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Author Topic: Mainpiston 2.0: Epilouge  (Read 192699 times)

spazyak

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #510 on: July 11, 2016, 10:03:08 pm »

Offer the spooks some of the demon plane remains
if they don't take it try to forge some of it into armor
sort through the MP Dead if i still have any and their shredded stuff.
« Last Edit: July 11, 2016, 10:49:59 pm by spazyak »
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
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Beirus

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #511 on: July 11, 2016, 10:29:17 pm »

((Here's the sheet. Adjusted the inventory to account for the daemon, I think it should be correct.))

Spoiler (click to show/hide)

((How many units for a chest piece with arms? How about for one full arm covering? How about a Doctor Octopus style harness with Manipulator arms/tentacle things? And how many for a helmet?))

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MidnightJaguar

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #512 on: July 11, 2016, 10:45:14 pm »

Let me see. For a chest piece with arms that's going to be about 8 pieces. 2 for one arm 4 for the chest piece and 2 for the other arm. The doc oc style thing would require a more alloy than there is in Detroit right now and a helmet would cost about 5 alloys. I'm assuming this is a full face plate helmet with chain mail also covering your neck.


Also important note:daemon armor might end up killing you if you wear too much of it and it's too powerful, so choose wisely as to what should be armored and remember that every type of armor has a weakness.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Beirus

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #513 on: July 11, 2016, 11:07:22 pm »

((Would a strong enough daemon allow the armor to shapeshit as well, like a daemon arm covering to block bullets and attacks or maybe to fire out like a grappling hook?))
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spazyak

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #515 on: July 11, 2016, 11:24:03 pm »

I vote Sutherland
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MidnightJaguar

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #516 on: July 12, 2016, 05:52:07 pm »

The Short Sunderland seems to be the current unanimous decision here. I'll let people vote for a couple more hours, and then write the turn.
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Beirus

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Re: Mainpiston: Ding Dong the daemon is dead.
« Reply #517 on: July 12, 2016, 07:24:30 pm »

Sunderland.
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MidnightJaguar

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Re:Mainpiston: Mission 2: Mauling the Militarized Merchant Machines.
« Reply #518 on: July 12, 2016, 11:59:33 pm »

In near unanimous agreement, the group hands over the cash to the trader who shows you onto to the tarmac where the flying boat is waiting, while it looks rusty and probably not seaworthy it should at least fly, probably.

The agents come up again causing the entire runway to once again become completely deserted. Interesting choice of plane, though it might be useful for the type of work you will be doing right now, we've received word that the Germans are transporting a what has been determined to be mildly interesting beast and it sounded like the perfect kind of mission for you lot. The convoy should be lightly guarded with at most two bombers serving as an escort. Should be simple enough, essentially get in grab the beast or just crash the plane into the ground and collect whatever survives and get out. Your standard privateer work. Any questions?
« Last Edit: July 13, 2016, 12:05:52 am by MidnightJaguar »
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

MidnightJaguar

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Re: Mainpiston: Mission 2: Mauling the Militarized Merchant Machines.
« Reply #520 on: July 13, 2016, 01:55:08 pm »

((Well the highest piloting skill anyone has is a +1 so that's entirely possible.))
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

spazyak

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Re: Mainpiston: Mission 2: Mauling the Militarized Merchant Machines.
« Reply #521 on: July 13, 2016, 02:01:06 pm »

Go search through gubbins I be grabbin' earlier, then go be a porate cause a pirate is free
)ARRRRRRR
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

MidnightJaguar

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Re: Mainpiston: Mission 2: Mauling the Militarized Merchant Machines.
« Reply #522 on: July 13, 2016, 11:25:22 pm »

((Honestly, if this doesn't end in four planes going down, I'll be rather surprised.))

Groo stays silent.
The spook also stays silent as he waits for any questions.
Go search through gubbins I be grabbin' earlier, then go be a porate cause a pirate is free
)ARRRRRRR

Your gubbins are at the apartment, not that they would be useful unless you had a heavy engineering kit, The spook politely ignores you running around screaming, ARR I'M A PIRATE, ARR ME HEARTIES, THAR BE TREASURE IN THOSE SHIPS.


Seeing that there are no more questions, the talking spook herds the the crew onto the plane and slams the door.
YOU ARE ALL NOW ON THE PLANE. NOW COMES THE IMPORTANT QUESTION, WHO IS GOING TO TRY TO FLY IT?
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23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

Beirus

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Re: Mainpiston: Mission 2: Mauling the Militarized Merchant Machines.
« Reply #523 on: July 13, 2016, 11:32:13 pm »

((Damn, missed another turn while trying to decide what armor I wanted. I figured out I want two arms, though, so hopefully I can survive long enough to buy and imbue them. Unless you'd be kind enough to let me retroactively purchase them and imbue daemons into them?))
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