Name: The Road Warrior. He needs no other name.
Gender: More male than even alpha males.
Age: He rides eternal. His age is the same.
Appearance: Hard to tell what their body looks like, as their whole body is suited up, with a black longcoat, leather gloves, black tattered body armor and biker pants, heavy black motorcycle boots with spurs on the heels. Their face is covered by a brownish scarf, a pair of aviator goggles and a dusty hat.
Backstory: There are legends of those who walk among the living and the dead. Legends of those who ride through dust, wood and salt. Legends of those who ride through towns at night and leave nothing but corpses upon first morning light. Legends of those who ride upon the highway eternal, shiny and chrome, trailed by those who were awaited, his eternal brothers in arms. Legends upon tales upon myths speak of these figures, but the one name is attached to this mysterious figure.
The Road Warrior.
Abilities
1. Witness Me (Passive): If the next attack would kill the Road Warrior and he has no Brothers in Arms to take the attack for him, the Road Warrior and his would-be killer must make three rolls afterwards. If two of the killer's rolls are higher than the Road Warrior's, the Road Warrior dies as normal. If two of the Road Warrior's rolls are higher, the Road Warrior kills his would-be killer instead of dying and turns them into a Brother in Arms. If the result is otherwise (all equal), neither the Road Warrior nor his killer kills him and the fight resumes as normal. This only triggers once per turn, against one opponent (group enemies count as one opponent). Only triggers if he has no Brothers left to take an attack and if this is the first time in that turn this has triggered.
2. Out Of Control (Passive): The Road Warrior gets a +2 bonus to dodging and driving and +1 to fighting other vehicles.
3. You Are Awaited (Passive): The Road Warrior gets an increasing bonus to attack rolls the more wounded their opponent is.
4. What A Lovely Day (Passive): The Road Warrior negates all passive buffs upon the opponent and debuffs upon himself upon engaging an opponent. This has no effect on buffs activated after initiating battle.
5. Ride Eternal, Shiny and Chrome (Passive): Instead of getting a new Ability randomly, the Road Warrior, upon making kills, turns his killed victim into a Brother in Arms, getting access to one of their Abilities of his choice. This Brother in Arms rides with the Warrior, and each Brother makes an attack of their own at -2 penalty (with +1 to driving and dodging due to being bikers), with their own HP. A Brother can be targeted by an attack, and the Warrior and his Brothers can be hit by AOE attacks. If the Road Warrior is hit by a lethal attack, a Brother in Arms can be expended, dying in the Warrior's place at the cost of the bonus and the ability granted. If the Road Warrior goes up against a grouped opponent (i.e. a platoon), the Road Warrior can take Brothers with each hit that he damages the platoon; they grant him neither damage nor abilities (unless he has killed the last member of the group) but they can take attacks for him. He automatically starts with one Brother in Arms that grants him no abilities whatsoever.
Equipment
1. The Pursuer: An old motorcycle, scratched up and shot but nonetheless running far better than a bike of its age and condition has any right to. While on it, the Road Warrior always outruns opponents who are on foot and has a +2 to outrunning opponents in vehicles.
2. Brother Koch: A machine gun, stained with the blood of many of his victims. +2 to attack rolls.
3. Infernal Engine: His bike is equipped with a lot of weird upgrades. +2 to physical dodging.
The Road Warrior's Theme