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Author Topic: Solar: a Transhuman Scifi RPG IC [Turn 8]  (Read 10991 times)

Digital Hellhound

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Solar: a Transhuman Scifi RPG IC [Turn 8]
« on: June 20, 2016, 04:10:15 pm »

TURN 0

Under Jupiter's baleful gaze, the Ark Bharatama carries on its eternal yearly circuit of Sol. One of many forgotten colonies-to-be, she has made her way in the light of the Sun ever since her launch in the last days of the Indian nation on Old Earth, never settling down as her builders intended. Instead, she claimed a much more significant destiny; a free ship, a neutral zone for all Sol's inhabitants. Here, free tech, information, bodies for hire and wealth all gather and mix, luring in Solars wherever she goes. A hundred lesser ships trail in her wake while their owners and crews see to business aboard.

Five Solars have come, for their own reasons. One, like many, comes for answers. Another watches, listens, and sees, hiding its true nature. A third searches for salvation for a people who will never accept her. One is lost in a world he hates, but perseveres, devoted to his nation and his mission. Yet another simply seeks work, offering its deadly skillset and ship to any willing to pay.

Perhaps they will join forces; perhaps their ways will part. Sol has something for every soul, or so they say.

***

Captain Gurshin Broo

Chatter on the 'net was that there'd be interesting work aplenty up for grabs on the Ark. That's usually been true, in Captain Gurshin Broo's experience. Four decades offering his guns and ship in the darkest corners of the Solar System has given Broo a good sense of where his particular skill-set is going to be needed next.

The Ark is packed full, as always. Solars of every form and origin wander her halls and gilded corridors, from Orbitals - ranging in appearance from the angelic to the obscene to simply incredibly strange - to backwater loners jumping at every sight and sound. Broo thinks it even spotted some Earthborn earlier, though it may have just been an Orbital with a plain designer body. The cyborg can only imagine the effect the splendor of the ship could have on an Earthborn, anyway, though the ornamentation of her stately corridors cannot quite hide the original stark industrial nature of the ship. Regardless, the Ark's inhabitants have given it their best shot. At points, the ship looks rather like a palace in the style of Old India - but Broo's seen it all before. The cyborg is here to shop, and shop it shall.

The Market has its physical stalls and places, but Broo does not need to go near to be hit with an immediate wave of incoming data and comms attempts. It is thankful for its robust security system; this place is usually rife with worms and spy-code just waiting for a vulnerable Caster to overwhelm. Broo lets the safer messages wash over him. Oh, yes. This place is hiring.

Team or sole body sought for confidential mission. Contact Akhigbe, Mwenye, information broker, for further details. Payment in tech, information, or currency of choice. Those seeking to waste my time should not expect to live pleasant futures.

...prospective artificers invited to showcase by Lazarus Andrei Gulth, master biocrafter, Room of Petals, Seventh Gate...

QUERY. 60203430. ATHWHKLGL. NN42009991. KEY CODE: ZENITH. AWAITING ANSWER.

...name is Líle de la Croix. I require assistance. I dare not speak more here. Please, if there is a merciful soul out there, seek me out on the Observation Deck...

BOUNTIES: For Slavers of New Hong Kong. EACH CONSTRUCT FREED & EACH MASTER KILLED Will Result In Reward! -Captain Glass, Void Cavalry.

Employment: Retrieval of stolen property. Employer: BioHab Consortium. Payment: Negotiable.


There is much, much more. Broo could delve deeper into the job market, but that's not the only draw of the Ark. There are always contacts to be made, wares to browse, people to kill... Broo rolls over to a terrace overlooking the main Market. A hardlight art display flickers from from to form here. There are a handful of others; a Remnant (Enceladus, if it knows its savages) with a distinct lack of augs showing up on its scans, a juggernaut of a bioroid that Broo automatically sizes up for strengths and weaknesses and concludes it has more of the former, and two seemingly purestrain humans - though that seems hardly possible. Could they be Earthborn? How curious.

Spoiler: Broo's Ship (Unnamed) (click to show/hide)

***

Zahir Spencer

It is a brave new world, and Zahir Spencer hates every bit of it. There are so many freakish people, beings, made ghoulish and unnatural by their augs and surgeries. There is so much noise, so much data battering on the Caster he's been forced to obtain to get anything done out here. He's considered turning it off to get some peace, but apparently that's somehow viewed as 'suspicious' among these people. Besides, he understands its value. He is on a mission, after all. This is just an irritant. One of many.

