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Author Topic: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]  (Read 89269 times)

Mr Frog

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #510 on: August 15, 2016, 01:24:01 am »

*sticks head in*

I kinda agree, we should exercise a bit of common sense in the future if we find anything in the raws or legends mode that seems spoilery, speaking as someone who likes to put "surprises" in his mods. Still, water under the bridge.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

Monitor Lisard

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #511 on: August 15, 2016, 04:19:36 am »

On a bit of unrelated note, I noticed that all corporates are called "weapon-dwarves" despite them being humans/gobbos/elves etc.
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Khan Boyzitbig

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #512 on: August 15, 2016, 04:41:30 am »

*sticks head in*

I kinda agree, we should exercise a bit of common sense in the future if we find anything in the raws or legends mode that seems spoilery, speaking as someone who likes to put "surprises" in his mods. Still, water under the bridge.
Okay okay. Though mentioning the degenerate spawn isn't really a spoiler, one such rotting corpse is in the fort afterall, I believe it died during Mr Frog's turn (it was a thief), or during lolfails' abandoned turn.
As for humans, elves and goblins being called weapon dwarves that might be because (for ballpoint at least) the only profession names are dwarven for them.
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Monitor Lisard

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #513 on: August 15, 2016, 03:07:50 pm »

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This artwork relates to the killing of the troll Ozyydif Kuilat by the cheese Eritoy Awexog in the early spring of 71

Fleeting Frames

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #514 on: August 15, 2016, 04:01:32 pm »

Okay, that was way cooler than I expected. Well done!

Splint

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #515 on: August 15, 2016, 04:33:27 pm »

Dang

Now I feel like we should continue with Lolfail's save.

Fleeting Frames

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #516 on: August 15, 2016, 04:37:02 pm »

Up to Nakeem, really :v

Splint

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #517 on: August 15, 2016, 04:39:29 pm »

Worst case scenario, he needs a day or two, in which case I'll do the remainder of Lolfail's turn, just because of that kickass picture.

TalonisWolf

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #518 on: August 15, 2016, 11:21:36 pm »

Art wins the day!
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GENERATION 32:
The first time you see this, copy it i

Splint

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #519 on: August 16, 2016, 06:37:18 pm »

Good news folks, Nakeen has informed me he is ready for his turn and will try to put something out tonight or tomorrow.

Nakéen

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #520 on: August 16, 2016, 08:09:57 pm »

Confirming my confirmation ! Downloading the save, and readying myself up.

edit: Woah that DFFD description. Don't feel so bad Lolfail, although you cracked me up with this one x)

edit2: Quick overlooking of the fort.

...

Lot of work will have to be done.
« Last Edit: August 16, 2016, 08:30:11 pm by Nakéen »
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TalonisWolf

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #521 on: August 17, 2016, 11:38:27 pm »

Confirming my confirmation ! Downloading the save, and readying myself up.

edit: Woah that DFFD description. Don't feel so bad Lolfail, although you cracked me up with this one x)

edit2: Quick overlooking of the fort.

...

Lot of work will have to be done.

The last time someone said that around me about DF, we made a slaughterhouse in DF so we'd have an infinite supply of bone blocks (mod) for the giant rib cage we decided to build.
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GENERATION 32:
The first time you see this, copy it i

TheBiggerFish

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #522 on: August 18, 2016, 09:29:23 am »

But a Spearbreakers mug shouldn't break.
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llasram

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #523 on: August 18, 2016, 09:38:30 am »

Reality is currently fractured and slightly uncertain. If dwarfs can break that, they might be able to damage an artifact.
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Friendship is magic
Necromancy is magic
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Nakéen

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Re: Spearbreakers II "The Return of The Mug" - Braveworks [43.05]
« Reply #524 on: August 18, 2016, 02:34:01 pm »

We have no Tech Lab.

We

Have

No

TECH LAB.

THIS IS UNACCEPTABLE !
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