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Author Topic: Periodic Saves.  (Read 764 times)

Oafsalot

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Periodic Saves.
« on: July 15, 2016, 04:15:42 pm »

Exactly what it says on the tin. With so many people losing lots of time to crashes it's time to implement periodic saves.

I currently use dfhack to do periodic saves but I know that dfhack isn't for everyone.

Code: [Select]
repeat -time 7 -timeUnits days -command [ quicksave ] -name weeklyautosave
Thanks for the fantastic game.

Oaf
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MoonyTheHuman

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Re: Periodic Saves.
« Reply #1 on: July 15, 2016, 04:31:14 pm »

There is a setting in init.txt for this.. forgot which one tho

Bumber

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Re: Periodic Saves.
« Reply #2 on: July 15, 2016, 06:19:26 pm »

There is a setting in init.txt for this.. forgot which one tho
There's seasonal and yearly.
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Shonai_Dweller

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Re: Periodic Saves.
« Reply #3 on: July 15, 2016, 06:34:02 pm »

I currently use dfhack to do periodic saves but I know that dfhack isn't for everyone.
Although regular crashing is pretty much always dfhack's fault (or some related util) so...
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Dirst

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Re: Periodic Saves.
« Reply #4 on: July 15, 2016, 06:38:45 pm »

I wouldn't mind an option to periodically save based on real time (say, every two real hours).
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map