Hey, I ran into a bug or two with the newest build and couldn't find an issue tracker on the git repo so I thought I'd bring it up here. Apologies if these bugs are already known.
Had some trouble with recruitment, namely the "strike up a conversation about politics" dialogue option. Application crashed following the NPC's first response, before player could reach their "pitch" but after the "Do you want to hear something disturbing" opening. I initially thought it was related to scheduling too many meetings in one day (ie. over 6) but I couldn't repeat that in testing. If I had to guess, it might be something related to the RNG for picking a response, or maybe something related to the current issue's effect on those lines (if any). Couldn't get it to repeat reliably either way, though it happened about 4 or 5 times within a few hours. Seduction seemed to work fine though.
Also had issues with the loot piles left by dead enemies, namely there wasn't any loot in them. Upon killing an enemy the pile would drop as normal (placing a magenta "LOOT!" tile above the squad), but picking it up didn't add anything to the squad's inventory on-site, nor the inventory of their hideout post-mission. Doesn't seem related to method of death or npc type, as I've tried sneak attacks on Deathsquad officers, blasting security guards with a shotgun, even getting NPCs enlightened through music to punch and/or shoot their buddies. I also tried killing multiple enemy spawns on the same tile, in case it had something to do with tiles not getting updated right away, but nothing I tried seemed to work.
Currently using the precompiled link for 4.12.15 from the OP, music version if that helps. Thanks for keeping this project updated.