Overseer's log, 28th Slate, 1052We got our first immigrants from the mountainhomes today, 21 of them! Notable persons include:
Jusal Roughplain, Fisherdwarf.
Ossley Inkstab, Peasant. He requests to be part of the militia, and so he shall be as soon as I get spears made.
Edmund Claspjoints, Peasant. He also requests militia duty. Requests leather boots rather then plate, I refuse responsibility for maimed feet in the line of duty.
Sparksol Rumorcastle, Craftsdwarf. Requests glassmaking duty, we have no glassmaking forge yet so he shall have to wait.
Matias Keygranite, Jeweler. Constantly working on plans for grand projects, I wish him the best of luck.
Kuli Focuswheel, Craftsdwarf. Requests work with bonecarving, which will have to wait till we have bones to carve. Also requests prisoners be chained in his bedroom, which is strange but I will consider it if for no other reason then to see what he does with them.
As well as various others. I've begun work on a second bedroom complex to house them, until it is finished I've opened up the founder's rooms as public sleeping places - not the best arrangement but it beats tripping over the immigrants sleeping in the main halls.
Dreamer and I have been busy growing plump helmets, they may not be the most tasty of meals but they are nourishing and can be brewed into wine. We should have enough food for the new arrivals, and more alcohol is being brewed.
18th Felsite, 1052
The new arrival Mistem Shotnight is acting strange today. He forcibly removed Entity from his crafter's shop and is now muttering something about needing shells. He won't take anything else, and we don't have any shells to give him. I've sent everyone with nothing to do to try and catch some turtles, maybe some shells will calm him down and get him out of the workshop.
22th Hematite, 1052
The dwarven caravan master was good on his word, and the humans have found our site and brought mules. Unfortunately they were ambushed by ogres! The swordsmen guards took out two of the beasts, and Mport finished off a third with a hail of crossbow bolts. one of the merchants is critically wounded, and the other merchant's mule has a broken leg. They refuse our offered aid, and refuse to trade for our mugs too.
3rd Malachite, 1052
More immigrants, bringing us up to 36. The only notable person is Jaqie Fox Rocksmartyr, Mechanic. One carpenter was ambushed by ogres on his way here and thrown into the river where he drowned, Mport managed to intercept the ogre and with help from a human swordsman slay it before it could hurt anyone else.
With great sadness I've ordered a crypt dug, and coffins produced. Though his body is lost to us, Tirist Mebzuthrazes will have a final resting place in our halls.
Mistem has claimed the 1 shell we have managed to produce so far, and is demanding more. he is becoming quite agitated and given the violence with which he removed Entity from the shop, I have ordered Mport to take up position near the shop as a precaution. I hope we can find more turtles.
End log