Hidden Passives:(Note: Any trigger not followed by a red announcement is something the player wouldn't be directly told about, but might be referenced in flavour.)
Wisp:-Trigger: Wraith is dead.
You have triggered Fury!Your role is now:
Wincon: You win when all other players are dead.
(a): Trustworthy: You cannot be killed by the Paranoid auto.
(n): Paranoia: Target player gains Paranoid until the next day phase.
(d, 1-shot): Delusions: Target player votes for themselves until the end of the day.
You do not possess this ability, but it is relevant to your interests:
(
(a)Paranoid: You kill anyone that visits you at night.)
Wraith:-Trigger: Wisp is dead
You have triggered Fury!Your role is now:
Wincon: You are a Serial Killer! You win when all other players are dead.
(n): Inhume Poison target player. They die at the end of the next Night phase.
3.14:-Trigger: A town player you have inspected is lynched, or you kill a town player.
You have triggered The First Law!Your actions may kill their target. That doesn't make much sense, does it?(Increases chance that Analyse kills its target to 25%/50%/75%/100% each time it triggers)
Bulwark:-Trigger: The game reaches Night 1.
A random player (besides you) gains Glowing Green Rock.
(a) Glowing Green Rock: You have a glowing green rock. What could that possibly be used for? If you are killed, your killer gains this auto.
-Trigger: You are targeted by a player with the auto Glowing Green Rock, either with an action of by them voting for you at the end of the day.
You have triggered Extreme Allergies!You die.-Trigger: You have the auto Glowing Green Rock.
You have triggered Extreme Allergies!You die.Nemesis:-Trigger: You use Vengeance with a dead player than you killed.
You have triggered Possession!Your role is now:
Wincon: You are a Super Serial Killer. You win when all players are dead (including you).
(a) Legion (1): You have 1 charge of Legion.
(n) Call From Beyond: Target a dead player. You gain one charge of Legion. The dead player gains
Moved On. Players with
Moved On cannot be targeted by this ability.
(n) Whirling Death: Target any number of players, up to the number of charges of Legion you have. You must target yourself with this ability. All players targeted die. If a player is targeted multiple times, this action will ignore a number of protects on the target up to the amount of times beyond the first that the player is targeted by this ability.
Sleeper:-Trigger: A player that you are watching dies.
You have triggered Nightmares!You're not sure what to believe any more...(Will see a number of players equal to the number of times Nightmares has triggered, selected at random, visiting their target. They can see the same player visiting the target multiple times.)
(Nightmares can trigger multiple times.)
Changeling:-Trigger: A player dies on the same night that you target them.
You have triggered Collector!(Gains a permanent copy of the ability instead of a 1-shot version.)
(Can trigger multiple times.)
-Trigger: A player dies on the same night as you target them after Collector has already triggered once.
You have triggered Carnivore!Your wincon is now:
Wincon: You are a Serial Killer. You win when all other players are deadExecutive:-Trigger: You die.
You have triggered Sequel!You have been resurrected!Your wincon is now:
Wincon: You are a Watcher. You win when [previous wincon phase plus 1] ends.(Can trigger multiple times.)
? ? ?-Trigger: Passive triggered by mafia kill.
You have triggered Total Recall!Your role name is now Jotunn.Your role is now:
Wincon: You are Town. You win when all Mafia-aligned players are dead.
(n): Deep Freeze: Jail target player, preventing them from taking action or being killed.
(d, 1-shot): Flash Freeze: Target player cannot be lynched, and their vote doesn't count, for the rest of the day.
-Trigger: Passive triggered by anything else.
You have triggered Total Recall!Your role name is now Jotunn!Your role is now:
Wincon: You are a Mafia-ally. You win when the Mafia have an incontestable majority and count towards that majority.
(n): Deep Freeze: Jail target player, preventing them from taking action or being killed.
(n): Frostbite: Kill target player. You cannot use this action on consecutive nights.
Piper:-Trigger: Resonance used on a player already targeted by Resonance.
-Failure rate increased to 25/50/100%
-Trigger: Stopwatch dies.
You have triggered Solo Mission!You have gained:
(n): Chorus: You may have target player perform your action instead of you during the next night phase. Any action they attempt to do themselves will fail. They cannot perform actions on themselves with abilities that cannot self target.
Stopwatch:-Trigger: Piper dies.
You have triggered Solo Mission!You have gained:
(n): Rebound: You action during the next night phase is unblockable.
Can I officially call BS now, concidering I was killed off night 1, and my teammate followed the next day?
I mean, you could have always used the power that was specifically designed to stop the mafiakill being interfered with in order to prevent the mafiakill being interfered with :/