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Author Topic: Fall of the Magic Girls (RotMG 4) [OOC] [6/6]  (Read 22877 times)

Projeck37

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #120 on: June 21, 2016, 08:33:37 pm »

Can we please try to keep calm and not get salty while the character is still being made.
;-;
sori

Also, I changed the calculations on Alistair's Hope-based abilities. Gah. I'm bad at balancing shit. ;-;
Yeah that's fine, but you're telling me basic rolls everytime you use it (^:. As in you do the math and I just roll the dice.

WIP. I only have my abilities to do, but I'm going on a 5 day trip as of right now. Rip.
You better add more to that description, boy. A picture doesn't tell me what she sounds like, what her weaknesses and strengths are, her personality, etc.
Magnums are 1d6+[1/2 DEX] per magnum, with 1d4 fire damage.
I know I need to add more. I just had time restraints with putting out what I had.

On trip now, so maybe 5 minutes of Bay12 a night.
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Twinwolf

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #121 on: June 21, 2016, 09:23:10 pm »

Another question: what sort of gear can one reasonably start with? Armor, a weapon, etc..

Also-also, what if someone's powers or gear were to come from a magic item of some sort? How would that work?
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Chevaleresse

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #122 on: June 21, 2016, 09:28:24 pm »

Related to the above, I need a die on my improvised spear.
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PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #123 on: June 21, 2016, 09:46:21 pm »

Another question: what sort of gear can one reasonably start with? Armor, a weapon, etc..

Also-also, what if someone's powers or gear were to come from a magic item of some sort? How would that work?
Basic shit, typically; you can have a lot of types of armor and weapons, but nothing really too powerful.
Then said item would probably be more powerful than most.

Related to the above, I need a die on my improvised spear.
1d4+DEX

spümpkin

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #124 on: June 21, 2016, 10:22:51 pm »


Spoiler (click to show/hide)
Added a weapon, and armor.
« Last Edit: June 21, 2016, 11:01:17 pm by DigitalDemon »
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PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #125 on: June 21, 2016, 10:33:06 pm »


Spoiler (click to show/hide)
Added a weapon, and armor.
Change baseball bat damage to 1d6.

Chevaleresse

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #126 on: June 21, 2016, 10:50:52 pm »

is that a flat 1d6 or 1d6+STR, because comparing that to a (makeshift but still sharp) spear makes me somewhat salty
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PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #127 on: June 21, 2016, 10:57:47 pm »

is that a flat 1d6 or 1d6+STR, because comparing that to a (makeshift but still sharp) spear makes me somewhat salty
1d6+STR

spümpkin

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #128 on: June 21, 2016, 11:01:31 pm »


Spoiler (click to show/hide)
Added a weapon, and armor.
Change baseball bat damage to 1d6.
Done.
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Quote from: Sergarr
When in doubt, use puns.
Quote from: Calidovi
in our own special way we are all shitpost
each day, when the sun shines and greets us with a smile, at least one of us finds that inner strength to spout bullshit on a forum revolving around the systemized slaughter of midgets
dont call me a shitposter, call me a spirit one with the shitpost atman
Quote from: Descan
that's pretty gay

Chevaleresse

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #129 on: June 21, 2016, 11:02:29 pm »

...why is the damage on my weapon so shite, then
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PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #130 on: June 21, 2016, 11:06:40 pm »

...why is the damage on my weapon so shite, then
because it's a shitty weapon. It's +DEX, which is pretty good.

Pencil_Art

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #131 on: June 21, 2016, 11:57:39 pm »

Gerald is more so going to be about debuffing and using exploiting the temporary weaknesses, but that's probably not apparent by how I built him.  ::)
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IamanElfCollaborator

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #132 on: June 22, 2016, 12:42:27 am »

How powerful would armor generated by magic be?

PrivateNomad

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #133 on: June 22, 2016, 01:14:01 am »

How powerful would armor generated by magic be?
Depends on the spell.

IamanElfCollaborator

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Re: Fall of the Magic Girls (RotMG 4) [OOC] [0/6]
« Reply #134 on: June 22, 2016, 01:15:31 am »

Generally gained from just transforming into a magical form.
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