Zahir's spent an unhappy series of journeys aboard automated cargo ships headed outwards, seeking to get away from the Orbitals and their watching eyes. From what he's heard, this is a place where tech is sold without much question - perfect for the needs of the Dominion. The funds the Dominion was able to obtain for his mission are dwindling rapidly, though. The Orbitals claimed they'd moved beyond money; clearly the rest of the Solar System hadn't. Or perhaps that was just more lies, too.

Zahir overlooks the Market, trying not to look too hard at the beings there. Messages keep coming in on his Caster - he supposes he'll have to check them eventually. There are others nearby, and one, blessedly, looks human, a young woman. It's probably best not to trust appearances, though. The others are strange, unnatural - only one of them looks even remotely human. Zahir supposes circumstances might force him to work with beings such as them, regardless.


***

Brooklyn of Clan Spyche

She can feel the poison in her blood, like a whisper, always at the back of her mind.

For her, Bloodburn is a slow death. For those she left behind on Enceladus, it burns higher every day, growing in their veins, polluting their corpses beyond use. Her mission is an urgent one. Brooklyn has come to the Ark in her search; she has heard of a scientist here, specializing in engineered diseases. It was not mentioned if he specialized in curing them or creating them, but either way, it is a lead - the only she's had so far.

She does not know where to find the scientist, though, not yet - an unfortunate delay. But... there is a rich trade in knowledge and favors here. Someone is bound to know.

Her masters have outfitted her with new augmentations, to go with her own. The most curious of them is an extensive series of modules she spent a day in surgery for, capable of masking the signals and radiation any piece of technology is bound to send off. It is a powerful tool, for certain.

The Market she overlooks hosts a great number of merchants and peddlers - a disdained lot, in her old life, but powerful here. There are offers here, in the datastream, ready to be plucked. Some are more insistent than others. Her Caster has already blocked out several attempts at intrusion. Others are nearby, beneath a strange, shifting sculpture of light - a strange, heavy bioroid, a multi-limbed cyborg, and two humans - purestrain, though it seems improbable. In her experience, limited as it may be, nobody goes around that primitive in Sol. It is probably another vain affectation of these Orbitals she keeps seeing. In any case, they may be of some assistance as she pursues her goal - but just as well, it may be best to work alone.


***

OCOS-998

The Ark Bharatama - a place of information, of technology and of commerce. It was given high priority in her briefing files, and she agrees with that decision. She has already saved footage of several points of interest for upload - but the real secrets are not so easily found. Sightings of some elusive figures of interest have been repeatedly reported on the Ark. She cannot take such reports at face value, of course, but they bear investigation. Certainly, the Ark has many employers seeking bodies to go into the Black of the outer system. That is information more valuable to the Orbitals than any material good.

The Market is abuzz with activity. Trades and offers clog up her monitoring programs. Sometimes, something devious tries to enter her systems, but she is quick to backtrace them and disabuse their senders of the notion. Payment in the Market comes in many forms - primitive currency, commonly in the Credits of Tharsis Anchorage, forms a part, but she is more intrigued by offers information, technology and favors. Of course, should she wish it, any Orbital could upload as much wealth for her use as she could possibly want. It is such a crude form of exchange, but if needs must...

998 notes a few oddities nearby - even by Sol's strange standards. She watches them while giving the perfect impression her attention is fully on the delightfully rustic hardlight sculpture hanging above them - a simple trick, with her ocular implants. One of them is an Earthborn, by all accounts. It's not that rare for them to leave the surface, of course, but this one must be a fresh arrival - she can sense no augs at all anywhere on him! There's also a bioroid that sends off threat warnings in her cortex just from her looking at it, a Remnant with rather ramshackle-looking augments, and a mercenary automata - correction, cyborg. How interesting!

