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Author Topic: O.P.S.: Weird War 2: mission 1: wailing tunnels  (Read 26931 times)

MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: interrogation hill
« Reply #210 on: July 20, 2016, 10:46:53 pm »

Writing a note is a good idea, we can blame the dead guards on Hanz over here. Though we should probably hightail it and come back tommorow if we end up doing that.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Stirk

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Re: O.P.S.: Weird War 2: mission 1: interrogation hill
« Reply #211 on: July 20, 2016, 10:55:40 pm »

Writing a note is a good idea, we can blame the dead guards on Hanz over here. Though we should probably hightail it and come back tommorow if we end up doing that.

"No, that is a bad idea. If they know two of their guys died, they'll up security. If they think one of their own did it, they'll go searching for him, maybe finding us. Besides, if you killed two of us and ran off, would you take the time to write a note?"
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: interrogation hill
« Reply #212 on: July 20, 2016, 11:09:11 pm »

Fair point.

Grab a corpse and haul some dead ass back to our hill.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

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Pancaek

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Re: O.P.S.: Weird War 2: mission 1: one action, close call
« Reply #213 on: July 21, 2016, 03:27:02 pm »

Fair point.

Grab a corpse and haul some dead ass back to our hill.
((lucky roll))

You head back down the hill and into the tent, grabbing the nearest corpse. You grab it in a fireman's carry to be able to run faster.

Just as you push to open the tent flap, you see the remaining patrol rounding the corner. You quickly shut the flap and try to be vewy vewy quiet. You hear the crunch of their boots impacting on the dirt. The patrol passes and you can breathe in relief.

You then haul both your own ass and the dead ass on your back up the hill. 
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: interrogation hill
« Reply #214 on: July 21, 2016, 07:11:04 pm »

Fair point.

Grab a corpse and haul some dead ass back to our hill.

"...You really need to communicate more. I could have done that easily, why did you go off on your own?"
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: one action, close call
« Reply #215 on: July 21, 2016, 09:19:38 pm »

well you're a pretty good sniper, so I figured having some overwatch capabilities would be handy.

Grab the second dead guy and haul him back to to the hill, continue to interrogate the living one after that.
« Last Edit: July 23, 2016, 12:33:03 am by MidnightJaguar »
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

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AoshimaMichio

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Re: O.P.S.: Weird War 2: mission 1: one action, close call
« Reply #216 on: July 23, 2016, 01:45:24 pm »

Wait.

Why does he even want to interrogate him?
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Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: one action, close call
« Reply #217 on: July 23, 2016, 03:19:19 pm »

How about we use our frickin' tank?
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: one action, close call
« Reply #218 on: July 23, 2016, 03:38:13 pm »

How about we use our frickin' tank?

"They got AT weapons, remember? This is better off as a stealth mission anyway."

well you're a pretty good sniper, so I figured having some overwatch capabilities would be handy.

Grab the second dead guy and haul him back to to the hill, continue to interrogate the living one after that.

"But if I do it, there is no way they'd ever catch me. Aaaand there he goes again."
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Pancaek

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Re: O.P.S.: Weird War 2: mission 1: one action, close call
« Reply #219 on: July 23, 2016, 04:42:56 pm »

well you're a pretty good sniper, so I figured having some overwatch capabilities would be handy.

Grab the second dead guy and haul him back to to the hill, continue to interrogate the living one after that.

You haul ass back down the hill and grab the second corpse. You open the tent flap again, but remember just in time that there is still a patrol going around and close it again. You wait in silence until the sounds of their footsteps goes by before heading back up the hill. You deposit the corpse next to the other one. Hans is looking quite frightful.

You continue interrogating Hans, by staring really hard at him. You slap him with your pistol a few times, but don't say anything. Alexia translates. He's mostly asking what you want to know and to please stop hitting him.

Wait.

Why does he even want to interrogate him?
You wait as Bernard races back down the hill and comes back carrying the second corpse about ten minutes later. He then starts slapping the prisoner with his pistol while staying completely quiet. Maybe the stress is getting to him?

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Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: happy slappy
« Reply #220 on: July 23, 2016, 04:47:44 pm »

Stop hitting the poor guy! Right, my turn. [in german]Right. A complete layout of the camp, please. For starters.
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AoshimaMichio

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Re: O.P.S.: Weird War 2: mission 1: happy slappy
« Reply #221 on: July 23, 2016, 05:30:36 pm »

Stop hitting the poor guy! Right, my turn. [in german]Right. A complete layout of the camp, please. For starters.
((We already know that. Maybe details why they are here first? Or layout of underground stuff?))
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: happy slappy
« Reply #222 on: July 23, 2016, 05:33:19 pm »

Stop hitting the poor guy! Right, my turn. [in german]Right. A complete layout of the camp, please. For starters.
((We already know that. Maybe details why they are here first? Or layout of underground stuff?))

((It will let us see if he is honest, at least. Not a bad place to start))
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AoshimaMichio

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Re: O.P.S.: Weird War 2: mission 1: happy slappy
« Reply #223 on: July 23, 2016, 05:40:28 pm »

((There's that. But might be good idea to add additional questions because otherwise we will be interrogating him for IRL months. To recude amount of time we spend sitting.))
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: happy slappy
« Reply #224 on: July 23, 2016, 05:53:24 pm »

Bernard stands, calms himself, and with a mildly insane gleam in his eye he asks, What are they doing in tent?
« Last Edit: July 24, 2016, 10:30:44 am by MidnightJaguar »
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.
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