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Author Topic: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]  (Read 89260 times)

Fleeting Frames

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #615 on: September 26, 2016, 01:46:56 am »

- Hm, I recall Spawn were bit dangerous....Doesn't give that impression, anymore. Remember to say hello for every goodbye :3

- You can let thieves escape with things - then you get koboldite, eventually.

- Your small is more than twice larger than my typical test fortress :v

- What. 60 present + 60 planned stoneworking workshops? Uh...Are you aiming to overtake Goatman in working population?

- Lots of reclaims. Alve world :) Who's the Nation of Stops?

- Provoking war with humans? Eh, I guess. Though I think killing the diplomat is far more effective than annoying merchants.

- Neat, farmland.

- Perhaps forbid the logs when they're working for iron throne or something? Artifacts can still melt and burn, so...

- I like that name. Ebråana. Ebråana. It sounds cute.

*reads description*

I hope it is a fluffy tarantula. Still, a webber.

- A weapon rack? Hm, building destroyer bait I guess. Unless that building gets toppled instead of destroyed - never tested.

TalonisWolf

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #616 on: September 27, 2016, 11:56:21 am »

Hey, a Webber. Are we going to attempt to abuse this, kill it or forget about it until it kills everything?
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Aseaheru

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #617 on: September 27, 2016, 01:35:19 pm »

 Forget about it until it finds something to kill.
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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #618 on: September 27, 2016, 03:21:07 pm »

It's not very attractive to abuse, due being pretty standard spider other than fuckhueg, and providing silk equal to cave spider ones. Perhaps wait till you get one made of useful materials, such as fire or steel? &s might have some.

...I wonder what properties would snow webber silk have. Would it disappear by it's own underground?

TheFlame52

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #619 on: September 27, 2016, 03:36:53 pm »

GODDAMMIT I DIED WHERE'S MY CORPSE

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #620 on: September 27, 2016, 04:03:38 pm »

 We havent found it yet.
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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #621 on: September 27, 2016, 05:08:11 pm »

Probably got incinerated by something.

TalonisWolf

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #622 on: September 27, 2016, 10:43:24 pm »

Consider it burnt in a funeral pyre fit for... well, you.
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greycat

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #623 on: September 28, 2016, 07:45:11 am »

GODDAMMIT I DIED WHERE'S MY CORPSE

Did you check the trees?
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Aseaheru

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #624 on: September 28, 2016, 01:45:01 pm »

 Yes, I did. No sign anywhere. We actually have a few missing persons at this point. However, we also have the spawn actually attacking for once, bringing a full 100 of their mutilated bodies.
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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #625 on: September 28, 2016, 02:44:11 pm »

Yes, I did. No sign anywhere. We actually have a few missing persons at this point. However, we also have the spawn actually attacking for once, bringing a full 100 of their mutilated bodies.

Looks like a mystery case... Time for Croc the Detective to step in. And put his "poor analytical abilities" to test.
« Last Edit: September 28, 2016, 02:57:01 pm by Monitor Lisard »
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TalonisWolf

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #626 on: September 28, 2016, 06:14:10 pm »

Yes, I did. No sign anywhere. We actually have a few missing persons at this point. However, we also have the spawn actually attacking for once, bringing a full 100 of their mutilated bodies.

100, eh? Start the culling!
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Aseaheru

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #627 on: September 28, 2016, 06:22:21 pm »

98 killed, one captured for... 28 losses? Plus about three discharged for missing limb reasons.
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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #628 on: September 29, 2016, 12:02:13 am »

98 killed, one captured for... 28 losses? Plus about three discharged for missing limb reasons.

The fact we suffered that many casualties brings unknowable amounts of shame to our ancestors.

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #629 on: September 29, 2016, 12:55:54 am »

The fact that the fort suffered so few losses suggests the spawn should be modded to be more dangerous. It ain't equal fight 'till it's eye for an eye.
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