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Poll

Are you an alarm clock?

No!
- 4 (28.6%)
Of course not!
- 10 (71.4%)

Total Members Voted: 14


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Author Topic: Ye Gods 4 OOC [14/40]  (Read 40041 times)

piratejoe

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Re: YagG 4 OOC [13/40]
« Reply #60 on: July 24, 2016, 11:03:25 am »

$$$ Price check for Kleine Zwerg & Hoher Zwerg
Spoiler: Basics (click to show/hide)
Spoiler: Kleine Zwerg (click to show/hide)
Spoiler: Hoher Zwerg (click to show/hide)
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Kilojoule Proton

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Re: YagG 4 OOC [13/40]
« Reply #61 on: July 24, 2016, 11:11:04 am »

$$$Response
piratejoe:
    Kleine Zwerg: Advanced - Basic
    Hoher Zwerg: Advanced - Basic
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hector13

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Re: YagG 4 OOC [13/40]
« Reply #62 on: July 24, 2016, 11:40:47 am »

$$$

Spoiler: Fhortan (click to show/hide)
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Kilojoule Proton

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Re: YagG 4 OOC [13/40]
« Reply #63 on: July 24, 2016, 12:38:34 pm »

$$$Response
    hector13: Fhortan: Advanced+, depends a lot on just how lucky they are
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Playergamer

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Re: YagG 4 OOC [13/40]
« Reply #64 on: July 24, 2016, 12:50:15 pm »

$$$

Spoiler: Beastmen (click to show/hide)

Figured we need evil barbarian beastmen to counter the catgirls. These games need a little grim dark. Don't worry about stat-averages for these guys, I honestly figured it was a bit unfair to have Charisma as a dump stat when they don't exactly do diplomacy.
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Happy Demon

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Re: YagG 4 OOC [13/40]
« Reply #65 on: July 24, 2016, 12:51:39 pm »

Wait, I know.
Instead of swine, make them boar-like, and call them Orcs.

Edit: And maybe have the Braymen be Ogres, to keep with the Fantasy race theme.
« Last Edit: July 24, 2016, 12:54:01 pm by Happy Demon »
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Stirk

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Re: YagG 4 OOC [13/40]
« Reply #66 on: July 24, 2016, 12:59:11 pm »

$$$

Spoiler: Beastmen (click to show/hide)

Figured we need evil barbarian beastmen to counter the catgirls. These games need a little grim dark. Don't worry about stat-averages for these guys, I honestly figured it was a bit unfair to have Charisma as a dump stat when they don't exactly do diplomacy.

Your not supposed to stat them, you know.
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hector13

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Re: YagG 4 OOC [13/40]
« Reply #67 on: July 24, 2016, 01:03:49 pm »

$$$Response
    hector13: Fhortan: Advanced+, depends a lot on just how lucky they are

Er... let's price-check three things:

Lucky enough for the majority of them to be able perform:

i) basic skills through pure chance (hunting, farming, basic crafting are mostly successful)

ii) intermediate skills through pure chance (as above, but also more complex skill-based tasks like architecture, leading small communities are mostly successful)

iii) highly technical skills through pure chance (as above, but far more complex tasks like medicine, research, economics etc. are mostly successful)
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Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Playergamer

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Re: YagG 4 OOC [13/40]
« Reply #68 on: July 24, 2016, 01:07:40 pm »

snip
Your not supposed to stat them, you know.
It's not like there's a rule against statting them. I just statted them to give a better indication of what I intended, since I generally suck at fluff text for races. (I.E: Pigmen being kind of weak, but with decent dexterity, bullbros being axe-splitting asses.)
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A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

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Demonic Spoon

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Re: YagG 4 OOC [13/40]
« Reply #69 on: July 24, 2016, 01:12:01 pm »

Your fluff is fine. Also cha would be important for the internal organisation of the race probably, not just diplomacy
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Kilojoule Proton

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Re: YagG 4 OOC [13/40]
« Reply #70 on: July 24, 2016, 01:44:54 pm »

$$$Response
Playergamer:
    Beastmen: Basic
        66% Swine: Basic
        33% Braymen: Basic
        1% Minotaurs: Elite

hector13:
    Fhortan:
        Basic skill luck: Basic+
        Intermediate skill luck: Advanced+
        Highly technical skill luck: Probably Advanced+
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Kilojoule Proton

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Re: YagG 4 OOC [13/40]
« Reply #71 on: July 24, 2016, 02:13:56 pm »

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piratejoe

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Re: YagG 4 OOC [13/40]
« Reply #72 on: July 24, 2016, 03:23:32 pm »

If i was to stat the Zwerg it would be something like this. (Felt like i needed to do this.)
Spoiler (click to show/hide)
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

Ardent Debater

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Re: YagG 4 OOC [13/40]
« Reply #73 on: July 24, 2016, 03:24:28 pm »

Kilojoule Proton, can I change Captain Praven's secondary sphere to be Sailing, instead of Water? I think it fits the Character better, and Water is somewhat bland as a Sphere for a non-elemental God.

$$$

How much would it cost to make one Population unit of Molski?

Spoiler:  Molski (click to show/hide)
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Rolepgeek

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Re: YagG 4 OOC [13/40]
« Reply #74 on: July 24, 2016, 03:26:45 pm »

Aipe.

That's quite a bit.

I did the math, by the way, and if each layer was 100 miles from edge to edge(and everything was nearly perfectly circular), then 95 layers would be 2.84x10^8 sq. miles in surface area. (284 million square miles)

As reference, the Earth has a surface area of about 1.97x10^8. (196.9 million square miles)

If each layer as it stands now is 100 miles across, we have a surface area of 3.65x10^9 square miles. Aka 3.65 billion square miles.

Uranus has about 3.121 billion square miles in surface area.

The diameter of our mountain, if a circle, would be 68,200 miles. Circumference of the earth is 24,901 miles.

We got lots of room.
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