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Author Topic: ER: REDUX Exhibition Mission (Falcon punch!)  (Read 39884 times)

piecewise

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Re: ER: REDUX Exhibition Mission
« Reply #105 on: July 25, 2016, 10:27:04 am »

"This- This is fine."
friffin... shoot the loct out. then with the SHOOT

Shoot: wastd
Spoiler: Phillip J. Asshole (click to show/hide)
You shake your head and then draw your SMG. You aim it at the door, stagger to the side a bit, reaim, consider your options and the angle of the shot, belch, reaim and then fire. You put three bullets into the door in a nice horizontal line. The door cracks and flexes inward but doesn't collapse.  You blink, staring at the door in complete confusion.  You look over toward Toby.

"Iststill there? Why's it stlill there?"

Pull up the chair from the security desk in the lobby, and begin a short rest, watching Assdrunk do battle with an inanimate object. Cover him, just in case
Bet there's some nasty porn in there, Phillip.
over the radio: I'm going to keep an eye on our friend over here for a little bit and catch my breath. I doubt there's any immediate threats in those offices, or it would have responded to our polite but firm knock a minute ago. But go together and take your time clearing them out. No sense in overlooking something.

Strength regained: 2 of 4.[/b]

Spoiler: Toby D'Termina (click to show/hide)
You walk a back out into the lobby, carefully circle around the blackened corpse laying near the desk, and grab the office chair that's laying on the ground nearby. You sit it upright and then push it out into the elevator lobby, positioning it so that your back is to the elevators and you've got a good view of Mr. Asshole's continuing struggle against furniture and his own poor planning.

You lay back in the chair and relax, doing your best to catch your best and recenter yourself.

Open the door labeled "Offices 101-115". Start clearing offices, starting at number 101 and working my way down.

Over the radio: Alright, we'll be careful. Don't do anything to dangerous yourself, wouldn't want that wound tearing open again.
"White phosphorus...maybeee wasn't the best choice for in here. Oh well..oops."

Help Chaotic with the hallway. Listen to each door, before opening just a crack to peek inside.

If there is nothing trying to eat my face off, explore, but be cautious.

If something does try to eat my face off, close the door quickly and wait for backup.

If something comes through the door after me, start emptying my gun into it while back peddling away.


Spoiler: Grant Miller (click to show/hide)


Spoiler: Cai (click to show/hide)

Join Chao in clearing the offices. Follow his lead and be ready to shoot or slash at any hostiles.
Chaotic, Grant, and Cai advance down the hall to the door marked "Offices 101-115". Grant takes point, first pressing his ear to the door and then, very slowly, opening it. Turns out that "Office" is nothing but one of those sneaky PR buzzword con games; this is nothing but a room filled with cubicles. The room, unlike the hall, is completely dark, lit only by the light from the hall. After a few seconds of peering into the darkness Grant opens the door another 8 inches or so, shedding more light on the room. Its a large room with a low ceiling and high walled cubicles, the combination of which gives the immediate impression of some kind of maze. As more light leaks into the room, something in a far corner, to the right and in the back, moves. No one can see it, that area is still in the dark, but there's an obvious sound of something fairly heavy shifting position.

Egan_BW

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Re: ER: REDUX Exhibition Mission
« Reply #106 on: July 25, 2016, 01:29:23 pm »

it shows weakness! now kick!

Shoot: wastd2
Spoiler: Phillip J. Asshole (click to show/hide)
Logged
I would starve tomorrow if I could eat the world today.

renegadelobster

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Re: ER: REDUX Exhibition Mission
« Reply #107 on: July 25, 2016, 01:54:59 pm »

"Something big is moving around in the far corner. Want me to hit the lights?"
Logged
Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

piecewise

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Re: ER: REDUX Exhibition Mission
« Reply #108 on: July 25, 2016, 05:12:24 pm »

it shows weakness! now kick!

Shoot: wastd2
Spoiler: Phillip J. Asshole (click to show/hide)
You give the door one last good kick and it crumbles, breaking in half and falling into the janitorial room. You don't even pause to examine the room, you just open fire.  You spray do a good dozen shots, punching holes in metal shelves, blowing mops and brooms in half, and exploding plastic jugs of cleaning supplies. You hold the trigger until the magazine is empty, screaming the entire time. Once you run out of bullets you stop screaming and take a closer look at the room. There's  no one in the room and nothing in there more threatening than a broom handle. Although, all those spilled cleaning chemicals are starting to run together an release a rather unhealthy looking yellow-green gas.


(oz, this counts as 1/5 turns towards your healing).

Egan_BW

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Re: ER: REDUX Exhibition Mission
« Reply #109 on: July 25, 2016, 05:16:14 pm »

"Oh. Well that's alright then!"
reload

Shoot: wastd22
Spoiler: Phillip J. Asshole (click to show/hide)
« Last Edit: July 26, 2016, 04:27:30 pm by Egan_BW »
Logged
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chaotic skies

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Re: ER: REDUX Exhibition Mission
« Reply #110 on: July 25, 2016, 06:03:15 pm »

"This better not be another one of whatever that big thing was earlier..."

Prepare to defend myself from whatever this thing is, and slowly creep forward.

« Last Edit: July 25, 2016, 10:51:54 pm by chaotic skies »
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Ozarck

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Re: ER: REDUX Exhibition Mission
« Reply #111 on: July 25, 2016, 06:59:36 pm »

Continue resting.
"You get it, buddy? You find the porn?"

