Sorry about missing yesterdays turn. I was waylaid on my quest to write the turn by a set of Wizards and my phone battery.
Groo readies his shotgun, and makes sure his katana is ready to be drawn if needed. If the beast goes for the pilot, Groo'll shoot it and body block it.
Groo hears a loud snort from where Rufferto points at him, suddenly a bull like beast comes charging out of the underbrush, It’s sides are seemingly growing a long set of vines from it. [Marksmanship 3] Groo fires his shotgun into the head of the bull like creature, it’s bone plates audibly crack about half way but it doesn’t even slow down,[dex 4] Groo hurls himself out of the way of the charging beast, he pick himself back up as the creature comes back around and snorts the vines shifting into a writhing mass as it gathers up it’s strength again.
Take a nice nap.
You lie down and fall asleep near the dead abomination, hopefully it won't be featuring it self in any of you nightmares.
"Damn, I was hoping a live Nazi would be worth something to the spooks. Still, we've got what we need. The spooks should be able to get plenty of use out of the papers and the corpse. Should be fine to head home after we find the others. I'm going to see about cracking that safe. Nice job getting control of the plane. Just get us home on one piece and we can get paid." Daemian says to Phineas before leaving the cockpit. He stops in the navigator compartment by the safe. Since he has a moment of peace, he decides to try out his new abilities. Hello. he sends into the daemon infused object that he selects.
Time to test out my new abilities. See if the safe or bullet riddled gun are daemon infused. If so, greet them. If not, greet the daemon in my book knife drawing. And if we are in immediate danger of crashing somehow, bail out and pull my parachute. If I don't have time to do that, activate dragon transformation.
Neither the safe or the gun seem to be daemon infused, though you feel some faint draw of daemon when you touch the safe. Perhaps something is in there?
You hail the daemon in you knife. An explosion of color assaults your eyes in response into you, you can just make out the words HELLO as the letters burn themselves into your corneas.
Name: Groo V3
Stats:
Strength:+1
Intelligence:-2
Dexterity:+1
Resilience:+2 one stat point in resilience
Perception:+0
Charisma:-2
Skills:
Piloting:-1
Marksmanship:+3
Daemonism:+2
Doctor:-2
Beast mastery:-2
Engineering: -2
Inventory:
Bloodsoaked aviator's clothing
Nothing else?
M1911 (6/7)+0, 3 spare 7rnd mags,
a secod m1911 7/7+0 spare 7rnd mag.
An excessive amount of Shrooms in pockets. currently growing on the blood on his flight jacket.
shotgun (4/5) buck shot.
10 shells.
hilt of the daemon knife
another knife.
Cowboy hat
Badass longboat…covered in gore and paint.
5 katana just as good as the store bought version for a fraction of the cost.
quick access chest rig.
0 coins
unknown key
Shredded ID card, came from leg daemon zombie.
Gas mask.
Rufferto his loyal dog. Black German shepherd like mut.
Gas mask for Rufferto. Comically small. Not on him right now.
parachute strapped to Ruferto
Status:
Rufferto is strapped to Groo right now
Description:
Nobody is quite sure what this is. Top scientists have suggested that it's some sort of humanoid, possibly a crossbreed of some kind, but it has a face that look like it's been dragged along ten miles of bad road and an ever-present smile.
Name: Vincent MacMoordr Jr
Description:He has blue eyes, blond hair, and more scars than you would hope to get in your life.
Up to recently he was a stolway on a ship, then he jumped out the window while no one was looking with a pair of parachutes... that ship chashed soon after.
Stats
Strength: -1
Intelligence: -3
Dexterity: 1
Resilience: -3
Perception: 0
Charisma: +3
Skills
Piloting: -3
Marksmanship: +3
Daemonism: -3
Doctor: +3
Beast mastery: -3
Engineering: -3
Inventory: what you have on you.
knife*5
aviators clothing
long sword*2
Sniper rifle
>1 rounds
wounds: Shoulder shot, nothing major is to badly hit.
Name: Daemian McWehrnecigul
Description: His eyes are gold. His face seems slightly off, even though no disfigurement is apparent. He has a lean build.
Unlike his brothers, he has devoted his life to his single focus of Daemons, to the exclusion of pretty much everything else. His greatest interest lies in daemonic phenomena, and he dreams of one day creating a breakthrough application of daemonism that allows a human to control a body filled with the might of daemons. He lost an arm and a leg in a daemonism experiment gone wrong (Damiin got the frequency wrong), and had them replaced with inert daemon metal limbs
Stats
Strength: 0
Intelligence: 0
Dexterity: +1
Resilience: +2
Perception: -2
Charisma: -1
Skills
Piloting: -2
Marksmanship: -2
Daemonism: +4
Doctor: -2
Beast mastery: -2
Engineering: -1
Inventory: what you have on you.
knife
aviators clothing
Daemon metal left arm
Daemon metal right leg
got a ten collectively mild shape shifting increased strength.
[9 book knife] Looks like someone took about every possible type of knife and blade and made it into a single knife. Words throw it and see on the back of the book. Disturbing smily face right underneath it.
severed daemon left arm
severed daemon right leg
A half empty medics pack, the morphine syretts missing, in place of them there is an M&M business card.
The keys to the cage of the dead abomination
A sheaf of blood stained documents in German[found on the pilot]
Infection: The Weapon((Investigative daemonism mission: 2)).
Status: Hybridized.
Current powers:
Can talk to the weapon in his head.
Can communicate with daemons by touching daemon imbued things.
Name: Phineas
Description: ex pilot and a bit skilled at fixing his plane. Tought by his ol' pap from the great war when young and wished only to be a pilot just llike him.
About twenty years old
Stats
Strength:0
Intelligence:+1
Dexterity: -1
Resilience:+1
Perception:+0
Charisma:-2
Skills
Piloting:+2
Marksmanship:0
Daemonism: +0
Doctor: -2
Beast mastery:-2
Engineering: +1
Inventory: what you have on you.
knife
aviators clothing-Flack jacket and helmet.
Shot gun 10 shells (8 in total)3/6 shells. 10 loose
Light enginering kit (10)
blanket rope, expertly tied.
1 token left over
survival poncho can be made into a tent in a pinch.
Extremely explicit manuscript detailing an amorous adventure between you and a beast.
dexterity daemon hand and lower arm, good for sticking sewing and things that require a lot of fine coordination. Not so great with the brute force. tendered store bought power 5]
Name: THE WALL
Description: Creepy bald guy with a facial tattoo. He actually looks pretty skinny with now a fair bit of padding on him, but the huge piece of metal he's hauling around shows that he's deceptively strong. Doesn't speak except to yell about THE WALL.
Stats
Strength: +3
Intelligence: -2
Dexterity: -2
Resilience: +1
Perception: -1
Charisma: -2
Skills
Piloting: +0
Marksmanship: +0
Daemonism: +0
Doctor: +1
Beast mastery: -1
Engineering: +0
Status: flesh wound in side. Stings like hell but probably nonlethal.
Inventory:
2 GP
knife
aviators clothing not being worn.
Hugeass tower shield (-15) not on him right now.
insulation beast mod (-3)
Holding a shotgun.