Spoiler: OCOS-998 (MonkeyHead) (click to show/hide)

***

Medulla-3

Do Machines possess souls? A famous philosophical conundrum. The android community has long been split into three camps of varying size on the issue. The Certains argue that, yes, all sapient beings, well including Machinekind, do possess souls. The Potentials hold that souls exist, and that Machines may or may not have them. The Deniers reject the idea that Machinekind can possess souls, and often refuse the idea of a soul entirely. This is not even touching on the opinions of the larger Machine community, nor on intriguing questions such as - if sapient beings possess souls, what is the point they will begin to possess them? And what is a Soul, in the end? Is it something quantifiable? My humble work cannot hope to answer such questions, but I will touch upon them regardless, hoping my gentle readers will show some measure of mercy...

Medulla-3 pauses her processing (a treatise by the name of 'Does This Unit Have A Soul?', by an obscure android philosopher known as Cortex) and studies the sights in front of her. She has been here for some time, watching. The Market is a curious place - she has even received some offers of organics for consumption - but it is the people here that interest her more. It's nothing she hasn't seen before, not truly, but seeing them mingling, working, communicating in so many ways - it is a rare experience. Data comes into her Caster in a steady stream. There's always work to be had here on the Ark.

Others are watching her, in turn. A cyborg warrior who might even be a match for her, a Remnant of, she thinks, Enceladian origin, and two seemingly purestrain humans. She's only consumed a handful of purestrains, and half of them bore foreign pathogens or nanotech in their bodies. Not that she'd just go and eat them. Not without orders, at least. Those she hasn't received in some time, but there is plenty of information, and sources of information, aboard this ship. She has never left here empty-handed.


***

Concept

« Last Edit: September 11, 2016, 08:03:01 am by Digital Hellhound »
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Egan_BW

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #1 on: June 20, 2016, 04:17:05 pm »

((PTW))
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Taricus

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #2 on: June 20, 2016, 05:21:08 pm »

Zahir cautiously wanders the marketplace, taking in the sights (OF the abominations) and wonders (Of why these... beings thought being human wasn't good enough for them, and why they should be shot into a large fusion reactor to atone for such desecration of the human form.) of the ark. Needless to say that Zahir walked around apprehensively, a stranger to this alien environment.

Zahir merely takes a small walk, attempting to get his bearings.
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AbstractTraitorHero

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #3 on: June 20, 2016, 05:30:02 pm »

((ptw.))
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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #4 on: June 20, 2016, 07:56:40 pm »

Communicating entirely via Caster, Broo made inquires into slaver-hunting job. It was certainly no fan of slavery, but it had to be cautious. Slavers weren't exactly known for their amicable ways, and the cyborg had to acknowledge the possibility that they would be too well-equipped for itself to handle alone. In that case, it would either have to seek out some cannon fodder or respectfully decline the request from the Void Cavalry.
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MonkeyHead

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #5 on: June 21, 2016, 01:03:08 am »

PTW, and to take my turn... which will be done by later this evening (say, 10 to 12 hours or so), due to real life.
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Dwarmin

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #6 on: June 21, 2016, 08:46:09 am »

All Brooklyn sees is waste. She has never gotten entirely used to the sheer amount of useless ornamentation and pure glit favored by off-worlders. All that unaugmented, brightly tinted flesh makes her mildly nauseous. And what's all this bright light for? How can they throw away so much food? Fountains of water, that aren't for drinking! They don't even seem to recycle the bodies she sometimes seems carried off-some on account of her own doing...even the alc they make sucks the void.

(7/21/16) Historical Edit: Later events would prove their alc sucked a lot less void than she had originally assumed, though she would still point out it was a belter who fashioned the recipe.

Brooklyn has always thought it odd that no matter how unwelcome she may be on Enceladus, it's still the home she knows best. Better than this place, anyway.

...

Of course, she recognize the metal head. They had a run in a few years back, did they not? Involving a bunch of landmines, an avalanche, water-buccs, and a certain promise to make her Queen of Sol-after they lunked this Bloodburn thing, anyway. They had no luck, of course, going their separate ways...but, they both had to know they'd run into each other again.

She walks up and pushes Medulla in her shoulder analogue. Despite her vast and varied armaments-the walking dead are fearless, and Brooklyn certainly qualified.

