Rufferto will, of course! Groo will drag him up to the cockpit and assist his flight, just like the good 'ol days!
Right because none else has posted any actions preventing this from happening and some one needs to fly the plane I'll just roll with it
[groo helping 3] gives a +0 to effective skill [Rufferto piloting 1] Rufferto slides into the cockpit seat and goes through a rapid and mostly unhelpful preflight checklist with his trusty co pilot Groo….This would probably gone better if Groo could in fact read, but nevertheless this lack of ability does not hinder Rufferto's efforts to fly the plane. Instead Rufferto simply displays incredibly poor flying instincts when while attempting to pull the nose of the plane up in order to take off, during one of the planes skips, he instead suddenly pushes the control stick forward and to the side, slamming the boat back into the runway and [resilience roll 2] destroying the rotors, engines, and wings but leaving the crew and fuselage intact.
Grab me gubbins and remains of the last crew if I can, then go stow away in back of plane with parachute. Point gun at anyone nearby
You would do this expect that the Rufferto attempts to take off and manages to completely destroy the planes wings and engines.
Terrible Things Here.Your plane is totaled and ruined beyond all possible hopes of repair. The engines are torn apart and ailerons are completely non responsive due to having the control cables severed when the wings slammed into the ground. Thus you must now sell the plane for scrap and go with the Avro Lancaster.