Log 6 - Time to retire.Music, Songs, Dance, Joy...
These words had echoed in his mind for too long.
For days, he trained music in his crappy own-built cottage, in the camp of "MusicMaster".
For
weeks, he slept in the dirt, only to dedicate to the mastery of instruments.
For
months he drank the water of the brook, only to clear his voice of fatigue from the countless songs and stories he told.
Now, the time has come to move on...
Back in the month of Felsite (Late Spring), when he built his cottage he was ready to dedicate, both his body and soul, to the mastery of music.
He had lived a life of fighting and pain at first, killing angels, and goblins and bronze colossi on a daily basis. He had mastered everything from wielding the axe to walking with crutches; he even learned to use the bow.
Now, he was all alone in hermitage. A pile of many many stacks of meat and a brook nearby were his only friends. A few beers on a corner of the shack would keep him from becoming mad...
He found two instruments in his voyages, and had to figure out how to play them perfectly.
He was far from realising the journey to master music would take him
three full months...
!!Queue the ambiance music!!The date is Galena 12th, this is a hot late Summer day.
A dwarf emerges from his hiding hut. He hasn't walked in months, he stretches, drinks a beer, and walks away. He will never look back.
This dwarf is
Korgoth ! Master of
Music ! A Legendary
Dancer,
Singer,
Story-teller,
Keyboard-player and
Percussion-player !
(and also a legendary warrior of doom, brought to life by Armok himself)During his exile, he wrote books to perpetuate his exploits.
This book is all about Korgoth.
His past life as a goblin-killer and as a rings/chairs crafter is depicted in this book in vivid details.
Running out of quires to write on, there is no way for him to train Writter.
Not having instruments to train Wind/String-player, it is not possible to train them either. Korgoth had wandered every tavern in the world, not a single dwarven string/wind instrument could be found.
How about Poetry ? It's boring ! Korgoth will do it later !
So that's all the bard skills wrapped on, right ?
You guessed it, it's time to move on to Fortress mode !!!
Korgoth headed North, towards
LegendBirth ! This will be the next step of his epic journey.
The quest had only began...--------
OOC :Yeah... That took a while. But I feel like I'm done with the bard skills for quite some time now, which is suuuuuch a relief !
So, with these six musical skills, 37 Skills are now mastered !
Remaining adv. skills are : Poetry, Prose, Writer, String-player, Wind-player.
Potential adv. skills that will be done in fort mode are : Wood-cutter, Butcher, Shield User.
Number of kills for Korgoth at the end of the adv. mode part :
622.
Also, as for all the... infection problems, I cured them using the CE_BODY_TRANSFORMATION. Korgoth is completely fine.
And there goes a save :
Click me In this save, Korgoth is retired at the fortress of LegendBirth. I haven't reclaimed or anything, so you can LegendView it or whatever you like.
--------
Also,
I'm now taking dorf requests !We have 7 founding dorfs. They are not really special, but I'm taking name requests
- 2 miners (one male, one female) of 3/15 skill.
- 5 peasants (3 males, 2 females)
- Korgoth cannot be dorfed
Also, I'll be off for the week-end ! Resting time !