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Poll

Would you be interested in an SG with similar (read: near-identical, probably) mechanics?

Yes.
- 6 (85.7%)
Maybe.
- 1 (14.3%)
No.
- 0 (0%)

Total Members Voted: 7


Pages: 1 ... 5 6 [7] 8

Author Topic: Arena: rip  (Read 7132 times)

vishdafish

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #90 on: July 26, 2016, 02:35:35 pm »

((Ok, skill it is.))
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TopHat

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #91 on: July 27, 2016, 02:06:12 pm »

Move to and open the Left Chest.
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

FallacyofUrist

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #92 on: July 27, 2016, 09:16:22 pm »

Entropy continues resting.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Greatness942

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #93 on: July 27, 2016, 10:04:22 pm »

((So, I'm quite, how you say, interested in this game, and, obviously, I want to join. I just want to ask, can we be any character? Could I, say, play as myself, or a character from RWBY or Doctor Who, or an original character I've had an idea about? I know this question may be answered, but it's always nice to ask.))
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Offer them each a glass of a local drink, Rwandan Flower Wine, which contains secret ingredients to help calm the drinker such as crushed amethyst, dandelion wine and just the right amount of marijuana.
I desire, for whatever reason, to create Space Louisiana.

Elephant Parade

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #94 on: July 27, 2016, 10:15:02 pm »

((So, I'm quite, how you say, interested in this game, and, obviously, I want to join. I just want to ask, can we be any character? Could I, say, play as myself, or a character from RWBY or Doctor Who, or an original character I've had an idea about? I know this question may be answered, but it's always nice to ask.))
Original characters are 100% fine—aren't most of these characters original, technically?—though you only have a name and class (and optionally a sprite, I guess) to describe your character with, so super-defined characters and backstories probably aren't happening.

I'm actually not entirely sure how I feel about characters from works of fiction. I'm leaning pretty strongly towards "yes", at the moment, but I'd like to sleep on it. For now, feel free to waitlist.
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Greatness942

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #95 on: July 27, 2016, 10:36:28 pm »

((Alright, thanks. Here's my character to waitlist with...didn't need to specify that, did I?))

Spoiler: Character (click to show/hide)
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Offer them each a glass of a local drink, Rwandan Flower Wine, which contains secret ingredients to help calm the drinker such as crushed amethyst, dandelion wine and just the right amount of marijuana.
I desire, for whatever reason, to create Space Louisiana.

RoseHeart

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #96 on: August 15, 2016, 09:10:45 pm »

How much influence can I have over the moves I'd like to have? Can I give general ideas? Suggest specific stats?
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May your dreams be everlasting and golden.
Confidence doesn't come from success, it comes from surviving failure. —Dr. K

Elephant Parade

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #97 on: August 15, 2016, 09:36:38 pm »

How much influence can I have over the moves I'd like to have? Can I give general ideas? Suggest specific stats?
None, I'm afraid. You're limited to a name, a class, and (optionally) a sprite.

I should really get around to posting the next turn
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RoseHeart

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #98 on: August 15, 2016, 09:42:32 pm »

If I play a character and I like its abilities(or didnt) can I choose to run with the same one or one with a fresh batch of moves next time I play?

I see you have a graveyard so maybe this question mostly pertains to undead creatures or I guess things that don't really die after they... Die.


Ah screw it,  if no to above...  MAKE ME THIS THING

http://i3.kym-cdn.com/photos/images/facebook/000/571/200/84f.png
« Last Edit: August 15, 2016, 09:49:25 pm by roseheart »
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May your dreams be everlasting and golden.
Confidence doesn't come from success, it comes from surviving failure. —Dr. K

Greatness942

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #99 on: August 15, 2016, 09:53:21 pm »

If I play a character and I like its abilities(or didnt) can I choose to run with the same one or one with a fresh batch of moves next time I play?

I see you have a graveyard so maybe this question mostly pertains to undead creatures or I guess things that don't really die after they... Die.


