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Author Topic: O.P.S.: Weird War 2: mission 1: wailing tunnels  (Read 27436 times)

Pancaek

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #165 on: July 11, 2016, 12:31:08 pm »

Grab the weapon and retreat out the back of the tent. Mess with it's firing pin and then return it back to it's original position.
You reach out to the weapon and grab it off of the table. The weapon's sling gets tangled up with a metal canteen in the process, which falls off of the table and clangs on the ground. The soldier abrubtly stops snoring and takes the book off of his face, sitting up and looking quite groggy and rubbing his eyes.

"was whas das? Erik, sind Sie das?"

uh oh.

Alexia will stay quiet and change hair and skin color to that of the bacground.
You change your hair and skin colour to a more sandy complexion, blending in even more with the background.

SUPER SNIPER WAITING POWERS ACTIVATE!!!
SUPER SNIPER WAITING POWERS ACTIVATED!

Though, to be honest, they've beena ctivated for a while now. The second patrol passes by the tent withour even slowing down, so all is well for now. What is that bloody Brit doing in there anyway?
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AoshimaMichio

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #166 on: July 11, 2016, 01:17:53 pm »

Make a chloroform soaked rag and slip it for Bernard. I guess it is something commonly used in hospitals. Or if he doesn't use it on the man himself, I'll do it.
« Last Edit: July 12, 2016, 05:04:58 am by AoshimaMichio »
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Pancaek

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #167 on: July 11, 2016, 01:18:53 pm »

Make a chloroform soaked rag and slip it for Bernard.
((Don't forget that you are hiding outside behind the tent, while bernard is near the front on the inside.))
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #168 on: July 11, 2016, 02:00:39 pm »

((One question, how loud is using my power?))
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Pancaek

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #169 on: July 11, 2016, 02:02:37 pm »

((Depends on what you're doing, I suppose. The power itself doesn't make any *whoosh* or *pwlwlwlwl* noise or anything, it's the metal that you're manipulating that generates the noise. So, bending metal would sound like metal bending, if you catch my drift))
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #170 on: July 11, 2016, 02:04:28 pm »

((How loud is my power? :P))
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #171 on: July 11, 2016, 02:04:34 pm »

((Alright so bending something like the barrel of a gun would be very loud but bending something like the firing pin is nearly silent. Is that right?))
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Pancaek

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #172 on: July 11, 2016, 02:07:46 pm »

((Correct. Though a gunbarrel is fairly thin and hollow, so in the grand scheme of things I suppose it wouldn't be all that loud. You just gotta be gentle, you know? Caress the metal instead of jerking it about.))
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #173 on: July 11, 2016, 02:15:42 pm »

Hold him up with the Welrod, and attempt to non verbally impress upon him that if makes any sudden movements or makes a sound he dies.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Pancaek

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #174 on: July 11, 2016, 02:18:27 pm »

((How loud is my power? :P))
((Depends. It's supposed to be completely silent and make other things completely silent. But with your amazing -2 in occult, you stand as much of a chance of drawing everyone's attention to certain sounds, making them seem louder than they were. Kinda like a blinking light at the edge of your vision that makes you turn your head and look at it, only in noise form.))
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Stirk

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Re: O.P.S.: Weird War 2: mission 1: wakey wakey
« Reply #175 on: July 13, 2016, 09:39:20 pm »

((How loud is my power? :P))
((Depends. It's supposed to be completely silent and make other things completely silent. But with your amazing -2 in occult, you stand as much of a chance of drawing everyone's attention to certain sounds, making them seem louder than they were. Kinda like a blinking light at the edge of your vision that makes you turn your head and look at it, only in noise form.))

((Worth it for a kill zone of 400+ meters and ninja stealth :P.

Where is Alkexia anyway?))

Lift some waits.
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Pancaek

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Re: O.P.S.: Weird War 2: mission 1: spotted
« Reply #176 on: July 14, 2016, 08:24:52 am »

Make a chloroform soaked rag and slip it for Bernard. I guess it is something commonly used in hospitals. Or if he doesn't use it on the man himself, I'll do it.
Some distance off, the binoculars you gave to evan evaporate and a cloroform soaked rag materializes in your hand. You then make your way around the tent to be able to give it to Bernard, or use it yourself. Unfortunately, you get your foot tangled on one of the tent's wires. This slows you down enough that you are still out in the open when the second patrol rounds the corner. The two men raise their weapon at you.

"Halt! Identifizieren Sie sich!"

Hold him up with the Welrod, and attempt to non verbally impress upon him that if makes any sudden movements or makes a sound he dies.
You point the welrod at him and put one finger on your mouth as a shh-motion. THe man, groggy though he is, slowly raises his hands. Very silently you hear him mutter "Scheisse".

Outside you can hear some commotion going on.

((Worth it for a kill zone of 400+ meters and ninja stealth :P.

Where is Alkexia anyway?))

Lift some waits.
Alexia is right next to you.

You lift some waits, easily pressing some kind of world record here. Your lifting is interrupted when you spot the frenchman trying to go around to the front of the tent. He gets stuck on some wire and the two soldiers that are patrolling spot him. They're pointing their weapons at him, but haven't fired yet.
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AoshimaMichio

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Re: O.P.S.: Weird War 2: mission 1: spotted
« Reply #177 on: July 14, 2016, 09:55:41 am »

"Oh shit, oh shit!"

Alain freezes on spot. So does his mind. He is totally out of his element and has no idea what to do.
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MidnightJaguar

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Re: O.P.S.: Weird War 2: mission 1: spotted
« Reply #178 on: July 14, 2016, 01:04:12 pm »

Confident in the abilities of their resident sniper to take care of the commotion, Bernard motions for the guard to get down on the ground and place his hands behind his head, Bernard then grabs the canteen from the desk and bends the metal so that it traps the soldiers hands and then attempts to gag with whatever fabric is around.Bernard will shoot the solider if the solider makes any loud sounds.
« Last Edit: July 14, 2016, 01:06:27 pm by MidnightJaguar »
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Gwolfski

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Re: O.P.S.: Weird War 2: mission 1: spotted
« Reply #179 on: July 14, 2016, 04:27:54 pm »

Ready the pistol.

*silently* Cholera... Te szwaby złapały naszego Francuza. (curse in Polish)

Translation: Sh*t... The swines(reffering to nazis) caught our Frenchman.
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Eventually when you go far enough the insane start becoming the sane
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