Strength regained: 3 of 4.
rest period 1 of 5 turns
((I suspect I will have to interrupt this soon. Fifteen minutes is a long time in game. I figured, if the offices on the hall were generally empty, it would be a five to fifteen minute search, and the group could return to the elevators to decide where to next, which would give me a reasonable time for a short rest. But if action happens ... ah well))

Spoiler: Toby D'Termina (click to show/hide)
[/quote]

Egan_BW

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Re: ER: REDUX Exhibition Mission
« Reply #112 on: July 25, 2016, 07:51:58 pm »

Asshole waves dismissively at Toby.
"Yeah, yeah. This room's clear as shit. Really clear shit."
Logged
I would starve tomorrow if I could eat the world today.

renegadelobster

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Re: ER: REDUX Exhibition Mission
« Reply #113 on: July 25, 2016, 10:47:31 pm »

"Hmm. I'm gonna toss a flashbang in there."

Shut the door. Get my flashbang ready. Take a turn to think through the sequence of events I'll need to do, which is: open door, toss in flashbang, shut door, wait for it to go off, open door, hit lights, fill the thing full of lead.

Spoiler: Grant Miller (click to show/hide)
Logged
Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

Gentlefish

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Re: ER: REDUX Exhibition Mission
« Reply #114 on: July 25, 2016, 11:15:14 pm »

Spoiler:  Ciaphas "NOPE" Cain (click to show/hide)

Back off and let Mr. Gung-Ho go gung-ho. Provide covering fire with my pistol when necessary.

piecewise

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Re: ER: REDUX Exhibition Mission
« Reply #115 on: July 26, 2016, 10:54:34 am »

"Oh. Well that's alright then!"
reload

Shoot: wastd22
Spoiler: Phillip J. Asshole (click to show/hide)
You shrug and start reloading as the yellow-green gas begins to drift out of the janitor's closet and into the elevator lobby. Your envirosuit suddenly beeps a warning and makes a sucking sound  as it seals itself and begins drawing from its internal oxygen supply. Your ears pop as the pressure equalizes.

"This better not be another one of whatever that big thing was earlier..."

Prepare to defend myself from whatever this thing is, and slowly creep forward.

"Hmm. I'm gonna toss a flashbang in there."

Shut the door. Get my flashbang ready. Take a turn to think through the sequence of events I'll need to do, which is: open door, toss in flashbang, shut door, wait for it to go off, open door, hit lights, fill the thing full of lead.

Spoiler: Grant Miller (click to show/hide)
Spoiler:  Ciaphas "NOPE" Cain (click to show/hide)

Back off and let Mr. Gung-Ho go gung-ho. Provide covering fire with my pistol when necessary.
Chaotic slips through the open door and gets all of four or five steps into the room before Grant shuts the door behind him and plunges him into complete darkness. Complete darkness containing what he believes is a hostile and very dangerous creature.  He freezes, staying completely still, and waits for something to happen. Either for the door to open again, or for the thing to come charging at him. He listens very carefully and keeps his weapon pointed in the vague direction of the first noise they heard. With any luck the creature might end up impaling itself. Boy, that would be nice.

Meanwhile Grant pulls out a flashbang and carefully rehearses the coming moments in his head. He mimes opening the door and throwing the flashbang in. He considers which side of the door the light switch is likely to be on. Probably the right; the door opens inward and to the left, so it would make sense. Assuming the lighting is handled by a switch like that and not some sort of card reader thing that the janitor uses. His hands are sweating.  Cia, in the mean time, presses his back against the wall and holds his pistol in both hands, squaring himself up to turn and fire.




Continue resting.
"You get it, buddy? You find the porn?"

Strength regained: 3 of 4.
rest period 1 of 5 turns
((I suspect I will have to interrupt this soon. Fifteen minutes is a long time in game. I figured, if the offices on the hall were generally empty, it would be a five to fifteen minute search, and the group could return to the elevators to decide where to next, which would give me a reasonable time for a short rest. But if action happens ... ah well))

Spoiler: Toby D'Termina (click to show/hide)
Your eyes start watering, your nose starts running and your throat is irritated to the point that you can't stop coughing. Your exposed skin itches and burns slightly.

renegadelobster

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Re: ER: REDUX Exhibition Mission
« Reply #116 on: July 26, 2016, 11:42:48 am »

Grant pauses and looks around, "...wasn't there another guy here? Or am I losing it?"

Alright. Time to do this. Open the door (hope Chaotic runs out), toss in flashbang, shut door, wait for it to go off, open door, hit lights, fill the thing full of lead. Hopefully that turn of preparation helped.

Spoiler: Grant Miller (click to show/hide)
Logged
Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

Egan_BW

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Re: ER: REDUX Exhibition Mission
« Reply #117 on: July 26, 2016, 04:27:09 pm »

"Huh. Seeems a bit srtong for clening stuffs. Did they store... chemiac- camic- chemical wehpons here?"
Use shield to defend Toby from the nefarious cehmical wehpons!

rea: lauded-1
Spoiler: Phillip J. Asshole (click to show/hide)
« Last Edit: July 28, 2016, 11:26:14 am by Egan_BW »
Logged
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Ozarck

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Re: ER: REDUX Exhibition Mission
« Reply #118 on: July 26, 2016, 04:54:01 pm »

Get up! Go into the men's bathroom and run some water. Wait for coughing to pass. if it does so and i still have time this round, ready up and rejoin my team in the hall.


Strength regained: 4 of 4.


Spoiler: Toby D'Termina (click to show/hide)
« Last Edit: July 27, 2016, 06:36:33 am by Ozarck »
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piecewise

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Re: ER: REDUX Exhibition Mission
« Reply #119 on: July 27, 2016, 12:26:10 am »

Gonna give chaotic some time to respond.
Because not doing so would be mean.
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