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Author Topic: Future of the Fortress  (Read 1442437 times)

FantasticDorf

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Re: Future of the Fortress
« Reply #150 on: July 10, 2016, 02:51:58 am »

Can historical figures fail their mood during worldgen ?
Oh, that would be fun!
- Any troubles?
- Well, Urist McBone Carver went completely insane the other day. He should be right around here...
- Where can I find Urist McBone Carver?
- Urist McBone Carver is behind you.
Urist McBone carver strikes you in the head from behind with the iron carving knife, tearing the brain's tissue.
You have been struck down. You are deceased.

How would you be sure that wasn't a fell mood?

LEGENDS

> The rumour Urist McBone Carver was insane spread inside Rockfell to a point of hysteria
> Urist McBone Carver in a fell mood struck down the Urist Adventurer
> Urist McBone Carver crafted "Uhilo" a bone cup detailing the adventurers lusterous career out of Urist Adventurer's corpse, it is embedded with the adventurers teeth depiction detailing how he stole a cheese roll from MussleTowers, it has jagged spikes of Adventurers skin.
> Urist McBone Carver is struck down by palace guards
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Bumber

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Re: Future of the Fortress
« Reply #151 on: July 10, 2016, 09:20:17 pm »

How would you be sure that wasn't a fell mood?

LEGENDS

> The rumour Urist McBone Carver was insane spread inside Rockfell to a point of hysteria
> Urist McBone Carver in a fell mood struck down the Urist Adventurer
> Urist McBone Carver crafted "Uhilo" a bone cup detailing the adventurers lusterous career out of Urist Adventurer's corpse, it is embedded with the adventurers teeth depiction detailing how he stole a cheese roll from MussleTowers, it has jagged spikes of Adventurers skin.
> Urist McBone Carver is struck down by palace guards
The shitty twist is that we were Urist McBone Carver all along. Urist McAdventurer has been dead for years.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

FantasticDorf

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Re: Future of the Fortress
« Reply #152 on: July 11, 2016, 03:55:04 am »

How would you be sure that wasn't a fell mood?

LEGENDS

> The rumour Urist McBone Carver was insane spread inside Rockfell to a point of hysteria
> Urist McBone Carver in a fell mood struck down the Urist Adventurer
> Urist McBone Carver crafted "Uhilo" a bone cup detailing the adventurers lusterous career out of Urist Adventurer's corpse, it is embedded with the adventurers teeth depiction detailing how he stole a cheese roll from MussleTowers, it has jagged spikes of Adventurers skin.
> Urist McBone Carver is struck down by palace guards
The shitty twist is that we were Urist McBone Carver all along. Urist McAdventurer has been dead for years.

Are you sure it didnt happen like this? (imagine more hair obscuring the face etc, i haven't edited it so people recognize the reference)



Urist Mcbonecarver|Urist McAdventurer
-------------------------------------
                BEARD - OFF
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Daniel the Finlander

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Re: Future of the Fortress
« Reply #153 on: July 11, 2016, 09:34:11 am »

-Will bookkeepers use sheets/scrolls/books for recordkeeping in the distant, obscure future?
-Will holy relics be tied to specific gods (so a relic associated with the god of war would be a weapon, for example) or just cultures in general?
-Will there be artifact instruments? Something like the Ocarina of Time from Zelda, for example.
« Last Edit: July 11, 2016, 09:36:24 am by Daniel the Finlander »
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chances are their heads are being melted completely off due to pain forcing them to cry and tears don't evaporate so they just increase in temperature searing through the skull to the brain.

Random_Dragon

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Re: Future of the Fortress
« Reply #154 on: July 11, 2016, 12:37:28 pm »

-Will there be artifact instruments? Something like the Ocarina of Time from Zelda, for example.

"Urist McHylian cancels play Song of Time: interrupted by time paradox."
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"Hey idiots, someone hacked my account to call you all idiots! Wasn't me you idiots!" seems to stretch credulity a bit.

MrWiggles

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Re: Future of the Fortress
« Reply #155 on: July 11, 2016, 09:21:39 pm »

-Will bookkeepers use sheets/scrolls/books for recordkeeping in the distant, obscure future?


This has been touched upon a few times. And ToadyOne, hasnt given a firm answer in either way. So basically, this is about how much resolution you want give to dorfs actions. Right now, in Fort Mode, tools, are assumed to exists. Minus the military, dorfs are assumed to have all the tools to do their job. So if you start to give the various administrative jobs the requirement for paper, then you start opening up a rabit hole. Like, how much resolution, to you give to blacksmiths? Do you need the dorfs to have the various different hammers, and tongs and anvil shaped objects? Or cools? All their knives, pots, and pans?
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Shonai_Dweller

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Re: Future of the Fortress
« Reply #156 on: July 12, 2016, 04:59:01 am »

When mythgen is complete will the civilizations be limited to Dwarf, Elf, Human, Goblin, Random Monstrosity (depending on your 'random' setting) or are you looking into having it throw out existing races as civs too (gnome, minotaur, gorlak, mountain goat, etc)?

Wait, is that a suggestion? Oh how I hate myself...
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Max™

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Re: Future of the Fortress
« Reply #157 on: July 12, 2016, 08:50:57 am »

He's looking to have it produce generated civs from scratch at high enough settings, with nothing we might recognize necessarily even showing up.
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Migrant

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Re: Future of the Fortress
« Reply #158 on: July 12, 2016, 09:11:31 am »

Weird question: You have previously said that the version number is derived from a list of the features you are going to implement. It would be impractical if this list was mutable (because the version number could go down between releases) but assuming it is immutable where do your new ideas / player suggestions go?

