Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 49

Author Topic: A Kobold's Quest II  (Read 76121 times)

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #135 on: November 04, 2007, 12:25:00 pm »

It isn't really practical to carry it all and fire, thats why he has to put the generator down and brace the weapon on something to fire it, and if theres nothing to brace it on, he has to crouch down in order to fire. Especially since the generator gets very hot while in operation.

[ November 04, 2007: Message edited by: AlanL ]

Logged
Re: A Kobold's Quest II
« Reply #136 on: November 04, 2007, 12:44:00 pm »

BEST STORY EVER AlanL.

[ November 04, 2007: Message edited by: Bringer of Ironic Deaths ]

Logged
quot;You see friend, there are rules here. I make those rules, you follow them, and if you dont follow them, ill stuff that crossbow of yours where the sun dont shine. Whats that? You say were already deep underground?" -Moments before a incompetent dwarf

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #137 on: November 04, 2007, 06:51:00 pm »

Thanks  :D

Something else to consider about Blitukus wielding heavy weapons: the game classifies him as 'Ultra-Mighty'.
----------------------------------------------------------------------------------
Blitukus kept limping his way away from town. Luckily, he had crashed near the regions border. Unluckily, he was running out of his borrowed time. He forced himself to continue, but was trailing blood, pale beneath his fur. He found himself light headed and feeling weak, the pain cutting into his concentration, and it was only getting worse.

Come on, just a little further!

He grunted, his mouth pressed shut due to pain. He felt himself becoming more light headed, but saw the regions border ahead, its magic barrier barely visible. Just a little further... He approached it, but found himself slowing further. He felt unable to continue as he stood one space from the border. He looked down. He was very pale under his fur, and blood was slowly pooling under him. He felt the pain and blood loss causing him to lose his consciousness.

No, not right here! I'm too close.

He felt himself collapsing, and directed his fall forward toward the barrier. He cought his fall and used the impact to make himself roll toward the barrier. Upon hitting the ground, his broken body twisted in ways it had never been meant to. He yelled out in pain, and nearly fell unconscious. He didn't lose consciousness though, he felt his senses returning, and the pain dull. He was glowing as the magic energies mended his bones and flesh, replenishing his blood. It was physically the best he had felt in a very long time. He lay, sprawled out, and laughed.

Bleeding to death one space away from the border is never an option!

He sat up and stood, taking in a deep breath and letting it out. His strength returned, and he felt his pulse strengthen. He stretched, then turned around. He marched back toward the town. There was still more goblin infantry... but now he was unarmed. He would have to find armament. He would also have to find a means of transit to get home. It was possible for him to hoof it, as he had learned from his mother how to sustain himself in the wilderness, but that would take an enormous amount of time. He kept marching up the hill until he reached the town. Then, he snuck along the back wall of one of the buildings. Magma was still sizzling, but goblin infantry, the little bit that was left, was marching around the streets. He snuck along the back of the buildings until he reached the northeast corner of the town, the area in which his second bomb fell. There were the ruined remains of 5 goblin flying machines, never having had the chance to lift off. He carefully navigated around the smoldering stone, looking through the melted wrecks for anything he could salvage. On the fourth attempt, he salvaged the mounted crossbow from the flying machine, and a handful of bolts to go with it. It was a standard iron crossbow. He ratcheted it back and loaded a bolt into it. Then, he snuck back behind the walls, looking around corners as he moved from building to building. Then, he snuck in between two of the buildings, walking through toward the street. He looked around the corner, and saw 4 goblin crossbowmen marching down the street away from him. He was standing next to the ruins of a bar, a hole in the back wall and the roof missing from it. He smiled, and aimed at the marching goblins. He targeted the center-right goblin, and fired, striking the goblin in the leg, causing the goblin to yell and fall to the ground. He whistled at the troops and waved at them, then ran back between the two buildings. The goblins yelled and chased. Two bolts struck the wall near Blitukus as he ran. Blitukus ran behind the bar, through the hole in the wall, up the stairs, and took position on the upper level, ratcheting the crossbow and loading another bolt. The goblins ran between the buildings, then stopped as they reached the back, unsure of where Blitukus went. Blitukus was above and behind them, aiming through a damaged portion of the bars wall. He fired, striking one of the goblins in the back of the head. The goblin gagged and fell to the ground as its brain was pierced. The remaining two goblins yelled in fury and ran towards the hole in the back of the bar. Blitukus quickly ratcheted the crossbow back and loaded another bolt. He fired from the balcony, striking one of the goblins in the arm, causing it to lose hold of its crossbow. The remaining goblin climbed the stairs. Blitukus pointed his empty crossbow at the goblin, and the goblin jumped in fear as it loosed its bolt. The bolt flew far above Blitukus, sailing into the distance.

Congratulations! You've earned the Worst Marksman award!

