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Author Topic: The Legend of Zelda: Breath of The Wild: SEQUEL ANNOUNCED  (Read 102878 times)

Parsely

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Re: The Legend of Zelda: Breath of The Wild
« Reply #135 on: June 17, 2016, 08:17:29 pm »

the game world is currently estimated at around 14 times bigger than skyrim
Yeahhhh... Just as empty as Skyrim assuming the same density of stuff to do.
« Last Edit: June 17, 2016, 08:23:08 pm by GUNINANRUNIN »
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Tawa

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Re: The Legend of Zelda: Breath of The Wild
« Reply #136 on: June 17, 2016, 08:25:52 pm »

the game world is currently estimated at around 14 times bigger than skyrim
Yeahhhh... just as empty as Skyrim assuming the same density of stuff to do.
Your analogy is a little borked. If the density of stuff to do is identical, then that's still 14 times as much stuff to do. For the sake of argument, let's say there's 1 interesting thing per square mile in Skyrim, for a total of ~16 interesting things. If BotW has the same density of interesting things, that's still 1 interesting thing per square mile, for a total of around 223.6 interesting things total. So although it's proportionally as empty as Skyrim, in practice this is still 14 times as much stuff to do.
And just in time for this discussion we have this announcement that Monolith is helping make BotW. According to people I know who've played Xenoblade Chronicles X it did a pretty good job at not being empty, so that's a good sign.
I haven't played X, but I have played the original Xenoblade Chronicles and it was indeed very good at not being empty. Even the empty parts weren't empty because they were pretty and gave you XP.
« Last Edit: June 17, 2016, 08:40:14 pm by Tawa »
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SOLDIER First

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Re: The Legend of Zelda: Breath of The Wild
« Reply #138 on: June 17, 2016, 08:29:53 pm »

Resource not found? That's a strange article title.
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Solifuge

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Re: The Legend of Zelda: Breath of The Wild
« Reply #139 on: June 17, 2016, 08:30:59 pm »

Looking pretty Studio Ghibli there, Nintendo.

Not that I'm complaining.

Mononoke Hime the Adventure RPG is kind of my dream game. ._.;
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SOLDIER First

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Re: The Legend of Zelda: Breath of The Wild
« Reply #140 on: June 17, 2016, 08:32:20 pm »

Princess Mononoke was one of the best films I've ever seen ;-;
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Furtuka

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Re: The Legend of Zelda: Breath of The Wild
« Reply #141 on: June 17, 2016, 08:34:09 pm »

Resource not found? That's a strange article title.
Huh it disappeared right after I posted that for a little while. That's weird. It's back now.

Looking pretty Studio Ghibli there, Nintendo.

Not that I'm complaining.

Mononoke Hime the Adventure RPG is kind of my dream game. ._.;
Princess Mononoke was one of the best films I've ever seen ;-;
Oh god yes, I hadn't even made that connection until now.
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Ozyton

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Re: The Legend of Zelda: Breath of The Wild
« Reply #143 on: June 17, 2016, 09:19:07 pm »

It seems travelling around is much quicker in this game than in Skyrim (aside from insta-travel) because you have things like the glider to just skip large portions of the map if you want. So even if the map is huge you might not even notice if you're travelling as quickly as possible. However, if you're the type that likes to explore and collect ALL THE THINGS then I imagine you could be playing this for quite a long time.

Parsely

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Re: The Legend of Zelda: Breath of The Wild
« Reply #144 on: June 17, 2016, 09:26:21 pm »

the game world is currently estimated at around 14 times bigger than skyrim
Yeahhhh... just as empty as Skyrim assuming the same density of stuff to do.
Your analogy is a little borked. If the density of stuff to do is identical, then that's still 14 times as much stuff to do. For the sake of argument, let's say there's 1 interesting thing per square mile in Skyrim, for a total of ~16 interesting things. If BotW has the same density of interesting things, that's still 1 interesting thing per square mile, for a total of around 223.6 interesting things total. So although it's proportionally as empty as Skyrim, in practice this is still 14 times as much stuff to do.
The problem with Skyrim wasn't the lack of interesting things to do, but how far apart they were. Hiking to get somewhere should be fun. In vanilla Skyrim there's little to see between destinations. But this game looks like it's going to have some much more interesting ways to travel than just walking or fast-traveling.
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Tawa

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Re: The Legend of Zelda: Breath of The Wild
« Reply #145 on: June 17, 2016, 09:32:32 pm »

Ah, I see. I'd heard that Skyrim felt kind of empty, but I wasn't quite sure why. But yeah, BotW looks like it'll be an interesting game world to travel around, considering things like the glider and stuff. Not to mention it seems to have been made with the specific intention of looking as beautiful as possible.

Sorry if I came across a little confrontational back there by the way, I didn't mean to. :I
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endlessblaze

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Re: The Legend of Zelda: Breath of The Wild
« Reply #146 on: June 17, 2016, 09:38:17 pm »

the team from xenoblade X is helping, so I'm not surprised they made it to look amazing.
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Egan_BW

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Re: The Legend of Zelda: Breath of The Wild
« Reply #147 on: June 18, 2016, 12:06:13 am »

the game world is currently estimated at around 14 times bigger than skyrim
Yeahhhh... Just as empty as Skyrim assuming the same density of stuff to do.
"About as full of stuff to do as in Skyrim, assuming that there's about the same about of stuff to do as in Skyrim." :P
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Parsely

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Re: The Legend of Zelda: Breath of The Wild
« Reply #148 on: June 18, 2016, 01:28:20 am »

"About as full of stuff to do as in Skyrim, assuming that there's about the same about of stuff to do as in Skyrim." :P
That's not what I said.
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Egan_BW

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Re: The Legend of Zelda: Breath of The Wild
« Reply #149 on: June 18, 2016, 01:42:57 am »

Sure.
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