Right well figuring out the armory, is more of a weekend thing to do. So I'll get back to that during the weekend. Anyway have a turn.
*Snore*
Yeah, she's not waking up for awhile.
You snore loudlly. Some one bangs on the wall of your apartment and yells for you to keep it down.
"Yes! Isn't Rufferto cuuute?!"
Groo picks up the dog and holds it out towards the talky spook while saying this.
The spook stares at the large black dog Groo just lifted easily into the air, as it pants and looks happy despite the blood coating it's muzzle.
((forgot to mention this, but Rufferto is about the size of a German sheered and has the same general shape.))
Yes, very cute, Mr. Groo The agent wryly observes.
See if I can get claws for 5 monies for myself and have demon hand fingers sharpened into points, if not spend 3 on sniper ammo, 2 on the pistol.
((sorry about double post, it's been a long week with little sleep and bad health))
"So we're hunting demons in a place experimenting with demons and people? Goody. Tell me beasts too?"
We have heard no reports of beasts, but's it's a fairly low altitude station so anythings possible. I would be surprised though, probably the worst you'll see beast wise is a group of bags."Can we keep what we find? Like neat daemon objects? I could always use more."
Make sure I have all my gear, think about all the neat daemon stuff I might find while I wait for the mission to start. Oh, and grab what I need for the 420 frequency. This place must be full of daemons who need to learn how to not worry, be happy.
That depends on what you find, any blue prints or notes that you see will be factored into how much you get paid, as for any daemon items, we keep anything imbued, research and all, but if you find some empty stuff then feel free to pocket it.You grab the heavy daemon away kit and stuff it full of sonic weed, i.e. bob marly records. Your ready.
((Is everyone ready to go?))