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Poll

Whence from here?

I'm not in a hurry; we're bound to find a sucker replacement eventually.
- 1 (20%)
Onward, even if we have a shambling zombie nation!
- 0 (0%)
Let it end, oh please let it end!
- 4 (80%)
You say you need a sucker replacement? Well, I AM that sucker replacement!
- 0 (0%)

Total Members Voted: 5


Pages: 1 ... 12 13 [14]

Author Topic: Dominions 4 Round 22: Even Worstester Things: called due to Foul weather  (Read 26038 times)

Il Palazzo

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  • And lo, the Dude did abide. And it was good.
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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NationGen): under way
« Reply #195 on: September 12, 2016, 03:47:42 pm »

No, I mean a really long term unavailability. I'll have to quit playing everything for like, two months at least.
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Anvilfolk

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NationGen): under way
« Reply #196 on: September 12, 2016, 04:49:53 pm »

Doesn't sound like a ton'o'fun! I hope things are OK in life Il Palazzo!

Also, maybe we could destroy the Rehost game since it's still listed there!

E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #197 on: September 12, 2016, 05:06:14 pm »

All right then. So. It... sounds like we need a sub, as RL appears to be rearing its head for IP in a very ugly manner. So, um, I'll set the game on hold until we get someone.

Sub needed, experienced player preferred. Must like micromanaging. Currently winning by a modest margin, but probably hasn't hit critical mass quite yet...
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Il Palazzo

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #198 on: September 14, 2016, 09:54:58 am »

I'll be happy to provide some general tips on the strategy used so far, should the prospective player need it. Just PM me.

And thanks for your concerns, guys, but the circumstances involved might actually, potentially, turn out to be happy ones :)
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ThtblovesDF

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #199 on: September 15, 2016, 02:44:44 am »

Could the AI even handle this mess in any capacity, if worst comes to worst?
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E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #200 on: September 15, 2016, 09:14:05 am »

It would do pretty bad with it. It has a big enough base territory it could do reasonable brute force tactics, but we're late enough in the game that everyone else has access to the tricks that are needed to make simple brute force suicide. It would almost immediate go to war with everyone on the map, too, and start being picked to pieces just as quickly.
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E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #201 on: September 16, 2016, 02:18:27 pm »

'Kay, so, we still have no sub. I see two ways out of the situation.

One, admit that Ag-M is in a strong enough position that continuing to play with them as AI would no longer be the same game, so we should just call the match.

Two, admit that Ag-M is in a strong enough position that continuing to play with them as AI would no longer be the same game, but who cares, it's not like this is for a league or something where the outcome counts outside itself, so we should embrace chaos and drive on.

I suppose I could try to recruit an outside sub, but that seems just wrong...
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Shadowlord

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #202 on: September 16, 2016, 08:06:05 pm »

It wouldn't surprise me if the natgen nations were the reason nobody has volunteered.

Personally, I would be fine with calling it.
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #203 on: September 16, 2016, 08:43:48 pm »

Glorious poll is up! Or our five players can voice their opinions in a more straightforward manner.
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ThtblovesDF

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #204 on: September 17, 2016, 03:42:47 am »

After EA mavernis madness, i stay away from clusterfuck nations, moving 1417 Boars around the map, 80 a piece max was hell.

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E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #205 on: September 17, 2016, 08:53:35 am »

...that was your own doing, turning a normal nation into a freespawn nation.  :P

B12R22, OTOH, is a micromanagement PITA to optimize, not to simply play.
« Last Edit: September 17, 2016, 01:34:09 pm by E. Albright »
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Shadowlord

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Re: Dominions 4 Round 22: Even Worstester Things (Hashed FS NG): sub needed
« Reply #206 on: September 17, 2016, 04:31:55 pm »

I've dealt with it by not training foulspawn, or when I did, not separating them out because they're just manning walls anyways. It's probably not the optimal strategy, but it reduces the amount of micromanagement needed.

Of course I have blood hunters to manage too, so...
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things: called due to Foul weather
« Reply #207 on: September 18, 2016, 09:23:45 am »

Well, the players and/or peanut gallery has spoken, so this tragicomic farce shall be brought to an end.

I will again underscore my frustration with the map choice; be assured I've strong words with the idiot who proposed it. Extremely high interconnectivity maps seem good in principle because they reduce chokepoints and maximize viable start positions in terms of neighbors... but they tend to behave badly in terms of nation clustering. Lower connectivity plus dedicated start provinces has grown on me a lot over the past few games we've done here...
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E. Albright

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Re: Dominions 4 Round 22: Even Worstester Things: called due to Foul weather
« Reply #208 on: September 19, 2016, 08:32:52 am »

...any comments on Foulspawn? Any feedback? Are the Foulspawn recruitment outcomes too diverse? Not diverse enough? An embarrassment because they don't include hoburgspawn?
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Margrave

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Re: Dominions 4 Round 22: Even Worstester Things: called due to Foul weather
« Reply #209 on: September 19, 2016, 09:12:36 am »

There were no Hoburgspawn!?

I liked it just fine, my only two complaints would be commanders that start out with battle fright afflictions and the hassle of trying to group mindless/barbarian/normal formations units all together.
I routinely had to overbuy just to make sure I both got something useful, and could gingerly select which troops I wanted.

I loved the variety, was thrilled to see bear cavalry and then dismayed when I saw their price.
Would play again someday, just with a way to see what I was buying unit wise
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