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DG

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Re: Future of the Fortress
« Reply #159 on: July 12, 2016, 09:26:48 am »

I suspect the broad categories that make up the list are immutable but that suggestions can be added to categories they match without bothering version numbers. So for instance Toady's finishes the "Economy" and then alters the version number but then someone comes up with a good suggestion that fits within "Economy". He can just add it in if he likes at any time without changing the version number. If it's a suggestion that's beyond the scope of the current vision the brothers have decided constitute version 1.0 they can leave it for the mythical DF2.

Maybe. *shrug*
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pikachu17

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Re: Future of the Fortress
« Reply #160 on: July 12, 2016, 09:35:28 am »

Part Question, Part suggestion. If you to improve this, try making a new suggestion thread for it.
so, Toady, Why did you make dragonfire deadlier? It makes it less fun, because you used to have a few turns while bleeding to death to fight the dragon. now if you get hit by the dragonfire, you instantly evaporate. This is neither fun nor !!FUN!!. could you please make it so the dragonfire is as hot as it used to be, but also affects hit shields. It's ridiculous that wooden shields still block dragonfire. nether-cap shields should be made useful for fighting a dragon, as it itself will cool you off.

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A warforged bard named Gender appears and says"Hello. I am a social construct."

Repseki

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Re: Future of the Fortress
« Reply #161 on: July 12, 2016, 09:55:39 am »

Part Question, Part suggestion. If you to improve this, try making a new suggestion thread for it.
so, Toady, Why did you make dragonfire deadlier? It makes it less fun, because you used to have a few turns while bleeding to death to fight the dragon. now if you get hit by the dragonfire, you instantly evaporate. This is neither fun nor !!FUN!!. could you please make it so the dragonfire is as hot as it used to be, but also affects hit shields. It's ridiculous that wooden shields still block dragonfire. nether-cap shields should be made useful for fighting a dragon, as it itself will cool you off.

Wouldn't having the dragonfire not make creatures go poof, while also effecting shields that block it like other items (which basically went poof by themselves even before the change), be just as bad as going poof in the first place? As anything but a fixed-temp shield would just melt/evaporate in your hand and mean death.

I understand having dragonfire blockable by wooden shields is kinda wonky, but dragons would just = death without some way of countering the breath attack. At least for the moment, before the artifact/magic stuff is fleshed out and all that.
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pikachu17

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Re: Future of the Fortress
« Reply #162 on: July 12, 2016, 09:58:58 am »

Part Question, Part suggestion. If you to improve this, try making a new suggestion thread for it.
so, Toady, Why did you make dragonfire deadlier? It makes it less fun, because you used to have a few turns while bleeding to death to fight the dragon. now if you get hit by the dragonfire, you instantly evaporate. This is neither fun nor !!FUN!!. could you please make it so the dragonfire is as hot as it used to be, but also affects hit shields. It's ridiculous that wooden shields still block dragonfire. nether-cap shields should be made useful for fighting a dragon, as it itself will cool you off.

Wouldn't having the dragonfire not make creatures go poof, while also effecting shields that block it like other items (which basically went poof by themselves even before the change), be just as bad as going poof in the first place? As anything but a fixed-temp shield would just melt/evaporate in your hand and mean death.

I understand having dragonfire blockable by wooden shields is kinda wonky, but dragons would just = death without some way of countering the breath attack. At least for the moment, before the artifact/magic stuff is fleshed out and all that.
But wouldn't adamantium be able to still block it? and if Dragon fire is un-buffed, then iron and steel can still block it(although in real life, steel armor + heat = more heat).
Not to mention Nether-cap would be great, as it would make you cooler as well, so the dragonfire has less of an effect. If a deep-elf were wearing full Nether-cap armor, but no shield, wouldn't he be invincible(from heat, as least)?
« Last Edit: July 12, 2016, 10:01:35 am by pikachu17 »
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Sigtext!
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Thank you NatureGirl19999 for the avatar switcher at http://signavatar.com

A warforged bard named Gender appears and says"Hello. I am a social construct."

Imic

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Re: Future of the Fortress
« Reply #163 on: July 12, 2016, 11:32:38 am »

Everyone's shocked that the old FotF thread is full, and here I am still dealing with the earth-shattering revelation that Toady One hasn't read Guards Guards.

Mr. One, if you fail to read Guards Guards, you are doing yourself a disservice. If you aren't careful, you may find a number of forumites staging an intervention.
Tr la la la- OMYGOSHHAVEYOUNOTREADGUARDSGUARDS?
Read the truth as well. Has dorfs in it. Making printing presses. And munny,
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Fleeting Frames

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Re: Future of the Fortress
« Reply #164 on: July 12, 2016, 11:59:59 am »

Adamantium has melting point of 25k, dragonfire has temp of 50k.
Leaving nether-cap aside for the moment, you'll need slade, or perhaps shield made from a (cave) dragon.

The latter bit would be incredibly cool if non-artifact leather/bone shields wouldn't start to break in a single tussle. You can't go out to kill a single thief and be sure you'll come back with all your gear.
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