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Author Topic: The Legend of Zelda: Breath of The Wild: SEQUEL ANNOUNCED  (Read 104093 times)

xaritscin

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Re: The Legend of Zelda: Breath of The Wild
« Reply #390 on: January 13, 2017, 11:11:16 pm »

I missed the treehouse stream, but I've been hearing from people that they revealed you can tame wild animals who will follow you around, including horses and dogs. You can name the horses you tame and register them at a stables so you can call them by whistling. The horses at least can also die though, so you have to be careful about how you use them around strong enemies. There's different animations for mounting the horses from any angle.

Also Octorok shots now have an arc to them.


those have some shadow of the colossus vibes on there, not only on the size but the design, yisuscraist. i wish i could afford the game and the console :(
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xaritscin

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Re: The Legend of Zelda: Breath of The Wild
« Reply #391 on: January 13, 2017, 11:13:28 pm »


Zoras are obviously red because they swim in lava now.


didnt some Zora in Twillight Princes have pink color instead of the usual blue?, it seems the Zora can have some different tones of skin, from greenish to reddish.
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Neonivek

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Re: The Legend of Zelda: Breath of The Wild
« Reply #392 on: January 13, 2017, 11:22:15 pm »


Zoras are obviously red because they swim in lava now.


didnt some Zora in Twillight Princes have pink color instead of the usual blue?, it seems the Zora can have some different tones of skin, from greenish to reddish.

Almost like Coral :P
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xaritscin

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Re: The Legend of Zelda: Breath of The Wild
« Reply #393 on: January 13, 2017, 11:28:09 pm »


Zoras are obviously red because they swim in lava now.


didnt some Zora in Twillight Princes have pink color instead of the usual blue?, it seems the Zora can have some different tones of skin, from greenish to reddish.

Almost like Coral :P

yeah, i guess more colors were added as the franchise evolved, hylian architecture and aesthetics have changed a lot, and the races too. so it made sense that the Zora appeared with more colors than was shown in the old games like OoT or Majoras Mask.
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Neonivek

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Re: The Legend of Zelda: Breath of The Wild
« Reply #394 on: January 13, 2017, 11:35:13 pm »

Well if you want a species that is DRASTICALLY different almost everytime you see them...

Great Fairies.
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Ultimuh

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Re: The Legend of Zelda: Breath of The Wild
« Reply #395 on: January 14, 2017, 12:44:43 am »

True, vegetation can grow fast if left unchecked.
I meant it as geologically though. Corrosion and continental shifts and such.
Look at Chernobly, that happen about 40 years ago and that place is overgrown with animals everywhere, it's entirely possible that with magic and the Triforce messing with things that entire cities just vanished in addition to being overgrown.
I never questioned the effects plants can have on abandoned places.
What I am however questioning are more drastic changes to the landscapes within a hundred years.
Such as mountains where there previously were none and such.

Alas, we do not know enough about the game to know if that even happened.
Also, I'm just rambling.
« Last Edit: January 14, 2017, 12:46:49 am by Ultimuh »
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SOLDIER First

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Re: The Legend of Zelda: Breath of The Wild
« Reply #396 on: January 14, 2017, 12:46:20 am »

magic
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xaritscin

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Re: The Legend of Zelda: Breath of The Wild
« Reply #397 on: January 14, 2017, 01:00:22 am »

it could be just difference in design over the years, from lore standpoints certain places must have changed and all but the hyrule people remember from older installments may have been expanded or redesigned thanks to the new engine or something.

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stabbymcstabstab

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Re: The Legend of Zelda: Breath of The Wild
« Reply #398 on: January 14, 2017, 01:47:29 am »

Also remember what Ganondorf changed in seven year in OoT, I imagine with a hundred you could do some pretty funky stuff.
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Ultimuh

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Re: The Legend of Zelda: Breath of The Wild
« Reply #399 on: January 14, 2017, 03:32:54 am »

True enough.. And as I previously said, I'm just rambling.
But seriously, I am looking forward to play the game.
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xaritscin

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Re: The Legend of Zelda: Breath of The Wild
« Reply #400 on: January 14, 2017, 11:15:54 pm »

i still have one thing that i dont get from the Trailer. assuming that Ocarina of Time occurs centuries after Skyward Sword. then how come there's a coast in Hyrule during Breath of The Wild? of course, in the case that this one installment comes after that part in the series.

the last trace of a sea in the region was thousands of years before the war between Hylia and Demise, and after that the working of the Ancient Robots caused an environmental catastrophe that dried the ocean.

in the trailer they show both a desert, which i guess its still the old Lanayru dried sea. and a new one. but a "Faroria Sea" sounds implausible at least for me. specially because it was a freshwater body during the events of Ocarina of Time. so it doesnt make sense that it became a true sea after that.
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Egan_BW

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Re: The Legend of Zelda: Breath of The Wild
« Reply #401 on: January 14, 2017, 11:35:09 pm »

The whole damn world flooded in one of the timelines. I think that might leave behind a sea.
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wierd

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Re: The Legend of Zelda: Breath of The Wild
« Reply #402 on: January 14, 2017, 11:45:16 pm »

Dont think about it too much.  If you do, you will never reconcile all the game's geography.

Take for instance, the often overlooked Adventure of Link from the NES days.  For the time, it was a very large world. Features an actual ocean that appears global.  See these maps:



Reconciling the geography is going to be impossible. Even if you take the chain of thought that the world in which Hyrule resides is ancient beyond all reason, and caught in a perpetual cycle of rebirth and destruction, a-la many Buddhist themes (VERY pronounced in some of the videos I have seen of this upcoming title, including the presence of "living buddhas" seen in the shrines, [yes, those guys are dead, and died inside their shrines waiting for you to show up, you impertinent brat.]), then it is possible that the temple of time has been built and destroyed innumerable times, as civilization has cyclically risen and fallen along with the recurring theme of the legendary hero and the great evil battling for the triforce.


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Egan_BW

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Re: The Legend of Zelda: Breath of The Wild
« Reply #403 on: January 15, 2017, 12:11:23 am »

Just as the flow of time is convoluted in the land of Lordran, the flow of space is convoluted in the land of Hyrule.
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Aklyon

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Re: The Legend of Zelda: Breath of The Wild
« Reply #404 on: January 15, 2017, 12:27:47 am »

Time is also weird in hyrule, though. Weird enoguh that a book that spells it out causes just as much arguing as there was pre-book.
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