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Author Topic: Update 1.08 - HUMANS! 6th playable race, with largest tech-tree by far.  (Read 26296 times)

Capoutchi

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Hello, I want to play this version with humans but I have a problem...
No stone can be turned to stone block, wich is *a little* problematic when playing humans...
Hope you will find the source of this bug (or point me the small thing that I did the wrong way).
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forsaken1111

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The point is that he couldn't easily let special woods sell for more I think. It would just be all wood sells for the same price.
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forsaken1111

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Hello, I want to play this version with humans but I have a problem...
No stone can be turned to stone block, wich is *a little* problematic when playing humans...
Hope you will find the source of this bug (or point me the small thing that I did the wrong way).
Are you sure? My forts have been making blocks just fine. Which stone are you using?
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Capoutchi

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I've tested several : Marble, Slate...
But I've looked into the possible reactions with stones (z -> stones) and the possibility to turn stone into block is not aviable for ANY stone.
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forsaken1111

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I've tested several : Marble, Slate...
But I've looked into the possible reactions with stones (z -> stones) and the possibility to turn stone into block is not aviable for ANY stone.
Well all I can tell you is that it has worked just fine for me at the mason's workshop to make blocks from stone. Try deleting your folder and redownloading the whole mod?
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Capoutchi

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Ok, but it's also not possible from the block splitting building
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smakemupagus

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Turn the stone you want to use off "economic stone" on stocks menu

forsaken1111

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I haven't tried the block splitting building.
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Meph

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Your stones are economic, press 'z', go to stones, and set them to non-economic.
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Capoutchi

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Ok, how ? In the menu, I just can make them restricted or not, I don't know how to change their categorie from "Economic"
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Meph

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If the text is red = economic. If the text is green = non-economic.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

forsaken1111

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and non-economic stone should be usable to make blocks
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Capoutchi

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Ok, I'm just stupid, it work this way. Thanks for the help !
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forsaken1111

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OK. I'm finally starting to get a handle on humans. Have a nice fort I've gotten to year two. Fairly profitable.

Out of curiosity, did you make humans the 6th race on purpose? A nod to a certain TV show? Or just coincidence?
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SmithySmick

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Hello, really enjoying the mod so far but ran into some problems trying to make steel while running a human fort. I have the smiths' guild and the crucible set up, which allows me to make steel bars efficiently, but no option anywhere I can see to make one of the required reagents, pig iron bars.

I have checked my smelter and there is no option there to make pig iron, and trying to pull it up in the job manager screen just comes up with one job, stud an item with pig iron. Thanks in advance.
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