Blitukus grinned and ran at the goblin. The goblin turned to run away but before it could, Blitukus smacked it to the ground with the butt of his crossbow. Then, he repeatedly bashed the goblin in the head with his crossbow, making a rather bloody mess as the goblin yelled frantically in pain. Luckily for the goblin, it was only conscious for a short period. When Blitukus had finished bludgeoning the goblin to death, he turned to walk down the stairs. A bolt struck his leg, and he yelled, falling off the stairwell and grunting loudly as he landed. The goblin who he had shot in the arm was holding a crossbow with its good arm, one handed. The goblin frantically tried to reload the crossbow using one hand and its teeth, but Blitukus loaded his crossbow far faster. Blitukus pulled the bolt rapidly out of the shallow wound, it had not lodged firmly, and stood, shaking a bit. He walked up to the goblin, still frantically trying to reload its crossbow. He then knocked the goblin to the floor. The goblin tried to get up, but was sent back down as Blitukus loosed a bolt into the goblins head at point-blank range. He walked out the front of the bar, and loaded another bolt into his crossbow. He ran at the goblin that he had shot in the leg, and the goblin loosed a bolt despite being on the ground. Blitukus quickly jumped to his left, letting the bolt graze his right arm to little effect. He nearly fell due to his weakened leg, but kept going, stopping as he reached the goblin. The goblin grunted furiously and tried to drag itself into striking range. Blitukus looked down at the goblin, grinning, and spoke as he raised his crossbow to point into the goblins face, "That is a funny thing about enemies... sometimes they shoot back." Blitukus loosed his bolt. The bolt pierced into the goblins head, dislodging both eyes, and continuing through to poke the goblins throat out, lodging firmly in the wound. The goblin rolled over onto its back and yelled, falling unconscious due to pain as it bled out. Blitukus walked away along the front of the buildings, ratcheting his crossbow back and loading another bolt, leaving it lowered but ready. He heard a goblin marching in an alley between buildings, and ran towards that alley. The goblin exited the alley before Blitukus reached it, and they both skidded to a stop. They exchanged eye contact for a split second, and the scorching desert winds blew. The goblin drew his crossbow, but had failed to notice that Blitukus, like his mother, was perfectly agile. A bolt impaled itself in the goblins chest before the goblin could fully draw.

There was shouting from the other side of town. The last few goblins had gotten together, and were getting into position. A bolt whizzed between Blitukus' feet, sending a puff of dust into the air. Blitukus ran perpendicular to the line of fire, heading towards a pile of rubble to take cover behind. Two bolts whizzed by Blitukus, striking the dirt to his side. 3 goblins remained. Blitukus skidded to a stop, turning to face them, then sprinted the best he could in their direction. Blitukus lunged forward as they fired. He landed on the ground and rolled, a bolt grazing his back, becoming stuck in his clothes as he did so. At the end of the roll, he used his momentum to jump high into the air, quickly aiming and loosing a bolt midair as another bolt, falling below its intended target, struck Blitukus in the foot. His bolt struck one of the goblins in the neck. Blitukus yelled, and heard a definite 'CRUNCH' as he landed. He fell hard to the ground, the bolt wedged into the bones of his foot. 2 goblins remained. His foot was badly broken, but that would've been his lower body had he not jumped. Bolts flew over him and fell short as he dragged himself behind cover. He grunted and held his leg still. He ratcheted back his crossbow, and reached for another bolt as he pulled himself to nearly stand behind the rubble. Much to his horror... he found his hand was empty. He had no more bolts. The same second he had pulled himself up, the goblins fired again. One bolt grazed Blitikus' face, the other one piercing into Blitukus' lower body, puncturing his guts and kidneys. Blitukus froze in shock and horror, stumbled back and fell flat onto his back. The cold metal sapped heat from his flesh. He looked down, and saw the bolt protruding from his abdomen, firmly lodged in the bleeding wound. It hurt to an extreme, and Blitukus felt his consciousness leaving him. The goblins laughed, one of them yelling, "Let's twist the bolt until he bleeds to death!" It was a cold pain, a pain which his mother had experienced with her encounter with the goblin archer those years ago. It was a pain she had endured tenfold the night of the assassination. He would not succumb, his mother wasn't here to return that pain to these criminals, so he would have to do so in her absence...

A simple bolt will not exempt you from justice...

He growled deeply, and gripped the bolt. He yelled as he yanked it out from his abdomen, blood spilling out of the wound. He then took that very bolt, and loaded into his own already-ratcheted crossbow. The goblin rounded the corner, and jumped back. Blitukus fired, and the bloody bolt pierced through the goblins head, poking out both eyes and tearing through an ear. The goblin fell to the ground, blood leaking out of its gory eye sockets. Blitukus bunched up excess bits from his bloody clothes, and pressed them over the wound in his abdomen. He pulled the bolt out smoothly from his foot. At least that one hadn't lodged firmly. One bolt. One goblin remained. He ratcheted his crossbow back, and loaded the bolt in. The pain was still intense, and he found it difficult to aim at anything. Blitukus pulled himself up, slowly, shaking, and aimed over the rubble. There was one flyable goblin flying machine left, and the last goblin turned to run towards it. The goblin froze, and found itself unable to move. It faced Blitukus, and gritted its teeth together. Blitukus aimed. The goblin found itself hardly able to move, frozen in fear. It dropped its crossbow, lowered its head, pulled out a white flag, and started waving it. Blitukus fired anyway, and the goblin fell limply to the ground after the bolt pierced through the goblins brain. Blitukus grunted, and shut his eyes in pain, throwing the crossbow aside.

