okay i was quite pleased to see the mushroom selection was upgraded in masterwork now, to think an underground society only had ONE edible mushroom. however i had a bit of a problem i want to see if anyone else has had or solved
when i embarked i had seeds for each kind of mushroom as well as five of each just to be sure, and immediately after starting the tunneling made a makeshift food dump and still and was easily able to produce dwarven cider and dwarven brandy. fst forward two seasons to when my mining has prepared suitable farmland, a real tavern with dedicated cooking/brewing stockpiles deep underground where they should be
however now i am completely unable to brew glowcaps, whitecaps, bluecaps, portabellas, or truffles. i have plenty, a barrel of each and dwarves regularly eat them instead of going for my cooked food. why? could i only brew the ones i took with me and not ones i farmed myself? is my specialized stockpile system unliked? the heck?