"Well, aint it's the pushy toughie-machine-mongrel. And this is me. Praise Kurn on this day of momentum, who does so still curse you to the burning machine-hells for a thousand thousand years, if you forgot. You probably got an extra thousand-thousand years somewhere back, I figure, we changed some of the rules on account of the big fracking going on. Turns out Machines go to the real special Hells, who knew!

And...she looks fit to splick bucc-water. Mo-foi-fem! Where's my crown, you? We had a deal. How you floating anyway? Keeping your nuts and bolts proper petro'd? No loose screws?"
She said, smiling widely.
« Last Edit: July 21, 2016, 02:33:31 pm by Dwarmin »
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MonkeyHead

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #7 on: June 21, 2016, 01:57:08 pm »

OCOS-998's mind thrived in chaotic and complex interlinked environments like the Ark. Her subroutines worked through entire sets of situation predictors, probability analyses and threshold sensitive models, looking for what a human mind would call an "interesting" collection of variables. Each set of analysis kept homing in on one thing as a highly promising opportunity. Amongst the bustle of mongrel organic, hybrid, and synthetic sentients, the human that nigh on perfectly matched a template OCOS held to as "standard" stood out as an anomaly - save for her own deceptive appearance, of course. Anomalies were interesting. Interesting things led to information of value. The "standard" was a stranger here. From the surface, almost certainly. But why? What was their goal? Where were they going? These questions needed answers, and they would no doubt be very interesting. The surface dweller could do with a friend...

Engineer a casual introductory interaction with the Earthborn. Look to discover its short term goals, and suggest travelling together for company/mutual protection/assistance
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GiglameshDespair

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #8 on: June 21, 2016, 05:52:18 pm »

Nothing new here to Medulla, but interesting nonetheless. Different viewpoints, different


She walks up and pushes Medulla in her shoulder analogue. Despite her vast and varied armaments-the walking dead are fearless, and Brooklyn certainly qualified.

"Well, aint it's the pushy toughie-machine-mongrel. And this is me. Praise Kurn on this day of momentum, who does so still curse you to the burning machine-hells for a thousand thousand years, if you forgot. You probably got an extra thousand-thousand years somewhere back, I figure, we changed some of the rules on account of the big fracking going on. Turns out Machines go to the real special Hells, who knew!

And...she looks fit to splick bucc-water. Mo-foi-fem! Where's my crown, you? We had a deal. How you floating anyway? Keeping your nuts and bolts proper petro'd? No loose screws?"
She said, smiling widely.

Two large hands clasped either of the tribal's arms, and soon Brooklyn found herself affectionately span in a wide circle, narrowingly avoiding clonking any passers-by.
"Well, well, if it isn't Brooklyn of Clan Spyche, Caste-Bloodline Punitive - and you're looking fit to eat, my darling! I see the booster shot must be working well? I'd have thought you'd have started frothing by now, if not!"
She placed her reunited companion down and grinned, revealing small, sharp, and completely symmetrical teeth.
"But if we're talking about a deal, what happened to that brain we were seeking on the Resplendant Union, hmm? Not much to eat after you cooked the man in the plasma generator. Priceless knowledge, that was, nothing more than carbon in the solar wind. Naughty!"
Still, the bioroid was obviously pleased. She'd never enjoyed working on her own.
"So how have you been keeping yourself, my sweet? I lost track of you after that dust up on Triton."
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Dwarmin

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #9 on: June 21, 2016, 06:21:40 pm »

Brooklyn took a large step away, more out of playfulness than distrust.

"...Not so good, but not cycled yet-not near so, my dear! Say, the hotshot's not as toxxed up as the Balme, so I spose' it's better. I still be a bit closer to the warmth of Kurns holy bosom than last we meet, but ain't all we fleshies in that divine mix anyways?

As for the places, here and there. Doing what I need to doing, going where I need to go. Kurn tells me where to go-apparently-and I be there. She works the ways most mysterious! See, after Triton, I had to keep on the trail. I was a bit captured for a moit-learned from this chatty Flesh-merch who got the nab on me, about this Gods-Rotted place..."
She held up her hands to indicate the Ark itself, and somehow communicate nearly elemental loathing upon the entire structure in the same gesture. "...Well, and it was my lucky day, don't you know? The merch dun tossed himself down into the void of airless black, on account of landing on a weary sharp instrument, with only his face. And then so before he expirated, he felt kind enough to free me-took off his own left hand, so I could operate the locking mech. Such a good and nobile soul, no doubt! Blessings of Kurn upon him! 'Course, I had to help him along a bit with all that, cause I knew what he wanted even if he couldn't speak it-but, a lowly pilgrim as me must needs help other men to their salvation, sure she find her own.