He lowered himself to the ground, and dragged himself to the alley near the last goblin. He dragged himself down the alley, to the goblin flying machine resting behind the building. On top of the pain, he felt sick as his guts slowly bled within. He vomited when he reached the flying machine. He slowly and carefully pulled himself into the cockpit of the flying machine. The controls sat a bit far from him, as the average goblin was a bit larger than the average kobold. Also, the chair was a bit on the narrow side compared to its depth. Blitukus ignored these details, and used trial and error to figure out the controls, and eventually figured out how to activate the boiler. This machine used perpetual fluid loops, but required a relatively large boiler to support its iron engines. He throttled the machine um, and engaged the transmission. The rotors spun, but the heavy iron blades took a while to get up to proper speed. The flying machine seemed to strain itself initially lifting off. Blitukus found it difficult to keep the single-rotor hovering machine balanced and steady, but he managed, despite the pain making it difficult to concentrate. The machine hovered in the direction it was tilted in, and Blitukus quickly became accustomed to flying it. He flew across the regions edge, and dropped the bloody wad of fabric as the barriers magic sealed his wounds, finally dimming the pain away. He had survived, barely, but his clothes were in blood soaked tatters. He turned around, and maneuvered the machine along the barrier, slowing and setting down near the wreckage of his old flying machine. He left the engine running as he walked over to the wreckage, detached the automatic crossbow from its mount, then stored the crossbow and its generator in the cockpit of the goblin flying machine. It was a tight fit, as the goblin flying machine had scant plating, but he managed to secure it. He abandoned the ruins and wreckage, hopping into the stolen goblin aircraft and flying away.

The flight was slow and tedious, but it gave Blitukus time to think. Goblins were a crude race, having barely discovered how to work iron. Where did they get these flying machines? He had faced some serious firepower... but he had not faced the super-weapon. The zeppelin was likely a secondary back-up for the super-weapon. How did these machines fly at all if the iron used was crude goblin iron? Wouldn't they fly apart? Blitukus took the butt of his automatic crossbow, and hit the side of the boiler with it. It didn't make a clang or a ping, but it made a stout, hardy 'CLUNGG'. This wasn't crude goblin iron. It was high quality dwarven iron. Why would the dwarves trust the goblins enough to support them? He sighed through his nose. The goblins were a mercenary force. The dwarves were the true criminals. He remembered how the orb of direction indicated his next objective lay within distant mountains. If not goblins, it must lay within a dwarven stronghold. This goblin flying machine was not a proper platform at all on which to mount an assault. He would need a new vehicle, but a second flying machine wouldn't do. They were dwarves, living within the mountain. They were nearly impervious to an air-strike. Blitukus left the scorching deserts and swamps, but was becoming exhausted as he flew over the more temperate areas. The machine was difficult to fly, and he couldn't afford to be drowsy while piloting it. He slowed, descended, and landed. He found a nearby pool of water, and drank from it. Then, he returned to the flying machine, lay across the cockpit, and let himself fall asleep right away. That day, he had a dream. Once again, he stood in front of a dwarven fortress, the sky blood red. The same iron beast finally emerged from the mouth of the fortress, searching for its next meal. Blitukus found the dream was different. He was of the same size as this iron beast, and his skin was made of steel. He strangled the iron beast, and broke its neck, throwing it to the side, then he stomped upon all of the little dwarves scrambling to and fro below. Bolts simply bounced off of his steel skin. He was invincible. When he woke up, he felt knowledge of a clue as to what he would build next. He needed a vehicle that would allow him to meet this superpower eye to eye. He needed to stand tall and have a steel exterior that would reflect away all damage. He needed the strength and toughness of steam and steel, directly, an extension of his own body. He sat back down in the pilots chair, and started the engines of the goblin flying machine once again. Shortly after, he lifted off and continued his journey home. He kept thinking about what possibly could allow such direct control over such force. He needed an armored vehicle, and it would have to travel over land, yet also it would need to be controlled directly. After a while of throwing away bad idea after bad idea, one idea stuck out among them all. It fit all of the criteria. Powered mobile armor, a machine with arms and legs that would function as extensions of his own. It would be him, plus the toughness of steel, the strength of steam, and a large boost in size. It was an entirely preposterous idea. Blitukus laughed at the thought of such a machine. It was far, far too complicated to ever work. Yet, it was the only idea that fit the criteria: the need for strong, thick armor and brute strength, yet also the need for all-terrain maneuverability and versatile, rapid motion. Alone, he satisfied the latter need, but not the former. A heavily armored, treaded vehicle would satisfy the former need, but not the latter. The powered armor was the only option that satisfied both. He spent the next several hours thinking about possible alternatives, and possible ways to build such a device. An optimist would say there were a hundred and one ways he could fail in building such a machine. But, he was now faced with dwarves, not the swift-footed  goblins. Dwarven mountain halls stayed put. Blitukus smiled. If he failed a hundred and one times, and succeeded on the hundred and second attempt, the mountain halls would still be there for him to lay siege to. His mined buzzed with ideas on how to design the machine, and nearly every one of them wasn't acceptable. This one would take a while to develop.

