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Author Topic: The Legend of Zelda: Breath of The Wild: SEQUEL ANNOUNCED  (Read 104852 times)

SOLDIER First

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Re: The Legend of Zelda: Breath of The Wild
« Reply #435 on: February 05, 2017, 12:30:01 pm »

Well, there's no guarantee the boss fights will all be guardians. Especially considering Steppe Talus exists. And, IMO, the same enemy used for every sinngle boss would get boring quick.
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Ozyton

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Re: The Legend of Zelda: Breath of The Wild
« Reply #436 on: February 05, 2017, 12:34:12 pm »

I had a shower thought the other day and simply forgot to post it. Has anybody seen evidence of a traditional Zelda temple? Yeah, we have the shrines, but those seem to be more like mini temples. Have they decided to go the route of having several smaller dungeons instead of a handful of larger ones?

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Re: The Legend of Zelda: Breath of The Wild
« Reply #437 on: February 05, 2017, 12:56:43 pm »

I think they're doing the regular sort of dungeons we know and love, but there's discussion it might be only four, like Majora's Mask. No real confirmation, though.
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xaritscin

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Re: The Legend of Zelda: Breath of The Wild
« Reply #438 on: February 05, 2017, 01:45:24 pm »

basing on the size of the 4 main guardians in the game it seems they themselves are dungeons, maybe there will be some static dungeons in the map but the 4 most important must be the four animals alltogether. it seems link not only has to climb them but in order to stop them it must get inside of their machinery.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #439 on: February 05, 2017, 02:02:15 pm »

Well, there's no guarantee the boss fights will all be guardians. Especially considering Steppe Talus exists. And, IMO, the same enemy used for every sinngle boss would get boring quick.
If you look at the trailer, it shows two giant guardians(the AT-AT looking one, the flaming paw one, and possibly another, but I don't remember). They are giant guardians, but in this case, it just means that it's a robot similar to the basic octopi guardians, it doesn't mean that they are actually giant octopi guardians. I didn't actually say that all the boss fights would be giant guardians, anyway.
But considering there appears to be four giant guardians, at least,
On the switch trailer, you can see one giant guardian at 2:24, and one at 2:30.
I had a shower thought the other day and simply forgot to post it. Has anybody seen evidence of a traditional Zelda temple? Yeah, we have the shrines, but those seem to be more like mini temples. Have they decided to go the route of having several smaller dungeons instead of a handful of larger ones?
They have specifically said in some of the Nintendo Treehouse videos, that although there are over 100 shrines, there are still regular dungeons. I assume they haven't shown any to avoid spoiling the dungeons. Whether or not some of them are temples is remained to be seen.
There very well may be a video showing a temple dungeon, but if there is, I haven't seen it.
basing on the size of the 4 main guardians in the game it seems they themselves are dungeons, maybe there will be some static dungeons in the map but the 4 most important must be the four animals alltogether. it seems link not only has to climb them but in order to stop them it must get inside of their machinery.
Yeah, The giant guardians may well be dungeons, although considering that one is right near death mountain, I think that would be a wasted opportunity in not killing it through either throwing it in the volcano, or causing rockslides on it.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #440 on: February 09, 2017, 07:21:23 pm »

But Beedle was in both Skyward Sword and Minish Cap, the earliest games on the timeline. By that logic it could be whenever.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #441 on: February 09, 2017, 08:01:29 pm »

Yeah, Beedle is like Dampé or a variety of other characters, appearing in multiple games

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Re: The Legend of Zelda: Breath of The Wild
« Reply #442 on: February 09, 2017, 08:51:51 pm »

Well.. I am in support of the theory, where everything takes place in a merged timeline.
Until anything else is officially confirmed, this makes the most sense to me.
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Aklyon

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Re: The Legend of Zelda: Breath of The Wild
« Reply #443 on: February 10, 2017, 12:43:23 am »

Well, I can at least confirm from what I've read and heard that it does come out (officially) after Ocarina. Don't know how after, but definitely after.
So after, after, or after?

That still leaves us with multiple choices.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #444 on: February 10, 2017, 12:59:11 am »

Considering Beedle hasn't been seen in the Child Timeline AFAIK, I'd say the choices are after or after.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #445 on: February 10, 2017, 06:04:12 am »

I am in support of the theory where Nintendo just makes up bullshit as they go along and trying to piece things together is more trouble than it's worth.
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Nighthawk

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Re: The Legend of Zelda: Breath of The Wild
« Reply #446 on: February 14, 2017, 10:32:02 am »

Well, folks, it's happening. Legend of Zelda is succumbing to DLC bullcrap. I cannot say I'm surprised, considering Smash 4 did it, but I'm still rather disappointed.

I know some people don't see the issue with DLC. My view on it is this: I don't have a problem with it if it's done honestly. I think DLC should happen when developers want to make more content for a finished game. When DLC that costs 33% of what the base game costs is being announced before the game is even released it always leaves a bad taste in my mouth. Especially when that DLC will clearly not boost the actual game content by 33%.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #447 on: February 14, 2017, 10:38:13 am »

You don't have to buy it. I know that's the default rebuttal, but really. Some people think it'll be worth it, some people don't. Knowing Nintendo (and what they've said themselves), the game is more likely than not going to have enough content for a long, long time.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #448 on: February 14, 2017, 10:41:29 am »

Horse armor, or actual content? Nobody knows! Getting the pass now would be akin to gambling, but I won't write off the possibility that it'll be good, and Nintendo are just being bad at communicating that fact.
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Re: The Legend of Zelda: Breath of The Wild
« Reply #449 on: February 14, 2017, 10:50:33 am »

You don't have to buy it. I know that's the default rebuttal, but really. Some people think it'll be worth it, some people don't. Knowing Nintendo (and what they've said themselves), the game is more likely than not going to have enough content for a long, long time.
The bit about the game having lots of content already is true from what we've seen, and I won't try to deny it, but this DLC still feels like a cheap shot to me.

I mean, come on... a cave of trials DLC in a game series where that very same challenge has always been built in? A harder difficulty in a game series where the hardest difficulty has always been built in? It's not exactly subtle that Nintendo knows they can make money selling "bonus content" that has historically just been... content.

(A new storyline, on the other hand, sounds great. I'm not opposed to that as DLC in the slightest, provided it's done well.)
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