* Star Tactics * (with little stars instead of asterixes) is a top-down, turn-based space combat simulator that I've just started playing. There's probably a bit of a story, but basically you have your fleet of ships, all with different firepower/manoeuvrability/special abilities, they have theirs, and it's your job to destroy theirs in a series of pre-canned missions.
Its got a real X-wing Miniatures Battle (a Fantasy Flight Games Starwars boardgame thingo that I quite enjoy) feel to it, but simpler. Or maybe Battlefleet Gothic, but with only forward firing arcs, so that you're racing around everywhere, hiding behind asteroids, spamming abilities and trying to get on the enemy's six, so that you can laser them to death without taking any damage yourself.
In all, its very cool. The graphics are pretty basic and retro (think of an old Asteroid's clone/radar screen aesthetic), control is pretty easy (just move your little arrows to where you want them and hit end turn after you've moved them all, or tap on an arrow and choose an ability once every two turns if you're undamaged. Everything auto-fires when in range) and not too deep. There are quite a few ship abilities, but only 1-2 per ship. It's very reminiscent of Turn Based Racing, but more fun, because there's lasers and combat and wild 180 degree formation turn jousting passes to set up. And torpedoes that I can't hit with for the life of me.
Anyway, give it a go. I'm sure it'll be right up some people's alley. I don't know if its got a huge long-term depth to it, but I'm having fun with it for now. If it ever gets point-based fleet list construction and multiplayer, this will be truly awesome and will reside on my phone permanently.