Logged
Re: A Kobold's Quest II
« Reply #138 on: November 04, 2007, 08:13:00 pm »

AlanL,not to ruin the moment but...how would you transport either a 'Tank' or a 'Mech' that distance?.The tundra work shop is far from the dwarven halls, or should be.The only thing i can think of is makeing a big enough air transport,and bringing in the mechanical monstrousity.Or doing the smart thing and ask the humans from that other civilation for some assistance.
Or maybe some other way...please explain your plan,or give me a SMALL spoily.
As always,Beyond Quality.

[ November 04, 2007: Message edited by: Bringer of Ironic Deaths ]

Logged
quot;You see friend, there are rules here. I make those rules, you follow them, and if you dont follow them, ill stuff that crossbow of yours where the sun dont shine. Whats that? You say were already deep underground?" -Moments before a incompetent dwarf

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #139 on: November 04, 2007, 08:38:00 pm »

The distance between the pole and the dwarven halls is probably less than 1/5 of that between the swamps and Blitukus' home. Dwarves don't make a lot of glacier settlements but I doubt they'd mind tundra that much. I actually took a long time to think of how he would get there actually. Essentially, I think he'd probably go there on his own, especially considering that despite 1/5 of the distance across the world map still being miles and miles, he's got infinite fuel, and also, it may be miles and miles but it isn't hundreds of miles. (probably on the order of 10s, 200 at the very most) Plus, it may not be as fast as flying or driving but it sure beats plain walking.

On second thought, the idea of chartering the human civ is an interesting idea, I'll have to think about that.

Edit: I'm thinking of putting the world map up with areas circled.

Edit II: Assuming the dwarven halls are 120 miles away, 8 hours of "marching" in the "mech" would probably suffice to get Blitukus there, seeing as the machine would probably have a cruising speed in the area of 15 mph.

Edit III:Just had a look at the world map myself. Yeah, considering the situation I'll probably have to rethink it.

[ November 04, 2007: Message edited by: AlanL ]

Logged
Re: A Kobold's Quest II
« Reply #140 on: November 04, 2007, 09:12:00 pm »

Well,pulling levers for 8 hours cant be impossible.Theres the free energy generator.And theres have a nearly limitless supply of material to make this stuff at the Tundra work shop.But 100 bolts and only two bombs wont cut it like last time.And double plateing and protection for the generators [The last battle might have been fatal.The Generators took a beating.] could help too.I suppose makeing a way to carry large amounts of bolts, or makeing a new weapon would solve that to.
The 'Mech' will be humanoid, right?.
Also,i SUPPOSE you can throw out that map.Half this story was made with out useing what the game has in it.We could...just say theres a fortress 120 miles away.
*Shifty Eyes*

[ November 04, 2007: Message edited by: Bringer of Ironic Deaths ]

[ November 04, 2007: Message edited by: Bringer of Ironic Deaths ]

Logged
quot;You see friend, there are rules here. I make those rules, you follow them, and if you dont follow them, ill stuff that crossbow of yours where the sun dont shine. Whats that? You say were already deep underground?" -Moments before a incompetent dwarf

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #141 on: November 04, 2007, 09:19:00 pm »

The mech will have much heavier armaments than the flying machine. It's been true throughout all eras of air travel that flying machines are tissue paper compared to the armor of similarly priced land vehicles, from a military standpoint.

Also, the generators don't use combustion. If they get ruined, they might leak everywhere but they don't blow up.

Edit: I'll put the map out once I finish homework. (There's a difference between procrastination and Procrastination     :p) Also, to answer some things: The mech will be humanoid (otherwise its kind of defeating the point), and also the dwarven fortress might end up being a lot further away, more like 400 miles, in which case other resources would likely be needed for transit. For simplicitys sake and to make the continent-hopping seem more reasonable, I'm assuming the world map is about 1000 miles top to bottom.

Edit II:
Here's the world map:
http://i128.photobucket.com/albums/p197/alan_leandros/world_map-1-1050-0.png

Red is where Fale first entered a human town.
Blue is where the capital is, if memory serves me.

Green is where Blitukus and Dracha live.
Orange is where I was originally thinking of putting the dwarven fort, somewhere in there.
Light purplish is where I am currently thinking of putting the dwarven fort.