Ah screw it,  if no to above...  MAKE ME THIS THING

http://i3.kym-cdn.com/photos/images/facebook/000/571/200/84f.png

What site is That? I mean, that looks awesome.
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Offer them each a glass of a local drink, Rwandan Flower Wine, which contains secret ingredients to help calm the drinker such as crushed amethyst, dandelion wine and just the right amount of marijuana.
I desire, for whatever reason, to create Space Louisiana.

Elephant Parade

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #100 on: August 15, 2016, 09:54:21 pm »

If I play a character and I like its abilities(or didnt) can I choose to run with the same one or one with a fresh batch of moves next time I play?

I see you have a graveyard so maybe this question mostly pertains to undead creatures or I guess things that don't really die after they... Die.


Ah screw it,  if no to above...  MAKE ME THIS THING

http://i3.kym-cdn.com/photos/images/facebook/000/571/200/84f.png
If you die, you're free to rewaitlist with the same name/class/sprite. If you want a fresh set of abilities, I may or may not be able to provide one, depending on how many ideas I have for the class in question.

Waitlisted as "I hunger for your souls", Vilelax.
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RoseHeart

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #101 on: August 15, 2016, 09:57:18 pm »

Probably what Snorlax looks like after he eats a Vileplume and get sick from the spores which take over his body. Vilelax in a nutshell.
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May your dreams be everlasting and golden.
Confidence doesn't come from success, it comes from surviving failure. —Dr. K

RoseHeart

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Re: Arena - Post-Battle (Waitlist always open!)
« Reply #102 on: August 15, 2016, 10:02:38 pm »

I did make a character... But I see now the spirit of the game and I think Vilelax fits it more so you make the Sprite and I can't wait to see it.

You know a way you could speed up the waitlist, and get people into matches is to have more PVP ones, followed by these Quest style ones I guess.

If I play a character and I like its abilities(or didnt) can I choose to run with the same one or one with a fresh batch of moves next time I play?

I see you have a graveyard so maybe this question mostly pertains to undead creatures or I guess things that don't really die after they... Die.


Ah screw it,  if no to above...  MAKE ME THIS THING

http://i3.kym-cdn.com/photos/images/facebook/000/571/200/84f.png
If you die, you're free to rewaitlist with the same name/class/sprite. If you want a fresh set of abilities, I may or may not be able to provide one, depending on how many ideas I have for the class in question.

Waitlisted as "I hunger for your souls", Vilelax.

No. No. Switch that, Vilelax the class! I want to see that other part as my name that you click on >: ) *rubs fly hands*

That actually, though, creates an interesting version of character progression. With additional plays you get more options to return to something you like or add a new being to the pool to choose from. Can you play someone else's character? Maybe with a dark- prefix or some other gimmick. Can you play as a monster? Such as to be a hero wolf with their abilities but more protagonist like stats and extras?

Maybe "Hunger" for short,  but full name where possible.

"I Hunger"

*fly hands catch on fire from friction*
« Last Edit: August 15, 2016, 11:51:16 pm by roseheart »
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May your dreams be everlasting and golden.
Confidence doesn't come from success, it comes from surviving failure. —Dr. K

Elephant Parade

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Re: Arena: rip
« Reply #103 on: September 03, 2016, 05:29:32 pm »

As much as I hate to say it, this game is probably dead. There's a chance I'll revive it, someday, but it isn't particularly likely.

I'm considering making a spiritual sequel, though; it'd be an SG, but the mechanics would be pretty similar. So, two questions:
  • Would you be interested in an SG with mechanics very similar to this game's?
  • Have you noticed any crippling flaws within this game's systems?
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vishdafish

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Re: Arena: rip
« Reply #104 on: September 03, 2016, 05:43:21 pm »

1. Yes
2. No crippling flaws, but it would be cool if the hp system was different (more realistic) instead of hp points. SP points are cool with me tho. (BTW I wouldnt mind that much either way :)))
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