Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 ... 6

Author Topic: No More Nightmares [3/3] Waitlist open! (Co-op Miniatures Game)  (Read 6589 times)

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile

Overview: Trapped in the Nightmare Realm, players will have work together to survive against unrelenting waves of deadly slime. This hex-based miniatures game starts off simple, with the team of players on one end and the slime portal on the other, but becomes increasingly challenging as each passing wave introduces new mechanics and adversaries (and thankfully, allies) to the battlefield.

Actions: Players can make up to one move action and one standard action per turn. A player can use a move action to move a number of hexes less than or equal to their Speed - however, moving into slime costs an additional movement, and columns, structures, and other characters and structures block movement. If both actions are used, any damage the player deals that turn-cycle is reduced by 2.

Abilities: There are 3 classes of abilities: standard, automatic, and move substitute. Standard abilities are employed with a standard action, and are the most common type of ability. Move sub. abilities require a move action, and include some sort of movement in their effect. Automatic abilites are always in effect (such as passive healing).

Targets: Abilities almost always target one or more hexes (area of effect), or one or more entities (characters or structures). To use an ability with a target, there must be nothing blocking line-of-sight between the target and its user. Characters, columns, and some structures (but none of the permanent structures) block line-of-sight. AoE abilities affect everything in the hex(es), and are the only way to affect slime. Abilities that target entities affect those entities and nothing else.

Damage: When characters or structures lose all their hitpoints, they are removed. Slime, however, does not take damage in the same fashion (see Slime). The five permanent structures cannot take damage and cannot be removed (and neither can the columns). Slime portals (which are not technically structures) cannot be damaged, either. Also, unless otherwise noted, an ability cannot damage the teammates or heal the enemies of its user.

Turns: At the start of a player-turn, all players post their actions. The actions are resolved in order of post, unless specified otherwise. Then, during the slime-turn, the slime moves and attacks (in that order). These two turns, in the order presented, constitute one turncycle. When a turncycle ends, another begins.

Slime: The slime is in fact made up of many individual slimes that each take up exactly one hex. Each slime does not occupy a hex the same way a characters or structures do, so can share a space with a character or structure (but not another slime). Each slime can only be hurt with area-of-effect damage. When a slime is damaged, a d10 is rolled; if the number is less than or equal to the damage, the slime is destroyed - otherwise, the damage is completely ignored. Each slime moves at a speed of 1 hex per turn, and can only attack a player that is in its hex (2 damage), but moving into a slime damages the player by 1 point. At the end of every turncycle, all hexes with a slime portal icon are filled with slime (unless already occupied).

Death: When a player dies, the slot that they filled is removed. Thankfully, additional players are added during the course of the game.

And remember: -Discussion of tactics "in-character" is allowed, and even encouraged, but try to stay on topic. (This does not mean you have to be in-character when discussing tactics, of course.)
              -Choose a color that is easy to read, and distinct from the colors already chosen.
              -Play seriously: I'm not just the moderator - I'm your opponent.

Application Sheet
Character:
Color: The color of your text, and of the circle representing you on the board.
Location: Use the numbering system below. You must start above the columns.
Time Zone: For everyone's benefit. Discussing strategy tends to go a lot faster when everyone is online.
Spoiler: Map (click to show/hide)

Spoiler: Count Vulgein (click to show/hide)
Spoiler: Bloody Maddox (click to show/hide)
Spoiler: Macon the Erfinder (click to show/hide)
Spoiler: Gelitine (click to show/hide)
Spoiler: Hayate the Samurai (click to show/hide)
Spoiler: Shotnun First Class (click to show/hide)
Spoiler: Cyberwarrior (click to show/hide)
Spoiler: Prof. Alkem (click to show/hide)

 Playerlist
1. Whisperling (Macon the Erfinder)
2. The Moonlit Shadow (Count Vulgein)
3. griffinpup (Cyberwarrior)

 Waitlist
1.
2.
3.
« Last Edit: August 22, 2016, 10:20:54 am by Tomasque »
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

tntey

  • Bay Watcher
  • Likes Fishbone for its ska
    • View Profile
Re: No More Nightmares [0/3] (Co-op Miniatures Game)
« Reply #1 on: July 15, 2016, 04:03:34 pm »

Character: Gelitine
Color:
Lime Green
Location: 0.04
Timezone: EST
« Last Edit: July 16, 2016, 08:25:06 pm by tntey »
Logged
Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [0/3] (Co-op Miniatures Game)
« Reply #2 on: July 16, 2016, 01:47:50 am »

I added to the character sheet.

 And I added a map.
« Last Edit: July 16, 2016, 02:49:26 am by Tomasque »
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [1/3] (Co-op Miniatures Game)
« Reply #3 on: July 16, 2016, 10:37:17 am »

le bump
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

griffinpup

  • Bay Watcher
    • View Profile
Re: No More Nightmares [1/3] (Co-op Miniatures Game)
« Reply #4 on: July 16, 2016, 08:19:42 pm »

Spoiler: Charsheet (click to show/hide)
Logged

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #5 on: July 17, 2016, 11:08:23 am »

You guys lucked out, all within one hours time of each other.

Spoiler: Wave 1 (Turncycle 1/6) (click to show/hide)

So, what are your actions?
« Last Edit: July 17, 2016, 11:10:02 am by Tomasque »
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

tntey

  • Bay Watcher
  • Likes Fishbone for its ska
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #6 on: July 17, 2016, 12:30:49 pm »

Move down four spaces
Logged
Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

griffinpup

  • Bay Watcher
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #7 on: July 17, 2016, 05:43:39 pm »

Move down 2 and right 1. 
((also I totally didn't realize that someone already called green.  I can be changed to a different color, if you'd like))
Logged

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #8 on: July 18, 2016, 01:54:28 am »

I don't care. Lime green and dark green are quite far apart.
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

crazyabe

  • Bay Watcher
  • I didn't start the fire...Just added the gasoline!
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #9 on: July 18, 2016, 02:02:24 am »

PTW
Logged
Quote from: MonkeyMarkMario, 2023
“Don’t quote me.”
nothing here.

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #10 on: July 18, 2016, 02:54:17 am »

 I think I know what you mean by "right," but to avoid further confusion, lets all use north, northeast, southeast, south, southwest, northwest (or up, up-right, down-right, down, down-left, up-left)... or you could edit my map in MS paint, which would be a lot easier considering the Cyberwarrior's attack pattern.

 (None of the hexes targetted can be the hex the Cyberwarrior is in, by the way.)

Spoiler: Before Slime Turn (click to show/hide)
Spoiler: Wave 1 (Turncycle 2/6) (click to show/hide)
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #11 on: July 18, 2016, 02:55:25 pm »

Actions? (I wouldn't remind you this early, but I'm going to sleep soon).
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

griffinpup

  • Bay Watcher
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #12 on: July 18, 2016, 11:29:49 pm »

Move southeast 3
Logged

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #13 on: July 19, 2016, 06:57:54 am »



And you mean down, down, down-right, down, yeah?
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

tntey

  • Bay Watcher
  • Likes Fishbone for its ska
    • View Profile
Re: No More Nightmares [3/3] Waitlist Open (Co-op Miniatures Game)
« Reply #14 on: July 19, 2016, 03:31:50 pm »

Move down 3
Logged
Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!
Pages: [1] 2 3 ... 6