[ November 04, 2007: Message edited by: AlanL ]

Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: A Kobold's Quest II
« Reply #142 on: November 05, 2007, 06:07:00 pm »

A giant humanoid robot exoskeletion? Are you sure abaut this? I dont know how you write if you made it up on the spot I would realy recomend you to think again.
You dont need to change aything in the actual story, Blitucus wasn't actualy fully to his senses when he came up whit the idea, and he still questioned it.
A litle sleep to lower the exitment and calculating the rediculus amounts of steel neded shuld fix that. This is your story and you are sutsh an remarkeble autor that uoy would probobly pul this of desite the difuculits, if you have considerd and solved the problems listed in this post, then just ignore it and keep going, your vision is the most importnant and I absolutly dont vant of force you to do anithing, but:

1) humanoid macimes are extremly ineficient, the reaso we se them in the real world, and even then only in japanese labs, is for psykological efekt and because some peale think it's so nifty the don't care abaut them being kompleatly usles.
2) The dwarfs have defenseds against bronse colosuses that would work almost as god against a steel one.
3)The exoskeletions main adwantage is being more chilling for some imaginations, and it being more statisfying to crush your enimies literary and personaly, puting that before the aktual goles is plain shelfis.
4) giant steel humanoids is the least creative thing ever, its older than, well, anything.
5) even coping with the inefisensy of the design and TRYING to bould it it's tecnicaly imposible, and the magic neded would in my defenitions disqalify it fron teknology. humanoids are virtualy imposible to balanse and steam while poerful hasn't the kind of reaktion tinīm neded for this. it's tecialy imposible.
6) I cant get an mental image of a giant steel kobold that isn't just stupid and sad and rediculus in an unfun way.

If I were Draca...

It is very late and I must get some sleep. I don't have time to finish tis post or spellchek it, just think befor you act. I will try to continue this post tomorow, I have some ideas on how to fix this up, so if you cant emedietly come up whit somting just wait til I finish it and take an brake.

This story is Beyond Quaity, and will still be so albit les if giant robots are aded, your wision is the most importnant and feel free to just ignore my wining, howevr I would just be very sad if you runed it with a steam version of Transformers.

Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...
Re: A Kobold's Quest II
« Reply #143 on: November 05, 2007, 06:40:00 pm »

The flying machine and the combat were really the highpoint in the story.Id say it be...a little diffrent but I kinda think a power suit is off like Armok does.But not as much.
I think a tank going at 20 MPH would work just as well.A Automatic Crossbow with tons more bolts then last time,and a new weapon that can be relyed apon to have more ammo and fire power would work well.It could have the same hulk and design as the transport,minus the turret all tanks have in modern times.
Then again,it would be friggin awesome to just stick with air combat,only enlist a crew of humans,and make a air fortress [Like in world war two where they had those bombers with 6 machine guns all over the plane,and bombs.Only with the magma bombs,and a few auto crossbows.] It wouldnt be big considering Blit would only have time to train a few people and make the Steam ship.This would be awesome going up agenst the dwarve fleet,and then you could make way for a small army of humans from that civ to charge into the fortress.
All of that is just a suggestion of course.I dont know a story from a poem.
I guess i would just like the air combat more then a steam gundam.
Will wait for you to decide completely.Just leting you know that a Giant robot is a bit over done.
Story rocks,please keep it rocking for a long time to come Alan.

[ November 05, 2007: Message edited by: Bringer of Ironic Deaths ]

Logged
quot;You see friend, there are rules here. I make those rules, you follow them, and if you dont follow them, ill stuff that crossbow of yours where the sun dont shine. Whats that? You say were already deep underground?" -Moments before a incompetent dwarf

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #144 on: November 05, 2007, 06:52:00 pm »

Yeah, well, it's still open for a change. I'm currently thinking about it. I wasn't thinking 100 foot tall gundam kind of thing, I was thinking more of something on the order of 10 feet tall, and really it would've ended up being less expensive than the flying machine. Really the reason I was originally thinking about the idea of a powered exoskeleton was due to one part of the very end where its just the maximum effect to have one. Although, I was also thinking about another device that would come later that would make this a redundancy in a way. I'm not sure. It's not really a giant robot, more like an over sized power-suit. If the majority of people think it's a bad idea I'll at least reconsider it. I already have a secondary option that would work.

Edit: There was actually one scene I was thinking of that was kind of far out there, and by using another vehicle, it gives another opportunity to make the scene work. Hmm.

Edit II: I'll probably change my plan. I was questioning it a bit since i first had the idea and I don't want to risk tainting this work with a bad idea. Most of the problems Armok listed I had already considered and thought of solutions for, but maybe it just wouldn't fit to have it in the mean time despite its applications at the end.

[ November 05, 2007: Message edited by: AlanL ]

Logged
Re: A Kobold's Quest II
« Reply #145 on: November 05, 2007, 07:00:00 pm »

Well the count for the power suit is 0.
The vote for no power suit is 2.
Lets wait and see for a day, maybe longer.Sorry for the whineing, but i had one roleplay that kinda went confuseing by the time i put power suits/walkers [They were 15 feet :/.] into the story.We were lucky to get to space ships.I thought by the time we got into the mutantized zombies[Special kind of zombies...it was orriginally about zombies,but kinda went into a byproduct of a zombie infection WWIII roleplay/Future of mankind role play, hence the space ships.Its a long story.].Rambleing over.
Logged
quot;You see friend, there are rules here. I make those rules, you follow them, and if you dont follow them, ill stuff that crossbow of yours where the sun dont shine. Whats that? You say were already deep underground?" -Moments before a incompetent dwarf

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #146 on: November 05, 2007, 07:04:00 pm »

I'm really glad you care enough to give feedback though, I want to make this the best I can possibly make it, and if someone can point out a flaw then they have my thanks   :)

Armok pointed out that the idea of an exoskeleton would make things personal and more direct. This goes against what I wanted the battle to end up as and also could be replaced by the secondary device in the end. So, I think I'll change my idea. Thanks for bringing it to my attention   :)

Edit: I probably would've stayed with air combat, but they're dwarves, so they could just huddle up inside the mountain. Aircraft can't attack things that are hidden under a mountain. All they would have to do is wait.

