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Author Topic: Star Wars:Jawa Fortress [47.05]  (Read 62495 times)

Teneb

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #15 on: June 27, 2016, 01:25:01 pm »

I've updated to the 32-bit version of 43.04, since my computer can't currently run 64-bit. Older versions of this mod are available on request if I still have them.
It's quite likely that there will be no changes on the raw side of things. Didn't see any in the test version, but didn't look to hard either.
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Enemy post

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #16 on: June 27, 2016, 04:39:46 pm »

It's quite likely that there will be no changes on the raw side of things. Didn't see any in the test version, but didn't look to hard either.

I'll probably keep it updated then, if Toady continues to provide 32-bit versions.
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Ardent Debater

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #17 on: July 01, 2016, 04:04:40 pm »

Enemy post, I've just downloaded this mod and have played it for the past two hours, and I can tell you, without any hesitation, that this is one of the best Adventurer mode mods I have ever played. It's an awesome mod and you should feel awesome for making it. I think that this mod would be perfect for a Community Fortress, but sadly, I don't have the time to do one.
« Last Edit: July 01, 2016, 09:32:19 pm by Ardent Debater »
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Enemy post

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #18 on: July 02, 2016, 11:49:42 am »

Enemy post, I've just downloaded this mod and have played it for the past two hours, and I can tell you, without any hesitation, that this is one of the best Adventurer mode mods I have ever played. It's an awesome mod and you should feel awesome for making it. I think that this mod would be perfect for a Community Fortress, but sadly, I don't have the time to do one.

Thank you very much, that means a lot! I'd like to see a community fortress too, that sounds fun. I'm bad at Fortress though.
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ZM5

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #19 on: July 02, 2016, 02:34:50 pm »

I'd definitely be up for it as well, even though I'm also not that good at fort mode. Modded community fortresses in general don't pop up often enough.

I suppose now that there's a Discord channel for DF it'd be easier to set up since it's more immediate. Still, we'll see.

Bosse323

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Re: Star Wars:Jawa Fortress (43.03, 42.06, 34.11)
« Reply #20 on: July 03, 2016, 02:24:27 pm »

Would there be the Vong involved with this mod.

Not yet, but I think I'll add them eventually.

Sweet, I can't wait for them.
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Enemy post

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #21 on: July 03, 2016, 04:15:08 pm »

Here's a preview for the Vong.

Code: [Select]
[ITEM_WEAPON:ITEM_WEAPON_AMPHISTAFF]
[NAME:amphistaff:amphistaffs]
[ADJECTIVE:living]
[SIZE:1200]
[SKILL:SPEAR]
[TWO_HANDED:47500]
[MINIMUM_SIZE:5000]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:1:100:bite:bites:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:1:10000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:10000:6000:bash:bashes:shaft:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:9999999999999:6000:slash:slashes:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:1:10:lash:lashes:NO_SUB:5000]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_BAD_MULTIATTACK]
« Last Edit: July 03, 2016, 04:22:30 pm by Enemy post »
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darkflagrance

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Re: Star Wars:Jawa Fortress (43.04, 42.06, 34.11)
« Reply #22 on: July 03, 2016, 10:23:39 pm »

Just dropping in to say that lightsaber combat perfectly matches with DF's fighting style. It even cuts through armor now!
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Enemy post

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #23 on: July 14, 2016, 10:49:15 am »


The Yuuzhan Vong have been added to the game.

New features include:

The hostile Yuuzhan Vong themselves.


Numerous minor bugfixes.

A shaping secret has been added. Becoming a Shaper will allow you to turn the corpses of your victims into loyal, bloodthirsty Yuuzhan Vong animals.

Feedback is welcome, all versions including 34.11 have the new features.
« Last Edit: July 14, 2016, 10:53:26 am by Enemy post »
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jecowa

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #24 on: August 06, 2016, 10:38:02 pm »

Enemy post, are you okay with Star Wars:Jawa Fortress being bundled with Lazy Newb Packs?
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Enemy post

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #25 on: August 06, 2016, 11:01:08 pm »

Enemy post, are you okay with Star Wars:Jawa Fortress being bundled with Lazy Newb Packs?

Yes please. I'm very happy to be included. What about when I update? Should I send you the new version?
« Last Edit: August 06, 2016, 11:05:15 pm by Enemy post »
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jecowa

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #26 on: August 07, 2016, 12:25:46 am »

I was kind of hoping that you would start distributing the pack without the Dwarf Fortress.

From the Cloth Armor mod, I'm wondering if raws in subfolders of the "objects" folder still get loaded. What if all the Star Wars:Jawa Wars raws were kept in a /Dwarf Fortress/raw/objects/Star Wars/ folder while all the vanilla raws stayed at the usual /Dwarf Fortress/raw/objects/ folder? If subfolders get loaded, that would make it pretty easy for both users who want a pre-installed copy and users who want a more modular copy to install it into something else.
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Enemy post

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #27 on: August 07, 2016, 01:03:22 am »

I want to keep the raw removals as they are, so I will keep it bundled with Dwarf Fortress. However, it won't be difficult to add a modular option to the downloads.
« Last Edit: August 07, 2016, 01:25:24 am by Enemy post »
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KingofstarrySkies

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #28 on: August 07, 2016, 02:00:11 pm »

This is quickly becoming one of my favorite mods. Whenever DFhack updates, do you plan on adding any DFhack stuff to perhaps emulate force powers?

Oh yeah that and SITH FORTRESS WHEN
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Enemy post

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Re: Star Wars:Jawa Fortress (43.05, 42.06, 34.11)
« Reply #29 on: August 07, 2016, 03:42:14 pm »

This is quickly becoming one of my favorite mods. Whenever DFhack updates, do you plan on adding any DFhack stuff to perhaps emulate force powers?
I'm glad you liked it, thanks for letting me know!

I don't use DFhack, so I hadn't planned on adding it. Instead, I use default raws where I can to simulate the Force.
Oh yeah that and SITH FORTRESS WHEN
How's this? Just overwrite the existing raws that these replace. If you run into problems, let me know and I'll see if I can fix it.
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