[BRANCHING FUCKERY]
"Flank 'em, get to the glowing shit."
A ten second burst of Doctrine fire, or thereabouts. If that makes no real useful dent in their numbers, then use the corrosion black arranger round to remove a big chunk of the lattice they're climbing on.
If general plan if stealthy/am instructed to not do that, DON'T DO ABOVE, follow orders instead.
((Will be away for five days, auto me, feel free to use corrosion round or even gravpoint.))
[BRANCHING FUCKERY]
Fire the crystalline projector at them for surely they are here to convert to the church of the crystal.
[Branching Fuckery.]
Unleash my loot hydra upon the blobs, send diwn a literal tidal wave if molten gold to wash them away.
begin matter saving any amoebas that avoid my id's attacks.
[BRANCHING FUCKERY]
Ready and activate white hot club and be prepared to try and ward off approaching amoebas from the firing squad.
The first attack through is UP's molten gold wave. It flows in slow motion due to the low gravity and splatters all over the advancing amebae, hardening quickly into a very luxurious tomb. Everyone waits, staring at the gold and expecting the amebae to burst out of it at any moment. But they don't. But back near the glow, more things begin to move, slithering down the metal skeleton towards both the gold and the team. Those with the capacity to do so zoom in to look at the new threat and they report that it is again amoebas but of a different kind. It's hard to tell what the functional difference is, but these ameobas have a sort of chrome colored outer skin that makes them look like beads of mercury.
[TECHNOHECKNO]
Guard the tunnel entrance Lyra scouts, just in case she needs fatbot backup.
You stand around and wait to be useful.
[TECHNOHELL]
I go invisible and pick a random unexplored-by-other-means tunnel excluding the vertical up or down ones and go down it and see where it goes.
Alright, lets do this: I'm naming the passages after cardinal directions. You take North passage. You follow the passage down for a good mile or so. There are many dozens of small off shoot passages, varying in size between about 12 feet in diameter to just about a foot. The main passage is also slowly getting smaller as you walk, though it would take many miles to become impassable, if the shrink rate stays constant.
[TECHNOVIKING]
"Okay, so which way do we go for the space loot, people?"
[TECHNOHELL]
"I can launch drones to scout"
Launch a drone and have it go through the tunnels one at a time to the next room or until they see something, err on the side of caution in terms of possible murder bots/turrets/laser-grids and so on.
[TECHNOVIKING]
"Okay, so which way do we go for the space loot, people?"
[TECHNOHECK]
"I dunno, is there anyone here with not-terrible intuition?"
Cameyes All the directions.
Actions merged due to similarity
You send out cameyes in all directions. All horizontal paths look similar to the one already described above, however the vertical paths are different. The one going up seems to go on for a very long time and has several more of these 6 way intersections along its length. You stop before you reach the end due to the cam eye's effective range. The one down is a straight shot with no branches, but it becomes much hotter as you go down and eventually it takes a sharp 90 degree turn and becomes a horizontal passage. You can see what looks like machinery down there.