[ November 05, 2007: Message edited by: AlanL ]

Logged

AlanL

  • Bay Watcher
    • View Profile
Re: A Kobold's Quest II
« Reply #147 on: November 05, 2007, 11:26:00 pm »

I decided on my own that the power suit would be redundant, and would also go against the way the story is put together. So, I'm replacing it by something that isn't as dynamic but will still get the job done. I could probably get away with it without using too much handwavium in the process but still, the two reasons mentioned above are what concerned me.
----------------------------------------------------------------------------------
Blitukus kept thinking, realizing more and more difficulties with the idea. Yes, such a machine would be much more agile than a standard land vehicle, but it would severely limit the weight of what could be mounted on it, and therefore was severely limited in its potential firepower. If it were to be knocked over in the middle of travel or battle, Blitukus would have no way of getting it back upright. The entire vehicle could be lost easily that way. The weight issue also limited the armor that could be put on it. It was simply too weak to be able to stand up to a fortress. Plus, a highly optimistic person would say it would be a nightmare to try to control effectively, and the machinery, far more complex than the flying machine, would have a much greater tendency to fail due to its complexity.

This is your common sense reminding you to Keep It Simple.

Blitukus snickered. What other steel-skinned machine would he use? He needed something simple, robust, heavy, and powerful, able to mount the largest weapons, and able to take one heck of a pounding. One design he had earlier thrown out for its lack of agility fulfilled all of these new requirements. The treaded armored vehicle. It wouldn't be agile, but it could potentially be faster than the powered armor would have been, since it can roll along on its treads. Being a true land vehicle, it would be nearly immune to being knocked over, and weight, meaning armor and weapon limits, became much less of an issue. The drive and systems for such a vehicle would be far simpler than that of the flying machine, and would be therefore able to take quite a few dents before losing its effectiveness. Blitukus smiled. It wouldn't matter if he couldn't step over obstacles if he could simply knock them over or blow them apart. Then, he realized: What if the dwarven plans were larger in scope than the annihilation of his empire? If they were going to unleash their super-weapon again, it would be a disservice to the rest of the world if Blitukus were to spend years tinkering, trying to build a powered armor machine. The new design hardly needed much design as it was so simple, and could be built in a rather straightforward manner.

He quickly reached a solid design in his head for the machine as he passed over tundra and glacier. He then looked back into his memory, and laughed. The flame of vengeance left smoke upon his judgment, which had to be regularly cleaned if it were to function properly. Thanks to the new design, he wasn't limited to the automatic crossbow. He could build larger weapons. He continued to think, and consider what he could make. The idea of a rotating turret entered his mind, but this would introduce complex gadgetry that could potentially break at the worst possible moment. Blitukus watched the sky as he kept the goblin flying machine on its course. As he passed over the glacier, the dried blood on his clothes began to freeze, further damaging the fabric. He would need new clothes too. He kept thinking, searching for a usable weapon in his ideas. This was cut short, as he saw his home mountain range approaching ahead. He descended, slowly allowed the machine to hover into the storage, set down, and shut off the engine. He had returned home, victorious. Unfortunately, winning the battle and winning the war were two different things. Dracha landed right outside of the storage and walked in. Blitukus stepped out of the goblin machines cockpit, and spoke, "Greetings!" Dracha replied, "So ya won? Great!... minus one machine. Where'd ya get that? It looks a mix of goblin and dwarf make to me." Blitukus replied, "It is. Unfortunately, I found the need to make an emergency landing and arranged for separate transportation home." Dracha laughed, and spoke, "Glad to see you didn't have to hoof it. I was gettin' a bit worried about you. By the way, Armok in his eternal omnipowerful glory stopped by and told me to give you this. I had a look at it myself but I couldn't figure out what it meant by 'loops', sounds more like your kind of area." She held out a small piece of paper, and dropped it in front of Blitukus. He picked it up, and read it. It described how to make a weapon that generated its own ammunition, using a magma loop as a source of projectile fluid, and a steam generator as a source of propellant. It was a steam cannon that shot out liquid fire. Unfortunately, it would be too large for him to carry, but could be scaled to be mounted on a vehicle... He thought, the steam would mix wiht the magma and scattering chunks would result. Two chambers, one for magma, one for steam, steam behind the magma, would allow the magma to be pushed out as one lump, meaning it would miss more often but would cause much more damage when it hit, especially at the edge of its range. Unfortunately, such a device would have a low fire rate, as Blitukus would need to wait for the magma to build up to a full charge.

