejoin the Pravanese Navy.
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hector13

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1108 on: September 08, 2016, 10:50:45 pm »

"Does that mean the show is over?"
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Happy Demon

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Re: Ye Gods 4 IC [15/40]: Tick 34.0: dorIc serifs
« Reply #1109 on: September 09, 2016, 09:23:47 am »

[Katzerie, the Token God]

"Yeah, no. Not having... that."
Katzerie uses 20 Essence to curse the Ebrius Praedonus, Praven's ship. If it still exists.
The curse makes the Ebrius Praedonus unable to hold the Chaos Cannon. Or any other Risky Tier Artifacts.
The curse can be undone by sufficient spending (GM decides how much). The effect of the curse, is that the Artifact passes through the ship.
"That c-cannon of yours... just do, way... too much, damage."
« Last Edit: September 09, 2016, 09:26:03 am by Happy Demon »
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