C'mon, RD. You've posted about it multiple times and put up a suggestion thread. Everyone has a pet bug or feature they'd wish Toady would drop everything for but the trick is not to nag about it.
But most bugs tend to be complex to fix.
I'd wager most bugs are unknown to fix.
Spamming minor/trivial or low priority re-distributions of issue reports on mantis is
heavily not recommended but it'd get them looked at i feel. So no awareness bumping, pity but it saves effort in having to recheck all the relations to a issue all the time.
This one is my biggest personal
pet peeve bugs, and i've made numerous suggestions on how to improve it, or just somewhat improve the systems related to it
#1 #2 #3 (And the thread where i found out this trivial bug in the first place
#4)
---------------------------------------------------------------------------------------------------------------------------@ToadyOne, I couldn't help but notice in the old FOTF thread that
my question was overlooked despite being called out as a contributor on your reply statements. If it is at all possible, could you please check and re-issue any other questions you may have missed due to the thread size constraints?
---------------------------------------------------------------------------------------------------------------------------Here's a trivial 'what the fuck' raw thing for you.
> Because dwarves never pro-actively declare offensive wars in world gen, [CONQUERED_SITE] and [POSITION:FORCED_ADMINISTRATOR] (when they are not procedurally generated for other more hostile races) are dead tags with room to be interesting because they DO work and allow responsibilities comfortably (as demonstrated by my own experiments with goblins).
If i remember correctly, dwarf worldgen hostility might be the prevailing bug with a issue already on mantis, but you could use the above raws as a basis to give some idea how it affects gameplay in order to bump up the priority.