Maybe I could enhance it further if I fed some of the steam into the top end of the magma loop and...

He saw the designs once had plans for improvements, but these plans were charred away.

On second thought that might just make the weapon explode in my face... never mind then!

He noticed that the document seemed oddly displaced in time, as if it weren't meant to exist... yet. He flipped it over, and read the text on the back. "Patent Pending 1794." Then beneath that, written in dried blood, "You have brought me pools, floods of fresh blood! For that, here is your reward. Finish your fight, then get back to work. -Armok"

Get back to work? I don't think he ever told me to do anything.

He felt something wasn't right about those last few words. Dracha interrupted his thinking, "Damn, that must'a been one hell of a hard fight! I thought your clothes might'a had rope reed stuffing but I just noticed you've painted it in your own blood!... it's painful to look at." Blitukus laughed. It WAS painful... but it was worth it. He had avenged the death of many, and still had many more to go. He replied, "I should probably make new ones. Thank you very much for delivering this document to me, it describes a very powerful weapon, capable of launching magma over long distances. Now I shall produce the resources with which to build it. I have another battle ahead, and need everything I could possibly bring to my aid." Dracha waved and began to leave, replying, "I've got some urgent matters of my own to attend to.... and if you happen to see 5 elephants, a bronze colossus and a frogman strolling idly across the glacier, please close and lock all of your doors and don't open them for the 12 following hours... Soon I might have to take you up on your offer regarding fixing my containment for me, if you don't mind." Blitukus snickered, let it evolve into a laugh, then waved. Even giant winged 3000 year old reptiles make mistakes, it seems. Then, he felt a shade of nervousness. Some of the escapees might be showing up through the chasm. He sighed, and put the concern aside. He had work to do, and if getting it done meant stopping the deaths of many more while bringing the murderers who ordered his mother dead to justice, he would do it no matter what threatened to interfere. First, he would need new clothes. Such things may be mere luxuries in the wilderness but when working with such equipment they were valuable protection. He walked down the tunnels to the boiler, and smiled at it as he walked by. It had loyally served him for quite some time now. He pulled the lever, shutting off the magma intake, allowing the water to flow through into the workplace magma channels. Steam rose throughout the channels and the glowing steel of the furnaces cooled, steam rising up through the vents. He had stone blocks left over. He needed to bridge the channel and dig out the space on the other side to make room for more workshops. He brought the blocks back between the smelters, and built a short but wide arch over the channel, turning a section of it effectively into a large pipe. He retrieved his pickaxe, crossed, and dug from the other side enough room for four more workshops. By doing this, he had one workshops worth shy of the effective maximum room available dug out. Any more, and liquid from the tunnels would pour in. He brought back another set of blocks, and assembled them into a loom, carving the round stone from leftover blocks. When he finished, he walked out and entered the farming room. There, he tore down a web, collecting the fibers, and took it back to the loom, where he wove it into cloth. He realized he would need more than just a loom to make clothes as he wasn't very keen on essentially dressing himself with towels. He grabbed a boulder from near the loom and brought it back to the masons workshop, chipping it down into another set of blocks. He then chipped the leftover stone into the tools needed to make clothes from cloth, brought it all down to the newly dug space, cleared the corner on the back left side of the room, then put the workshop together. When he finished, he stood between the workshops, and looked around. He couldn't afford the time to smooth these walls, but he wouldn't have to. He noted the sound of the water flowing nearby, and the left wall was damp.

   

He made trousers out of the cloth, simple, but tough, as cave spider silk, despite appearing flimsy, was as close to steel thread as possible as far as tensile strength. Then, he gathered more cloth, stopped for a drink, then made that into a shirt. Then, he stepped into the now water filled channel, washed the blood from his current clothes, washed the blood from his fur, then left his clothes between the furnaces. He stood for a moment as he noticed the goblin bolt, lodged in his clothes, fall out of the torn fabric. Another close call he was thankful was only a close call. He walked back to the clothesmakers workshop and dressed in his new clothes. They were rough and a bit uncomfortable, but they were much better than nothing. He shook off, sending drops of water flying, then left the room. He then walked back to the boiler, and reopened the magma inlet. It sent out steam once more as it reclaimed the channel from the water.

