Use knife to cut the necks of all the nazis, and throw their bodies off the plane.
You grab a knife and begin cutting throats and dumping bodies after Damian strips them.
Check the bodies for guns, gear, blueprints, etc, before they get thrown off the plane. And keep the pilot alive for the spooks to interrogate if they want, preferably by aiming his own Luger at him with my daemon arm, out of his reach, or tying him up with rope using my daemon arm and holding a pen menacingly in my daemon hand near him. They might pay us more for a prisoner.
[medicine 1] The pilot figures he might as well get this over with rather than have to deal with the pain and agony and chill of bleeding out. He goes for the gun.
[Damian dex 1] [pilot dex 5] As damian dives for the pistol the pilot is already there and presses the pistol to his skull, without a moments hesitation the pilot locks eyes with you and pulls the trigger. He collapses in a heap, blood and brains dripping from the hole in his head.
Well you would do the rest of that except he just shot himself in the head. In the meantime you strip the bodies as the wall makes sure that they were dead. You get a half empty medics pack, the morphine syretts missing, in place of them there is an M&M business card. How odd. You also turn up a safe in the navigators compartment, you find a bullet riddled rifle byt the rear dorsal gunners area. You also find the keys to the cage of the dead abomination, as well as a sheaf of blood stained documents on the pilot.
Try to locate the remains of the crashed planes
[perception 2] You look around but you don’t see the plane anywhere, hmm, this might require some searching.
Groo turns to watch the area the disturbance came from, but if it doesn't show itself to be anything for a couple second he'll return to his little patrol circles.
"Groo knooow! And they keep dying whenever Groo come to ground! Why Groo always only one alive? Living not hard!"
[perception 2] He doesn’t see anything now, [Rufferto perception 5] but Rufferto is growling and pointing east, something is definetlly up, Groo hefts his shotgun and gets ready. [Pilot int 4]
Well I’m pretty sure that’s right, can’t say I’m positive though.
Name: Groo V3
Stats:
Strength:+1
Intelligence:-2
Dexterity:+1
Resilience:+2 one stat point in resilience
Perception:+0
Charisma:-2
Skills:
Piloting:-1
Marksmanship:+3
Daemonism:+2
Doctor:-2
Beast mastery:-2
Engineering: -2
Inventory:
Bloodsoaked aviator's clothing
Nothing else?
M1911 (6/7)+0, 3 spare 7rnd mags,
a secod m1911 7/7+0 spare 7rnd mag.
An excessive amount of Shrooms in pockets. currently growing on the blood on his flight jacket.
shotgun (4/5) buck shot.
10 shells.
hilt of the daemon knife
another knife.
Cowboy hat
Badass longboat…covered in gore and paint.
5 katana just as good as the store bought version for a fraction of the cost.
quick access chest rig.
0 coins
unknown key
Shredded ID card, came from leg daemon zombie.
Gas mask.
Rufferto his loyal dog. Black German shepherd like mut.
Gas mask for Rufferto. Comically small. Not on him right now.
parachute strapped to Ruferto
Status:
Rufferto is strapped to Groo right now
Description:
Nobody is quite sure what this is. Top scientists have suggested that it's some sort of humanoid, possibly a crossbreed of some kind, but it has a face that look like it's been dragged along ten miles of bad road and an ever-present smile.
Name: Vincent MacMoordr Jr
Description:He has blue eyes, blond hair, and more scars than you would hope to get in your life.
Up to recently he was a stolway on a ship, then he jumped out the window while no one was looking with a pair of parachutes... that ship chashed soon after.
Stats
Strength: -1
Intelligence: -3
Dexterity: 1
Resilience: -3
Perception: 0
Charisma: +3
Skills
Piloting: -3
Marksmanship: +3
Daemonism: -3
Doctor: +3
Beast mastery: -3
Engineering: -3
Inventory: what you have on you.
knife*5
aviators clothing
long sword*2
Sniper rifle
>1 rounds
wounds: Shoulder shot, nothing major is to badly hit.
Name: Daemian McWehrnecigul
Description: His eyes are gold. His face seems slightly off, even though no disfigurement is apparent. He has a lean build.
Unlike his brothers, he has devoted his life to his single focus of Daemons, to the exclusion of pretty much everything else. His greatest interest lies in daemonic phenomena, and he dreams of one day creating a breakthrough application of daemonism that allows a human to control a body filled with the might of daemons. He lost an arm and a leg in a daemonism experiment gone wrong (Damiin got the frequency wrong), and had them replaced with inert daemon metal limbs
Stats
Strength: 0
Intelligence: 0
Dexterity: +1
Resilience: +2
Perception: -2
Charisma: -1
Skills
Piloting: -2
Marksmanship: -2
Daemonism: +4
Doctor: -2
Beast mastery: -2
Engineering: -1
Inventory: what you have on you.
knife
aviators clothing
Daemon metal left arm
Daemon metal right leg
got a ten collectively mild shape shifting increased strength.
[9 book knife] Looks like someone took about every possible type of knife and blade and made it into a single knife. Words throw it and see on the back of the book. Disturbing smily face right underneath it.
severed daemon left arm
severed daemon right leg
A half empty medics pack, the morphine syretts missing, in place of them there is an M&M business card.
The keys to the cage of the dead abomination
A sheaf of blood stained documents in German[found on the pilot]
Infection: The Weapon((Investigative daemonism mission: 2)).
Status: Hybridized.
Current powers:
Can talk to the weapon in his head.
Can communicate with daemons by touching daemon imbued things.
Name: Phineas
Description: ex pilot and a bit skilled at fixing his plane. Tought by his ol' pap from the great war when young and wished only to be a pilot just llike him.
About twenty years old
Stats
Strength:0
Intelligence:+1
Dexterity: -1
Resilience:+1
Perception:+0
Charisma:-2
Skills
Piloting:+2
Marksmanship:0
Daemonism: +0
Doctor: -2
Beast mastery:-2
Engineering: +1
Inventory: what you have on you.
knife
aviators clothing-Flack jacket and helmet.
Shot gun 10 shells (8 in total)3/6 shells. 10 loose
Light enginering kit (10)
blanket rope, expertly tied.
1 token left over
survival poncho can be made into a tent in a pinch.
Extremely explicit manuscript detailing an amorous adventure between you and a beast.
dexterity daemon hand and lower arm, good for sticking sewing and things that require a lot of fine coordination. Not so great with the brute force. tendered store bought power 5]
Name: THE WALL
Description: Creepy bald guy with a facial tattoo. He actually looks pretty skinny with now a fair bit of padding on him, but the huge piece of metal he's hauling around shows that he's deceptively strong. Doesn't speak except to yell about THE WALL.
Stats
Strength: +3
Intelligence: -2
Dexterity: -2
Resilience: +1
Perception: -1
Charisma: -2
Skills
Piloting: +0
Marksmanship: +0
Daemonism: +0
Doctor: +1
Beast mastery: -1
Engineering: +0
Status: flesh wound in side. Stings like hell but probably nonlethal.
Inventory:
2 GP
knife
aviators clothing not being worn.
Hugeass tower shield (-15) not on him right now.
insulation beast mod (-3)
Holding a shotgun.