Find more mans to shoot.
[Int 1] You decide that the logical way to go about this is to walk through the door the man just ran out of because clearly thats the one that that will have mans in it. Inside the door you find a mortally wounded wo-
man clutching her throat as blood burbles out of her with every pours out of it. She glances up at you as you walk in her eyes wide in shock and fear as you walk in, she trys to move away but is to weak from blood loss as you walk up to her, press your pistol to her head, and pull the trigger.
Grab my old arm, slap him with it, then hand him the new one to work on
[str 3] You stumble trying to grab the arm from Dustan, ignoring him you walk over Damian who is currently standing stark naked in the apartment covered in blue paint. Muttering to yourself about crazy daemonsits you grab the daemon arm from the pile of clothes in the corner of the room and walk over to Dustan handing him the arm.
Groo leans out the window, checking if there's a fire escape or some other safe way to descend. If there is, he'll use it (and take any opportunity to shoot a fleeing person). If there isn't, he'll shoot any fleeing/bleeding/pancaked person he can see below, then leave the room.
If Groo does leave this turn, he'll check the corpse of the man the girl shot, to see if they're the target. If not, he'll leave the building and check the corpse of whoever jumped.
Looking out the window Groo notices that there is a fire escape leading straight to the ground. he also notices a man running away from the fire escape, shouldering his newfound shotgun Groo sights up on the fleeing man [marksmanship 6] and fires a single shot directly at the mans head [resilience 1] ((…sweet jesus what is up with these dice.)) A cluster of pellets impacts the mans head, tearing a bloody hole into it and dropping him to the ground. Groo calmly descends the ladder and walks over to the man, well it's kinda hard to tell because the picture of him didn't have a hole in his face but it's definitely your man alright. Now, where would those blueprints be?
((I had meant to make it clear that I was carrying the arm and leg. That was the whole reason I cut the arm off. I'll give it to them whenever they actually go to do the surgery, but I wanted it in my possession up to that point.))
Imbue a daemon into my painting.
The daemon is already imbued into your painting, sorry I didn't make that clear last turn. Your're again at full energy since you arn't in combat or on a true mission right now. The way it works is that the painting determines the daemons power, and the roll in the field determines how much energy your giving the daemon so that it can animate the painting. Note the more impressive the transformation the more energy the daemon needs animate it.