Seeing as that was done, he walked to an unmarked upon smooth surface behind the magma smelter, took some coal dust from said smelter, and began to sketch out the design for the armored vehicle on the wall. Unlike the flying machine, this machine needn't be delicate and fine tuned. He finished the sketch of the design, looked it over, then found himself satisfied with it on his first attempt. He then took out the document detailing the magma cannon, and looked through it again. On it, he used the tip of the claw of his index finger to mark additions to the design. He changed the design to use two chambers, one to hold the magma, one to hold the steam, and extended the barrel. This meant no spread or spray-firing, but it would allow for a much greater range on a single magma projectile. The most complex part of the armored vehicle was the control center, sitting in the middle of the thick armor, one small window to see out of for navigation and aiming of the cannon, one small window and space below that in which to mount the automatic crossbow. It used treads to propel itself, as an enemy that would normally rely on destroying wheels to decommission a vehicle would be out of luck when faced with a treaded vehicle. Several generators would feed into one large steam chamber, which would drive a single large piston, attached to a simple crank to drive the treads. Valves on the steam feed would control the direction of movement. One of the treads had a gear that allowed the tread to be connected directly to the axle when disengaged, and connected via gear when engaged, allowing the treat to be reversible. When the tread was reversed, the other tread wouldn't be, causing the machine to turn. This would be how he would steer it. The automatic crossbow would be mounted near the bottom of the fixed turret, using a swivel mount to allow for a wide firing angle, and the top of the turret would carry the magma cannon, the rear of the cannon fixed to a hinge, the front of the cannon fixed to a piston that was itself hinged. When steam was forced into the piston, it would force the cannon to angle upwards. When steam was let out, it would allow the cannon to fall horizontal. He included small pipes and valves for this piston to allow for careful control of steam flow, and therefore careful control of what angle the cannon would point at. The entire machine would be sheilded with steel plating, but, nearly all of the internal mechanisms, save for the generators, could safely be made from bronze. This made construction much cheaper, as bronze required no coke or limestone to make. Still, he would need plenty of steel to make the plating as thick as possible. Blitukus grinned. All of the bases were covered. The steel would be so thick that bolts would bounce off completely and blows from swords and other such weapons would be fruitless. His cannon had the firepower to take on any machine that stood in his way, and the automatic crossbow was his weapon to level any infantry he would come across. Heck, with a machine so heavy and powerful he could simply run them over with impunity. He snickered at the thought. He looked through the design, factoring in every part in assessing what materials he would need. It tallied up to 14 stacks of steel bars, and 20 stacks of bronze bars. It was more material than the flying machine had cost, but the material would be easier to produce. He looked around, walking up and down his tunnels, and tallied the materials he had left. No bars, no ammo, 4 cassiterite, 1 malachite, no hematite, 1 limestone, and no coke. But, he could disassemble the goblin flying machine and melt down its parts. He walked back up the tunnels and looked carefully at it. There was likely enough metal to yield several stacks of iron bars. He walked back to the smelter, and activated the pistons. He didn't wait for it to fill with magma. He walked back to the flying machine, and tore it apart, using scraps from the machine to leverage out rivets. Then, he brought the gears, platings, rivets, linkages, and other parts back to the smelter. It took a long time, as the iron was dwarven iron, but eventually it was melted down. Blitukus dumped the rest of the flying machines metal parts into the molten iron, and watched the former equipment of his enemy glow with heat, and slowly lose form as it mixed into the substance that would now be put to his own use.

He poured a set of 3 stacks of bars, let it cool, then poured another set of 3 stacks, emptying the molten metal from the smelter. That was now 6 hematite he didn't have to mine and smelt, 6 stacks of iron bars that the dwarves will surely miss. It was one of the oddities of such impersonal, machine-driven warfare. Bravery and valor were no longer the pinnacle. Often the victor would be decided by superior technology or resources. He sighed through his nose. He couldn't quite reason why, but even though this was for the sake of justice, avenging the lives of innocents lost... something felt inherently evil about this kind of warfare.

[ November 05, 2007: Message edited by: AlanL ]

Logged

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: A Kobold's Quest II
« Reply #148 on: November 06, 2007, 04:33:00 am »

You know, you remind me of Toady, you make something far beyond quality, and you do it for free, for the love of the craft and of your creation, you have a vision, a mission, but you still listen to your fans when they point out the very few errors in that vision, you both is simply amazing! I, Armok, God of Blood, creator of the multiverse and emperor of the same, bow to you, your creations is far superior to mine.
(then, of course, we have the paradox of you being part of reality, withs I have created, you being part of reality would make it it implode from awesomeness overlode, as I cant make it contain more awesomeness than I am awesome, and therefor, you can't be real)

Beyond Quality!  :D

I also see that Draca delivered my message, and the result was by far better than I expected, you handled that part, as well as all the other parts, superbly, you rule!  :D
One of the best updates so far.

*bows and faints slowly till only an hovering red-glowing grin remains*
(kind of like that cat in that Alice in wonderland (or whatever it was called, the one in the weird dream, something with cards of mirrors and whatever))

Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Uruth Kranon

  • Bay Watcher
  • I am a leaf on the wind.
    • View Profile
Re: A Kobold's Quest II
« Reply #149 on: November 06, 2007, 10:44:00 am »

ALANL you have written an amazing *story* studded with genius and menacing with spikes of reader addiction........keep up the amazing work..and i agree that the idea for the tank style vehicle is better then the powered armor(when i read the powered armor idea i  couldnt get the memory of mechwarrior out of my mind and all the countless little power armor guys i had slaughtered over the years)

KEEP IT UP!!!   :D

Logged
"That was the strongest poison I could lay my hands on, and all it did was make him nauseous." (Baron of Nist Akath)
Pages: 1 ... 8 9 [10] 11 12 ... 49