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Author Topic: zorten;world of biomancy(IC)  (Read 2269 times)

snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #15 on: June 17, 2016, 11:05:21 am »

Snow takes out an axe from the crate and starts chopping wood.
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shoulderboulder

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Re: zorten;world of biomancy(IC)
« Reply #16 on: June 17, 2016, 11:15:35 am »

I guess I could reshape our quad-crab (name idea) to become bigger and stronger, but 12 crates need consume some space, too. Maybe you can craft some kind of cart with the wood from our landing boat? I will take care of the "draught horse".

He walks towards the pile of crates, gets the quad-crab, walks a few meters away from the "base" and begins the reshaping.

Reshaping on quad-crab: Increase size as much as possible, but not bigger than a small horse. Increase strenght proportionally.

Spoiler: Asgarus (click to show/hide)
you reshape the quad-crab,you lose 4 points,you now have 11 points
willford also sarts to break the boat down
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Asgarus

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Re: zorten;world of biomancy(IC)
« Reply #17 on: June 17, 2016, 11:37:47 am »

Asgarus makes his way into the forest, looking around for a bit
Hey Hetto, would you mind joining me?
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shoulderboulder

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Re: zorten;world of biomancy(IC)
« Reply #18 on: June 17, 2016, 11:44:34 am »

Asgarus makes his way into the forest, looking around for a bit
Hey Hetto, would you mind joining me?
hetto:
no problem
you find a boar-like creature,you can`t see it crearly
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snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #19 on: June 17, 2016, 11:55:55 am »

Snow shouts from behind a tree.
I should be done with the wood soon, but it would be faster if you would help me.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

Asgarus

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Re: zorten;world of biomancy(IC)
« Reply #20 on: June 17, 2016, 11:56:36 am »

Asgarus gets a little closer to the creature, ready to step back if it appears to be aggressive
Only shoot if we are really in danger.

Spoiler: Asgarus (click to show/hide)
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snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #21 on: June 17, 2016, 11:59:47 am »

Asgarus? You there?
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

shoulderboulder

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Re: zorten;world of biomancy(IC)
« Reply #22 on: June 17, 2016, 12:02:16 pm »

Snow shouts from behind a tree.
I should be done with the wood soon, but it would be faster if you would help me.
willford comes to help you
Asgarus gets a little closer to the creature, ready to step back if it appears to be aggressive
Only shoot if we are really in danger.

Spoiler: Asgarus (click to show/hide)
the creature is large,it has eight legs,two heads and a very long tail,one head has large tusks 
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snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #23 on: June 17, 2016, 12:12:52 pm »

To Willford Where did Asgarus go. I called him but he didn't answer
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

shoulderboulder

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Re: zorten;world of biomancy(IC)
« Reply #24 on: June 17, 2016, 12:17:37 pm »

To Willford Where did Asgarus go. I called him but he didn't answer
willford:
hes in the forest!
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snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #25 on: June 17, 2016, 12:25:57 pm »

Who is guarding the camp and what did he do with our giant crab?
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

shoulderboulder

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Re: zorten;world of biomancy(IC)
« Reply #26 on: June 17, 2016, 12:31:41 pm »

Who is guarding the camp and what did he do with our giant crab?
1 no one
2 he is at the camp
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snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #27 on: June 17, 2016, 12:36:06 pm »

Oh people! Go back to the camp fast and tie the crab to something.
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

Asgarus

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Re: zorten;world of biomancy(IC)
« Reply #28 on: June 17, 2016, 01:19:54 pm »

I hear Snow shouting. I guess we should leave that weird beast alone and head back to the camp.
He heads back and tries to calm down Snow
Don't worry. The crab doesn't really appear to be aggressive nor frightened. We could catch it quite easily, after all. I think right its priority is to figure out what happened to its body.

Spoiler: Asgarus (click to show/hide)
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snow dwarf

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Re: zorten;world of biomancy(IC)
« Reply #29 on: June 17, 2016, 01:22:46 pm »

What were you doing in the forest?
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Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.
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