Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 [8] 9 10 ... 43

Author Topic: PUZZLE TEMPLE PANIC! - Game Over- Assassins Partial Victory  (Read 59329 times)

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #105 on: June 18, 2016, 03:13:31 pm »

Question time!

 zombie urist: Why do you think some people haven't posted yet?
 TheDarkStar: What will you be doing?
 Dustan: Piquant?
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #106 on: June 18, 2016, 03:16:19 pm »

Dustan: Piquant?
What, my questions/your answers, or the pickle?
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #107 on: June 18, 2016, 03:36:11 pm »

Have you heard it before?
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

Dustan Hache

  • Bay Watcher
  • What protagonist?
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #108 on: June 18, 2016, 04:07:06 pm »

Maaaaaybe. ;)
Logged
I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

roo

  • Bay Watcher
  • I'm "trying"
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #109 on: June 18, 2016, 04:26:24 pm »

The discussion phase is pointless when no one is serious about it. As always rqs is bad way to begin a game. I'd vote for someone, but can't do that. I suggest for night actions we search nqts body.
Logged
Or not it's cool.

Tomasque

  • Bay Watcher
  • Gonna one-up FoU - with an FG in my personal text!
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #110 on: June 18, 2016, 04:42:11 pm »

But who does the searching?

And what is TQS good for - then - and why?
Logged
The quantum cannonball hits you in the face and misses!
Money!
GENERATION grisha5: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

BlackHeartKabal

  • Bay Watcher
  • You are doomed, doomed, I tell you!
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #111 on: June 18, 2016, 05:31:09 pm »

I'll interact with the statue, who else is taking what duty?
Logged

fillipk

  • Bay Watcher
  • Everything is going as planned
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #112 on: June 18, 2016, 06:28:22 pm »

I'll interact with the statue, who else is taking what duty?
Why are you interacting with the statue, I want to interact with it because I'm a sort of scholar like character and could possible find a clue off of it, but why do you want to interact with the statue.
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

TheDarkStar

  • Bay Watcher
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #113 on: June 18, 2016, 06:37:15 pm »

TheDarkStar: What will you be doing?

I will either go to the next room or investigate the Deep Pool.
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

TheDarkStar

  • Bay Watcher
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #114 on: June 18, 2016, 06:39:13 pm »

I'll interact with the statue, who else is taking what duty?
Why are you interacting with the statue, I want to interact with it because I'm a sort of scholar like character and could possible find a clue off of it, but why do you want to interact with the statue.

EBWOP: Why are you so concerned about why BHK wants to interact with the statue?
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

fillipk

  • Bay Watcher
  • Everything is going as planned
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #115 on: June 18, 2016, 06:54:19 pm »

I'll interact with the statue, who else is taking what duty?
Why are you interacting with the statue, I want to interact with it because I'm a sort of scholar like character and could possible find a clue off of it, but why do you want to interact with the statue.

EBWOP: Why are you so concerned about why BHK wants to interact with the statue?
Because its a statue in a tomb, it could provide clues or have a trap, I'm not against him interacting with it I just want to know what value he thinks he can get out of interacting with the statue.
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

BlackHeartKabal

  • Bay Watcher
  • You are doomed, doomed, I tell you!
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #116 on: June 18, 2016, 06:57:44 pm »

I'll interact with the statue, who else is taking what duty?
Why are you interacting with the statue, I want to interact with it because I'm a sort of scholar like character and could possible find a clue off of it, but why do you want to interact with the statue.

EBWOP: Why are you so concerned about why BHK wants to interact with the statue?
Because its a statue in a tomb, it could provide clues or have a trap, I'm not against him interacting with it I just want to know what value he thinks he can get out of interacting with the statue.
Because it's a statue, statues always do stuff in movies about exploration and stuff. Why not?
Logged

fillipk

  • Bay Watcher
  • Everything is going as planned
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #117 on: June 18, 2016, 06:57:45 pm »

EBWOP: maybe I'm just being paranoid and he wants to interact with it for the same reasons I do, yet its one of the first things BHK said and I want to know why
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

griffinpup

  • Bay Watcher
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #118 on: June 18, 2016, 07:12:49 pm »

PFP
So, wasting time triple searching everything in this room seems kinda useless to me. I'm probably going to explore the next room, if no one has any obvious reasons not to.
Well, if you use your first action going to the next room, what are you going to do with your next three?
Well I'm gonna be writing 2 messages too, right?  So that's 3 turns right there.  And maybe I can do actions after entering a room??

NQT: Good question. Can I enter a room and do an action without knowing what room I entered? Is that allowed?

TDS
TheDarkStar: What will you be doing?

I will either go to the next room or investigate the Deep Pool.
So... What is the possible use of being vague about what actions you're taking...  It seems like a weak way to hide scum actions in the nighttime.  I'd be voting you if I could.
Logged

TheDarkStar

  • Bay Watcher
    • View Profile
Re: PUZZLE TEMPLE PANIC! - Discussion Phase 1 - The Overgrown Nexus
« Reply #119 on: June 18, 2016, 08:14:50 pm »

So... What is the possible use of being vague about what actions you're taking...  It seems like a weak way to hide scum actions in the nighttime.  I'd be voting you if I could.

You find it suspicious when I do that but not when BHK does? Why?

For reference:

Alright. I think a good way to start is to organize who interacts with what. I'll interact with either the pillar or the statue.

And the reason I'm being somewhat vague is to lower my chances of being nightkilled by scum who know where I will be.
Logged
Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now
Pages: 1 ... 6 7 [8] 9 10 ... 43