So I figured, anyways.

...

So, to round about this long story-I learned that this place so had a deep thinking man who might know what to do, about what I needs done, and he'd be found here-a man who does 'science', which I have reckoned is like magic-but to those with insufficient wit and sufficient barbarity, like myself.

Well-what brought you to this misery, with poor doomed Brooklyn? Come to sample the local savor-fares?"
« Last Edit: July 07, 2016, 09:35:46 am by Dwarmin »
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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #10 on: June 22, 2016, 02:57:27 am »

Zahir Spencer... and OCOS-998
Zahir cautiously wanders the marketplace, taking in the sights (OF the abominations) and wonders (Of why these... beings thought being human wasn't good enough for them, and why they should be shot into a large fusion reactor to atone for such desecration of the human form.) of the ark. Needless to say that Zahir walked around apprehensively, a stranger to this alien environment.

Zahir merely takes a small walk, attempting to get his bearings.
Engineer a casual introductory interaction with the Earthborn. Look to discover its short term goals, and suggest travelling together for company/mutual protection/assistance

Zahir makes up his mind and descends, painfully, into the chaos of the Market. Its noise and abundance swell up to meet him, much like any Earth metropolis - but much worse for the aberrance and horror on display. It is like walking into a gallery of nightmares.

Zahir sees men and women who have defiled their flesh with metal and machinery, replacing entire limbs with gleaming synthetic copies, their skulls bulging with unneeded and unsettling devices and implants. Some are broad and heavy, taking slow steps and taking such deep breaths their lungs should, by all rights, collapse. Others have an unsettling slenderness to them, long, elongated limbs bouncing them along. Some he cannot even describe; their forms are concealed behind such layers of machinery it is hard to get any sense of their bodies.

Then there are the machines. Soulless, dangerous automata walk among the rest with no-one giving them a second glance. Heavy industrial robots that buzz at him as they go by float through the air, trailing manipulator tentacles behind them. Faceless mechanical things that seem composed purely of joints and pistons move with unnatural grace, if it can be called that, each part of them seeming to rotate visibly with every movement. The so-called androids are the worst; what Zahir first thinks is a tattoeed human woman in the distance is revealed as a cold machine when it comes close, with skin of interlocked plates with visible seams. He can tell the material is flexible, almost spongy, because the machine's 'face' moves like any human's. It only makes it worse.

Some are even stranger; biological monstrosities, grown in some unnatural vat or stitched together by the immoral 'scientists' up here, and tortured animals given the shape of men. Zahir forces himself to see them all, taking in what he can. Their voices and languages form a painful cacophony that his Caster and the audioplant linked to it in his ear struggle to translate.

Less offensive to his eyes are the wares of this place - for the most part. Weapons are on display, as are protective systems and armor. He has to admire adverts for a sleek, sinuous rifle that seems capable of piercing even armoured vehicles with its mag-accelerated fire. Those could bear closer looking - at least when he has funds for them. Other devices and technology wait for browsing; he has to grudgingly admit a higher-quality Caster might be worth the cost.

Zahir is about to study the contents of an automated weapon catalogue closer when someone bumps into him. His soldier's reflexes are active in a millisecond, but a moment's scrutiny [Senses vs Deception: 5 vs 19+5+4=28] [Intellect vs Deception: 1 vs 11+5+4=20] is a welcome relief. The blessedly human girl from earlier, a young woman with freckles and blonde hair, stumbles back wide-eyed. She pushes a strand of errant hair back and looks sheepish.

'Oh, sorry!' she says, and Zahir doesn't even need translating. She's speaking in an Earth tongue, a sane tongue.

Behind her flustered mask, OCOS-998 allows a measure of satisfaction. She can see the Earthborn relax visibly. Oh yes. She is in.

