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Author Topic: The Cult - an RPG about leading a cult IC (3/4, looking for players)  (Read 9527 times)

snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #135 on: July 12, 2016, 04:49:11 am »

Jeremiah: As you walk towards the door the man turns around. There is food in the kitchen.
Sayaka: You search the floor, however before you find anything... "Stop!" The same guards that went down stairs start running towards you.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

NRDL

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #136 on: July 12, 2016, 04:52:01 am »

"Thank you."

Take the food, eat it.
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snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #137 on: July 12, 2016, 04:56:26 am »

Jeremiah: You find a bowl in the kitchen, it smells great. Instead of food in the bowl you find a red liquid.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

NRDL

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #138 on: July 12, 2016, 04:59:18 am »

"Hmm...what's this?"

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snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #139 on: July 12, 2016, 05:18:47 am »

Your food.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

NRDL

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #140 on: July 12, 2016, 05:24:12 am »

Eat it.
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snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #141 on: July 12, 2016, 05:31:56 am »

You eat the red fluid, you could say you drink it. You feel rested, you regain your strength.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

NRDL

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #142 on: July 12, 2016, 05:48:26 am »

"...Again.  Thanks.  I'll be on my way.  Long life to you and yours."
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AbstractTraitorHero

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #143 on: July 12, 2016, 12:02:46 pm »

what the hell are you anyway my conscience  or Something?
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snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #144 on: July 13, 2016, 03:54:56 am »

Jeremiah: The man doesn't say anything as you walk out. You walk towards the road. You can see people staring at you.
Ariana: "Oh, don't ask me. I don't know. I'm just here, in this small brain, sometimes talking to you."
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

piratejoe

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #145 on: July 13, 2016, 04:04:22 am »

Sayaka turns and tries to kick the man in leather armor in the groin and as he keels in pain take his spear away to use in stabbing him with it, the other guard she tries to knock down and disarm them before taking their helmet off and stabbing them as well, at least that's the plan, this could end horribly.
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Battleships Hurl insults from behind thick walls, Destroyers beat up small children, Carriers stay back in the kitchen, and Cruisers are a bunch of tryhards who pretend to be loners.

NRDL

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #146 on: July 13, 2016, 04:21:54 am »

Get the hell out of here, the sooner I can get to Paris the better.
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snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #147 on: July 14, 2016, 06:52:11 am »

Sayaka: You run to the man and 6+2>2+2 you kick him and take his spear, 6+2>3+3 you manage to knock the guard down and kill him with a stab to the head.
Jeremiah: After 4 hours of running and walking, you finally get to Paris. It's gonna get dark soon, but it means that you will finally be able to take this cloak off.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

NRDL

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #148 on: July 14, 2016, 06:54:48 am »

Try to find where the beggars of the city congregate.
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GOD DAMN IT NRDL.
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snow dwarf

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Re: The Cult - an RPG about leading a cult IC (3/4, looking for players)
« Reply #149 on: July 14, 2016, 07:09:29 am »

You enter the city. The first thing your eyes see are very rich buildings and this probably won't be the best to look for. You walk for around thirty minutes thru the beautiful city of Paris until you finally enter the slums.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.
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