The guild buckles down for a year of magical training and recording their findings - They all manage to record everything they think useful during the year. Candles, parchment storage cases, and a lonely-looking bookshelf are bought, while Miss Sara squirrels away the last of the money.
Vorg Rocksplitter announces that he has made significant progress with pyromancy. He demonstrates being able to fling both a large spread of singeing flame and a more concentrated fire as far as a bowman can shoot, the ability to control flames covering his body, and throwing a circular blast of flames around himself.
Vorg says that him serving in the army for an eight year term may fulfill the king's request, and that he would like to try (Miss Sara looks quite unhappy at the suggestion). He suggests a search for new recruits next year, so he can begin training a replacement, so pyromancy will not be lost to the guild if he falls in battle.
The village is annoyed that only one guild member helps with the road, and become somewhat colder towards them.
Eturi mentions that she is quite interested in her food cultivation project. Not only does she enjoy gardening, but she thinks working on it may eventually allow her to develop farmable food crops that will grow in the area, improving the village's food output.
The king expects to see something useful from the guild within 2 years.
Village Report
The local population count is roughly 75.
The villagers live off of hunting, trapping, and fishing.
Traders visit four times per year, to supply the guild, buy furs and sell tools and occasionally luxuries.
There are three main factions, based on families. Two are opposed to the guild's presence, while the Faisia view the guild slightly positively.
Overall, the village remains uncooperative towards the guild.
Financial Review
You earn a stipend of 6 credits.
5 Guild members cost 3.5 credits upkeep.
2 guards cost 2 credits upkeep.
Food and shelter is provided by the guild to its members. There are neither guild dues nor guild payments.
The king's guards buy their own food.
1.5 credits saved.
You have 2 credits.
Possessions Review
Three-room shack.
It is insulated, but has only rugs for furniture. It is low quality, and cannot easily be expanded upon.
Storage/secondary sitting room
Barracks
Male dorm
Three-room hut.
It is well-built and insulated, but only has rugs for furniture.
Storage/primary sitting room
Library with candles and decent parchment storage
Female dorm
Personnel
3x Guards, paid for by the king. They are light infantry armed with short swords, slings, and partial leather armor.
Their primary mission is guarding the guild and its mages. They will likely follow guild instructions to further this goal.
2x Recruits. They are light infantry armed with short swords, slings, and partial leather armor. They are in training.
Vorg Rocksplitter's Fire Magic is now at level 2.MissionsSearch for recruits!
Send someone out, from three months to a year, looking for those with magical potential.
Consider sending some guards.
Suggested Skills: Level 2 in any magical skill would greatly increase the chances of finding at least one recruit.
Cultivate food.
The traders charge too much for food. Eturi is accustomed to using her magic to grow her own. It would be a drain on her time, especially as the land isn't well-suited for it, but she could grow enough to feed everyone in the guild.
Be aware that the traders would be forced to stop coming as frequently, which would slightly reduce the loyalty gain from luxuries, among possible other effects.
She cannot
start this while participating in another mission.
Explore the Ruins.
An abandoned city is a few months of travel away. Miss Sara would like to explore it. She believes that the trip would be a fun bonding experience that would improve the loyalty of anyone she takes. This would take half a year.
Financial DecisionsIncluding saved funds, you have enough for two choices.
A loyalty boost is worth considering. Buying some luxury goods and better furniture would help.
The new house could be further expanded, with a dedicated storage room or a more comfortable dormitory for males (2 gives an extra room, 3 gives two extras.)
The village has a few small festivals every year, which could be made fancier. Buying some consumable luxuries for the village for several years would slowly improve their views of you.
((I'm changing the financial things to use credits.
Vorg rolled a nat100 on his roll to not randomly die.
His heart and brain are now made of fire, and cannot be destroyed without magic Wait, that's too overpowered for this game. Sorry, but it seems the roll is wasted.))