***

Spoiler: OCOS-998 (MonkeyHead) (click to show/hide)

Captain Gurshin Broo
Communicating entirely via Caster, Broo made inquires into slaver-hunting job. It was certainly no fan of slavery, but it had to be cautious. Slavers weren't exactly known for their amicable ways, and the cyborg had to acknowledge the possibility that they would be too well-equipped for itself to handle alone. In that case, it would either have to seek out some cannon fodder or respectfully decline the request from the Void Cavalry.

The cyborg mercenary bounces a few inquiries after the Void Cavalry's job offer. [Knowledge: Sol (Diff. 10): 11] It knows a little about New Hong Kong - a large station off Jupiter, known for its broadcasts of 're-enacment blood sports'; battles of vat-grown bio-constructs built to resemble famous historical clashes of Old Earth. It also offers some more fantastical scenarios, every now and then. The place has grown rich and powerful from its own popularity, but concerns have been raised by the ethics of raising borderline-sentient constructs for mass slaughter.

These must be the slaves the Void Cavalry's talking about. A bunch of do-gooders with a death wish, those ones, seeking to bring justice to Sol and protect the weak wherever they are found. It's a miracle they're still functioning. As Broo recalls, it's been on the other side of a battlefield from them once, but that managed to end without bloodshed, so it's probably all good.

The job does appear to be quite a bit risky. It'd need more information about New Hong Kong and its defenses to make a proper assessment, but assaulting the place seems out of the question. Of course, it might be possible to nab a few of these 'Masters' outside the place. An automated Void Cavalry program lets the cyborg know the reward for proof of a Master's death is 2,000 Tharsis Credits at mininum, or other equilevant prize, with potential higher payments on specific Masters. There are further contact details, should Broo wish to take the job.

Spoiler: Broo's Ship (Unnamed) (click to show/hide)
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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #11 on: June 22, 2016, 04:21:47 am »

Zahir eased as the other 'pure' human approached him. At least as much as it was on-board this ark of horrors, effectively meaning that he was distracted from, yet no less suspicious, repulsed or horrified by, his current surroundings. Still, he kept his demeanour guarded and wary, who knew what further abominations this ship had yet to drench up.
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GiglameshDespair

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #12 on: June 22, 2016, 02:46:33 pm »

Medulla raised an eyebrow at Brooklyn's backing away, and instead swept her up, placing her on the bioroid's wide, flat shell, so her legs hung over the broad shoulders. She began to amble along as she spoke.
"Well, you know how the solar wind blows, my dear, and I've heard naught but rads in it of late. So I've been wandering a bit, looking and learning, and there's plenty to learn on a place like this! This scientist of yours might be interesting... mind if I pop along? I promise I won't bite, hohoho."
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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #13 on: June 22, 2016, 02:48:52 pm »

"Oh, sorry!... oh, wow, hi there! The last thing I expected to find out here was another pure form. I have gotten so used to seeing nothing but these... mongrels of meat and metal over the last few weeks. So, what brings you all the way out here? Anything fun?
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Dwarmin

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Re: Solar: a Transhuman Scifi RPG IC [Turn 0!]
« Reply #14 on: June 22, 2016, 02:58:56 pm »

Medulla raised an eyebrow at Brooklyn's backing away, and instead swept her up, placing her on the bioroid's wide, flat shell, so her legs hung over the broad shoulders. She began to amble along as she spoke.
"Well, you know how the solar wind blows, my dear, and I've heard naught but rads in it of late. So I've been wandering a bit, looking and learning, and there's plenty to learn on a place like this! This scientist of yours might be interesting... mind if I pop along? I promise I won't bite, hohoho."

"Don't promise promises you can't keep yourself from keeping! I might need you to bite him, anyway.

But, little bit a moit a minor problem.

I don't actually where he's is. Or if he's a he's, really-he's could be a she's. If she's or he's actually exists. I don't know much nothing at all about no things. Figure I was about to case for clues, so if you wanna come along for the easy part, do get along! Though, it's more like me coming along with you's.

Figger' I get an alc injection with you, viddy if the brewskis 'ave anything to admit. They usually do, if you slip them hard-cred or a promise of a jigjig. Hey, let's go then? Giddy on, you. Onward and downwards, and all that."
Brooklyn said, kicking the sides of her mount for more speed.

Action: Time for some prospecting! Head to a local tavern-analogue and sift for information about this doc.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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