Alright, cool - I'll end the polling on Monday.
In the meantime, another beastiary entry.
Beasts - Pt.2
Devilsaur
These gigantic reptiles are primarily found in tropical forests, marshes, swamps and wetlands.
They are ferocious predators, and their stomps and roars can be heard from far away.
Due to their size, they opt for simply crushing their prey to death - their bites are also very deadly.
They have a pair of tiny arms at the front - I do not know what purpose they serve, as they are too short to be used for combat, or much of anything else, for that matter.
An interesting thing to note is that with effort, it is possible to domesticate these beasts - the trolls in particular seem to have a fondness for them. Their sheer size makes them effective war animals and mounts.
Arachnatid
Scorpion-like insects found in the taigas and tundras.
They are quite long-lived, and can grow to very large sizes, with some growing to be as big as elephants, or even bigger.
Their large pincers are quite deadly weapons - they can very easily latch onto limbs and tear them clean out of their sockets.
The Arachnatid's sting and bite are also quite deadly, for different reasons - their fangs and stinger can inject necrotizing venom, which can easily make limbs useless and potentially kill someone who leaves the wound untreated.
I have seen various hunters and other wanderers using these creatures as hunting companions - so it's definitely possible to domesticate them. I'd wager the biggest ones could be used as mounts as well.
Jormungar
Gargantuan worm-like creatures found in the southern regions of the world.
They are very rare, thankfully, as they are only slightly smaller than fully-grown dragons. Their tail swipes can easily knock away even large creatures, and using their powerful mandibles, they can easily tear off the torso of any civilized humanoid.
Although they rarely need it, their mandibles also possess a venom - it appears to cause long-term pain and necrosis of the bitten body part.
I would guess that with great effort, it would be possible to domesticate one of these tunnelers and train them for use as war animals or as mounts.
Frostsaber
A relative of the tigers, panthers and other wildcats found in the warmer regions of the world, the Frostsabers, like the Saber Worgs, have acclimated to the taigas and tundras.
They possess very large fangs, making their bites even deadlier than those of their brethren, and are a fair bit larger than their relatives as well.
Several races do use them as mounts and war animals - like the Worgs, they make very loyal companions if one is able to tame them.
Mutants
I haven't come across these horrid beings very often, which I'm thankful for.
The wretches are, from what I can tell, former humanoids, that have been warped by consumption of extracts from certain types of exotic plants.
Their shapes and mutations differ quite a lot. I've seen several types:
-One-armed mutants - as the name implies, one of their arms has atrophied away, whereas the other has swollen to a large size. They prefer charge attacks, and despite the fact that they're only slightly larger than a regular human, their blows are quite powerful.
-Blob mutants - gigantic wretches, completely overgrown with fat, to the point their legs have either completely atrophied or been swallowed up by the mass of bloated tissue - regardless, they crawl around on their hands. Thankfully, they're a lot slower than the other variants I've come across.
-Brute mutants - a large variant with elongated arms and neck - they walk on all fours and can run quite fast. Their name would come from them being particularly brutal attackers - I've seen one completely eviscerate a tribe of sparrow people in merely a few seconds.
-Long-limbed mutants - similar to the brute mutants, but only their arms and legs are elongated. They can climb quite fast and seem more curious than their brethren - while I was staying at a dwarven fortress, one somehow sneaked inside and pulled a lever, releasing a few wild animals and prisoners from their cages.
-Six-legged mutants - a particularly freakish mutation - they're quite large, and their lower bodies are grossly elongated and engorged, to accomodate four additional legs.
-Tentacle mutants - another quite large mutation, these ones have 3 pairs of tentacles, allowing for multiple simultaneous attacks. Oddly, their tentacles end with malformed looking hands, complete with gaunt fingers.
All mutants can be heard from quite far away - their loud wailing and crying is unmistakable. Why they do it, I can only speculate - perhaps they have some memories left of their former selves?
If you hear one scream, either run away or get ready for a tough fight. They occasionally will simply stand still and stare at the target of their aggression - something that would make one quite unnerved. Again, I can only speculate why they do it.
They occasionally will projectile spew a glob of blood - it's quite gross, but otherwise harmless.